This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
Send an event to scroll to the focused input field when the
soft keyboard comes up. Ensure that this happens *after* the
viewport change event is sent to Gecko, so that Gecko actually
knows that browser viewport is smaller and doesn't just no-op
the scroll request.
This patch refactors the code to make some of the value names and ownership
clearer, and to add the idea of a 'viewport' within a 'displayport'. The
displayport is the area of the page which is visible to the underlying buffer
and the viewport is the area of the page which is visible through the
application window.