We may want to do this for fixed pos frames in all documents (not just root documents). However, this patch only maintains the previous behaviour on purpose.
Instead of returning the root scroll frame if we encountered the root frame (which is the parent of the root scroll frame).
This allows the use of GetNearestScrollableFrame to walk up the frame tree without getting into a infinite loop going from root scroll frame to root frame and back.
This regresses bug 1105823 in that fixed pos frames will no longer find the root scroll frame of their document. The next patch will fix that.
The only other type of frame that will be affected when calling GetNearestScrollableFrame are viewport (root) frames. However, the only user of SCROLLABLE_ALWAYS_MATCH_ROOT (APZCCallbackHelper) calls GetNearestScrollableFrame on the result of a hit test on a display list. Viewport frames never create any display items whose HitTest function could return the viewport frame.
SCROLLABLE_ALWAYS_MATCH_ROOT should take precendence over SCROLLABLE_ONLY_ASYNC_SCROLLABLE as if we fail to find the root scroll frame we will have no usable scroll frame at all.
Removing the "stop at ancestor" parameter from functions that compute AGR meant that nsLayoutUtils::GetAnimatedGeometryRootFor could no longer pass the display item's reference frame as the "stop at ancestor" which meant that the AGR could cross the reference frame for the item, which we don't want. So we make transformed frames into AGRs.
This makes the computation of display items whose frames are transformed tricky. We need the AGR of the transform item to be the ancestor AGR, not the underlying frame of the transform item (which is now an AGR). So we modify nsLayoutUtils::GetAnimatedGeometryRootFor to handle this. (The patch from bug 1205087 didn't suffer from this problem because it special cased the computation of the AGR of transform items. Leaving anybody who called nsLayoutUtils::GetAnimatedGeometryRootFor to get the wrong result.)
The computation of the AGR for scroll metadata in ContainerState::ProcessDisplayItems specifically bypassed nsLayoutUtils::GetAnimatedGeometryRootFor to avoid it's special processing of fixed background items. However we do want the AGR for scroll metadata to do this special processing of transform items. So we add a flag to bypass the fixed background behaviour and use it for the scroll metadata AGR.
This removes the "aStopAtAncestor" argument to agr computing functions. In most cases an AGR was passed for the stop at ancestor, so we'd stop at it anyway since it was an AGR. Most of the remaining cases the root reference frame was passed. And in a few cases something else was passed, which we probably don't want (returning something that isn't an AGR and isn't the root reference frame as an AGR).
The ShouldFixToViewport case is a little tricky. We want to get the AGR of the nearest viewport frame, but only if we don't have to cross our root reference frame to get it. This happens in practice for example when a select dropdown has background-attachment: fixed inside it.
Except for the ShouldFixToViewport bit, this patch is a subset of part 3 in bug 1205087 (which has more changes, and has been temporarily backed out, the remaining bits can hopefully land soon).
The ShouldFixToViewport part is by Timothy Nikkel <tnikkel@gmail.com>
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
For root scroll frames we need information about the async scrolling (or lack thereof) of the scroll frame before we get to ScrollFrameHelper::BuildDisplayList for the scroll frame. We need it in nsLayoutUtils::PaintFrame and nsSubdocumentFrame::BuildDisplayList. So we factor out all the code responsible for async scrolling decisions into one function we can call from all three places.
The conversion is as follows:
- GraphicsFilter::FILTER_NEAREST == gfx::Filter::POINT
- GraphicsFilter::FILTER_GOOD == gfx::Filter::GOOD
- GraphicsFilter::FILTER_BEST == gfx::Filter::LINEAR
Also typedef GraphicsFilter to gfx::Filter; this will be removed in the next
patch.
These changes mean ToFilter() and ThebesFilter() are no longer needed.
The change breaks some scenarios with APZ scrolling, in particular the code
that layerizes the scroll handoff chain for deeply nested scrollable frames.
In various places SetColor() gets passed an nscolor. These are converted
(either implicitly or explicitly) to a gfxRBGA, and then to a gfx::Color.
This patch changes all these cases to avoid the middle step, by (a)
constructing a gfx::Color directly instead of an nscolor, or (b) by converting
an nscolor with Color::FromABGR().
gfxIntSize is just a typedef of gfx::IntSize, so this is very mechanical. The
only tricky part is deciding for each occurrence whether to replace it with
IntSize, gfx::IntSize or mozilla::gfx::IntSize; in all cases I went with the
shortest one that worked given the existing "using namespace" declarations.
Remove WrapPreserve3DList() and replaced it by creating a
nsDisplayTransform item for each transformed frame.
- Add an additional item for each top frame extending 3D context to
separate consequence contexts.
- Effective transform of a layer is the accumulation of ancestors in
the same 3D context.
- The layers creating new context and extended by children need a
temporary buffer if it's effective transform is not 2D.
- Clip rects are accumulated along the context chain.
- Visible rects of items are computed from dirty regions of the frame
creating the context and accumulated transforms.
- Bounds of items are computed from accumulated transforms and
accumulated bounds of the descent frames.
- Backface hidden is handled by compositor and BasicLayerManager.