Commit Graph

98 Commits

Author SHA1 Message Date
Jim Blandy
c57ff07601 Bug 1913121: Update wgpu to c6a3d9273 (2024-08-13) r=webgpu-reviewers,supply-chain-reviewers,ErichDonGubler,teoxoy
Adapt `wgpu_server_queue_submit` to the new submission index
type.

Use corrected spelling `WGPUTextureFormat_Rg11b10UFloat`.

Assign queue ids explicitly, rather than deriving them from device ids:

- `wgpu_bindings::client::IdentityHub`: add an `IdentityManager` for queues.
  Initialize it in `IdentityHub::default`.

- `dom::webgpu::DeviceRequest`: hold separate `mDeviceId` and `mQueueId`
  members.

- `wgpu_client_make_device_id`: rename to `wgpu_client_make_device_queue_id`,
  and have it allocate both a device id and a queue id.

- `PWebGPU` protocol's `AdapterRequestDevice` request: explicitly pass
  an id for the new queue.

- `WebGPUChild::AdapterRequestDevice`: pass through the queue id from
  `wgpu_client_make_device_queue_id` through to `SendAdapterRequestDevice`,
  and also return it as `DeviceRequest::mQueueId`.

- `WebGPUParent::RecvAdapterRequestDevice`: accept a queue id, and pass
  it along to `ffi::wgpu_server_adapter_request_device`.

- `wgpu_server_adapter_request_device`: take a new argument specifying the
  new queue's id, and pass that along to `global.adapter_request_device`.

- `dom::webgpu::Adapter::RequestDevice`: given the `DeviceRequest` returned by
  `WebGPUChild::AdapterRequestDevice`, pass the ids for both the new device and
  the new queue to `dom::webgpu::Device::Device`.

- Let `dom::webgpu::Device::Device` take a new argument explicitly specifying
  the device's queue's id.

Differential Revision: https://phabricator.services.mozilla.com/D219356
2024-08-19 18:46:19 +00:00
Jim Blandy
228b78e4e7 Bug 1809567: Propagate promise creation failures in mozilla::webgpu::Device::CreateShaderModule. r=webgpu-reviewers,webidl,smaug,saschanaz,ErichDonGubler
If creation of the `CompilationInfo` promise fails in
`mozilla::webgpu::Device::CreateShaderModule`, propagate the error
properly, rather than leaving a local `ErrorResult` unhandled.

Differential Revision: https://phabricator.services.mozilla.com/D197600
2024-01-06 17:06:19 +00:00
Noemi Erli
4a16eaedd4 Backed out changeset e8af82a85a88 (bug 1809567) for causing crashtests in 1809567.html CLOSED TREE 2024-01-06 01:37:02 +02:00
Jim Blandy
024a17587c Bug 1809567: Propagate promise creation failures in mozilla::webgpu::Device::CreateShaderModule. r=webgpu-reviewers,webidl,smaug,saschanaz,ErichDonGubler
If creation of the `CompilationInfo` promise fails in
`mozilla::webgpu::Device::CreateShaderModule`, propagate the error
properly, rather than leaving a local `ErrorResult` unhandled.

Differential Revision: https://phabricator.services.mozilla.com/D197600
2024-01-05 22:38:28 +00:00
Brad Werth
ad675e8c0a Bug 1816731 Part 1: Prevent configuration of a WebGPU context for a too-big canvas. r=webgpu-reviewers,ErichDonGubler
Differential Revision: https://phabricator.services.mozilla.com/D193567
2023-11-17 16:11:40 +00:00
Nicolas Silva
2d3d0f4364 Bug 1856371 - Reimplement Pipeline::getBindGroupLayout. r=webgpu-reviewers,ErichDonGubler
The new implementation is simpler: It just forwards messages to wgpu on the parent process using the usual mechanism. It also better aligns with the spec because it works whether or not the pipeline has an implicit layout (current implementation is only implemented for implicit layouts). And finally it fixes a bug in the current implementation causing undefined behavior due to zero IDs being cast into NonZero rust types at the ffi boundary.

Differential Revision: https://phabricator.services.mozilla.com/D189942
2023-10-27 13:06:18 +00:00
sotaro
b8aa658666 Bug 1856787 - Add a capability to present WebGPU without readback on Windows r=webgpu-reviewers,nical
For presenting WebGPU without readback, wgpu does rendering to ExternalTexture. Then the ExternalTexture is pushed to RemoteTextureMap for present.

With DX12, ExternalTextureD3D11 is implemented for gecko side implementation. ExternalTextureWgpu holds necessary resource that is necessary by wgpu. ExternalTextureWgpu is created and destroyed by gecko side's ExternalTexture.

Presenting current texture starts at CanvasContext::SwapChainPresent(). CanvasContext::SwapChainPresent() posts current texture for present. And the current texture is set invalid, since the texture is going to be posted to WebRender. Next CanvasContext::GetCurrentTexture() call creates a new texture of swap chain.

WebGPUParent::RecvSwapChainPresent() receives present request. It pushes to RemoteTextureMap for presenting.

TextureRaw is recycled with ExternalTexture recycling.

Differential Revision: https://phabricator.services.mozilla.com/D190249
2023-10-24 04:04:07 +00:00
Brad Werth
c61c8a63d2 Bug 1838693 Part 3: Make GPUDevice::Destroy() trigger wgpu device_destroy, then device_drop. r=webgpu-reviewers,nical
This treats destroy as a 2-step process: wait on the destroy, then drop.

Differential Revision: https://phabricator.services.mozilla.com/D190238
2023-10-16 15:32:00 +00:00
Brad Werth
5f35ef841c Bug 1838693 Part 2: Rationalize GPUDevice lost promise handling. r=webgpu-reviewers,nical
This ensures that both internal and external triggers of "lose the
device" resolve the lost promise using the same code path.

Differential Revision: https://phabricator.services.mozilla.com/D190129
2023-10-16 15:32:00 +00:00
Brad Werth
50e117837a Bug 1838693 Part 1: Stub in 'lose the device' and trigger it on device lost errors. r=webgpu-reviewers,nical
This creates a WebGPUParent::LoseDevice entry point, which informs the
WebGPUChild that the device has been lost. The child side is largely a
stub, as a later part will rationalize the handling of the device.lost
promise in the child.

This also expands ErrorBufferType with a DeviceLost value. The
LoseDevice function is triggered for any error where webgpu_bindings
HasErrorBufferType error_type returns ErrorBufferType::DeviceLost.

Differential Revision: https://phabricator.services.mozilla.com/D188388
2023-10-16 15:31:59 +00:00
sotaro
71ca0a896c Bug 1852485 - Present WebGPU by using DX11 texture in swap chain with readback on Windows r=webgpu-reviewers,nical
The change is preparation for Bug 1843891.
Current gecko uses a internal texture for SwapChain's texture. This bug changes as to use external dx11 texture for WebGPU dx12 backend on Windows.

WebGPUParent allocates dx11 texture for SwapChain's texture of dx12 backend WebGPU. wgpu uses the dx11 texture as ID3D12Resource. The readback for presenting to WebRender still exists.
The change handles only RBGA format.

Differential Revision: https://phabricator.services.mozilla.com/D187870
2023-09-17 18:42:07 +00:00
Cosmin Sabou
da23f82150 Backed out changeset ba49d9bdc665 (bug 1852485) for causing non-unified build bustages at ExternalTextureD3D11.cpp. 2023-09-15 16:21:08 +03:00
sotaro
c2ac1fd434 Bug 1852485 - Present WebGPU by using DX11 texture in swap chain with readback on Windows r=webgpu-reviewers,nical
The change is preparation for Bug 1843891.
Current gecko uses a internal texture for SwapChain's texture. This bug changes as to use external dx11 texture for WebGPU dx12 backend on Windows.

WebGPUParent allocates dx11 texture for SwapChain's texture of dx12 backend WebGPU. wgpu uses the dx11 texture as ID3D12Resource. The readback for presenting to WebRender still exists.
The change handles only RBGA format.

Differential Revision: https://phabricator.services.mozilla.com/D187870
2023-09-15 11:14:51 +00:00
Kelsey Gilbert
c1af6e3f5b Bug 1837557 - Productionize webgpu pushErrorScope/popErrorScope. r=webgpu-reviewers,jimb
Differential Revision: https://phabricator.services.mozilla.com/D180456
2023-06-14 05:51:00 +00:00
Kelsey Gilbert
0a1a8b289d Bug 1812353 - Update GPUSupportedLimits in webgpu.webidl. r=webgpu-reviewers,webidl,saschanaz,jimb,emilio,smaug
* Add validation for requested features and devices for
adapter.requestDevice().
* Promote webgl's AutoAssertCast to mfbt/Casting.h/LazyAssertedCast.

Differential Revision: https://phabricator.services.mozilla.com/D177110
2023-06-12 21:10:11 +00:00
Stanca Serban
eba12e89d3 Backed out changeset 8352bc23343d (bug 1812353) for causing build bustages in Adapter.cpp. CLOSED TREE 2023-06-09 23:42:09 +03:00
Kelsey Gilbert
02035d2f32 Bug 1812353 - Update GPUSupportedLimits in webgpu.webidl. r=webgpu-reviewers,webidl,saschanaz,jimb,emilio,smaug
* Add validation for requested features and devices for
adapter.requestDevice().
* Promote webgl's AutoAssertCast to mfbt/Casting.h/LazyAssertedCast.

Differential Revision: https://phabricator.services.mozilla.com/D177110
2023-06-09 19:52:39 +00:00
Erich Gubler
b329d33d5f Bug 1831263: refactor(webgpu): align Device::InitSwapChain's IntSize arg. name b/w header and impl. r=webgpu-reviewers,jgilbert
Differential Revision: https://phabricator.services.mozilla.com/D179814
2023-06-05 16:47:54 +00:00
Erich Gubler
2f6d6f1418 Bug 1826681: feat(webgpu): log shader creation msgs. to console r=webgpu-reviewers,nical
Time to finally add some (barebones) diagnostics! When a user calls [`GPUDevice.createShaderModule`], if there are any messages returned:

1. Create a collapsed console group. Use a generic title for the console group (for now).
1. Inside the console group, print containing a log entry per message with a JS log level according to the message severity.

Differential Revision: https://phabricator.services.mozilla.com/D175303
2023-04-22 04:23:57 +00:00
Jim Blandy
22638d0ef4 Bug 1813719: Remove size attribute from GPUCanvasConfiguration. r=jgilbert,emilio
In [gpuweb#2826](https://github.com/gpuweb/gpuweb/pull/2826), the
`size` attribute was removed from `GPUCanvasConfiguration`. Since the
fuzzers have discovered that the `size` attribute is a fun toy to play
with, it's time to update Firefox to match the spec.

Differential Revision: https://phabricator.services.mozilla.com/D168575
2023-02-01 18:32:31 +00:00
Nicolas Silva
eaed24cbcb Bug 1800430 - Remove some dead code. r=jimb
This was supposed to be part of an earlier patch but probably got lost during a rebase.

Differential Revision: https://phabricator.services.mozilla.com/D162003
2023-01-10 11:04:31 +00:00
sotaro
623e2cb358 Bug 1805209 - Use RemoteTexture for WebGPU r=gfx-reviewers,lsalzman
WebGPU uses CompositableInProcessManager to push TextureHost directly from WebGPUParent to WebRender. But CompositableInProcessManager plumbing has a problem and caused Bug 1805209.

gecko already has a similar mechanism, called RemoteTextureMap. It is used in oop WebGL. If WebGPU uses RemoteTextureMap instead of CompositableInProcessManager, both WebGPU and oop WebGL use same mechanism.

WebGPUParent pushes a new texture to RemoteTextureMap. The RemoteTextureMap notifies the pushed texture to WebRenderImageHost.

Before the change, only one TextureHost is used for one swap chain. With the change, multiple TextureHosts are used for one swap chain with recycling.

The changes are followings.

- Use RemoteTextureMap instead of CompositableInProcessManager.
- Use RemoteTextureOwnerId instead of CompositableHandle.
- Use WebRenderCanvasData instead of WebRenderInProcessImageData.
- Add remote texture pushed callback functionality to RemoteTextureMap. With it, RemoteTextureMap notifies a new pushed remote texture to WebRenderImageHost.
- Remove CompositableInProcessManager.

Differential Revision: https://phabricator.services.mozilla.com/D164890
2022-12-23 20:41:02 +00:00
Nicolas Silva
a45996af87 Bug 1780792 - Move the remaining buffer logic in Device.cpp into Buffer.cpp. r=jimb
Having the code in the same place makes it easier to follow. This made me realize that the validation of aMode in mapAsync has to move to the device side (fix coming in a followup).

Depends on D151631

Differential Revision: https://phabricator.services.mozilla.com/D151632
2022-08-10 15:55:08 +00:00
Nicolas Silva
dbd3c4297a Bug 1777535 - Track the buffer mapAsync promise. r=jimb
Per spec (and discussion with someone on the chromium side where spec is vague), the correct behavior should be:
 - MapAsync validation happens on the device timeline, so we should reject the promise in mapAsync on the content side if we run into an internal error not described by the spec.
 - Unmap immediately rejects all pending mapping promises on the content side (there can be multiple of them since we have to catch that error on the device timeline).

This patch tracks a single mapping promise at a time and immediately rejects on the content side any subseqent mapping
request made until unmap is called. This means our current implementation deviates slightly from the current state of
the spec in that:
 - The promise is rejected earlier on the content timeline,
 - If the first request fails, all subsequent requests will fail until either unmap or when the content side receives and processes the rejected
   promise, whereas Dawn's implementation would allow the first valid request to succed.

There was some confusion around the the use of uint64_t and size_t which probably originated at point where this code was working differently. This patch uses uint64_t (=BufferAddress) more consistently removing the need for some of the casting and overflow checks.
One notable change in the overall logic is that SetMapped is now called when the buffer is actually in the mapped state (before this patch it was called as soon as the buffer had a pending map request).

Depends on D151618

Differential Revision: https://phabricator.services.mozilla.com/D151619
2022-08-10 15:55:05 +00:00
Nicolas Silva
7ad5711280 Bug 1780792 - Move the buffer creation code in Buffer.cpp. r=jimb
No funcitonal change here, I like to have the code maintaining and depending on the same invariants to be in the same place.

Depends on D151616

Differential Revision: https://phabricator.services.mozilla.com/D151617
2022-08-10 15:55:05 +00:00
Nicolas Silva
bd05b4c260 Bug 1777535 - Use unsafe shmems. r=jimb
This commit makes WebGPU buffers use unsafe shmems.
Instead of relying on moving the shmem back and forth between the two processes to ensure thread safety, we instead rely on the validation done on both sides. The upside is that it makes it much easier to implement said validation correctly.

In the interest of splitting the buffer mapping rework into small-ish commits, this one puts some structural pieces in place but doesn't necessarily do justice to the final implementation:
 - The validation itself is coming in subsequent patches in this series.
 - Mapping sub-ranges of the buffer was somewhat implemented in some parts of the parent code and not in others, and was fairly broken as a whole. This commit always maps the entire buffer and proper logic for sub-ranges is coming in another commit.

The main things this commit does put in place:
 - Each mappable buffer is associated with a Shmem that is accessible to both sides.
 - On the child side, if a buffer is not mappable, then Buffer::mShmem is in its default state (it doesn't point to any shared memory segment).
 - On the parent side, if a buffer is not mappable it does not have an entry in mSharedMemoryMap.
 - The shmem is always created by the child and destroyed by the parent.

Depends on D151615

Differential Revision: https://phabricator.services.mozilla.com/D151616
2022-08-10 15:55:03 +00:00
Nicolas Silva
a8274c6cc8 Bug 1771254 - Add MaybeShmem. r=jimb,aosmond
Most operations maniplating shmems in WebGPU are fallible, we'll have to handle passing them conditionally in most messages.

This commit starts with BufferMap, to avoid crashing when map is called on an invalid buffer.

Differential Revision: https://phabricator.services.mozilla.com/D149892
2022-08-10 15:55:02 +00:00
Marian-Vasile Laza
19a23c8a56 Backed out 22 changesets (bug 1780792, bug 1778713, bug 1771254, bug 1777535) for causing bustages on WebGPUParent.h. CLOSED TREE
Backed out changeset 84974dbb4d3f (bug 1780792)
Backed out changeset 5bef755ea09b (bug 1777535)
Backed out changeset 6de84921e7d0 (bug 1780792)
Backed out changeset 89450745f60b (bug 1777535)
Backed out changeset de8da0f89c50 (bug 1777535)
Backed out changeset 24707519fe7b (bug 1771254)
Backed out changeset fe75bdc54a31 (bug 1777535)
Backed out changeset aa8e1c7f727f (bug 1777535)
Backed out changeset f674057a477f (bug 1777535)
Backed out changeset b4210142bf82 (bug 1780792)
Backed out changeset 326511661875 (bug 1780792)
Backed out changeset 6178c6dd5c31 (bug 1780792)
Backed out changeset 219760e8c20e (bug 1777535)
Backed out changeset e312cdad1fee (bug 1777535)
Backed out changeset 446e62674d9d (bug 1777535)
Backed out changeset d2f4d878d51f (bug 1777535)
Backed out changeset 85ac57add037 (bug 1777535)
Backed out changeset 4c512a0c05a9 (bug 1780792)
Backed out changeset 6f732421a0b4 (bug 1777535)
Backed out changeset 0da5289fe5a9 (bug 1777535)
Backed out changeset c19a35a62ed4 (bug 1778713)
Backed out changeset 61e4e8e63a3e (bug 1771254)
2022-08-10 15:04:12 +03:00
Nicolas Silva
ad9e77ca3f Bug 1780792 - Move the remaining buffer logic in Device.cpp into Buffer.cpp. r=jimb
Having the code in the same place makes it easier to follow. This made me realize that the validation of aMode in mapAsync has to move to the device side (fix coming in a followup).

Depends on D151631

Differential Revision: https://phabricator.services.mozilla.com/D151632
2022-08-10 11:38:56 +00:00
Nicolas Silva
d7e723ea15 Bug 1777535 - Track the buffer mapAsync promise. r=jimb
Per spec (and discussion with someone on the chromium side where spec is vague), the correct behavior should be:
 - MapAsync validation happens on the device timeline, so we should reject the promise in mapAsync on the content side if we run into an internal error not described by the spec.
 - Unmap immediately rejects all pending mapping promises on the content side (there can be multiple of them since we have to catch that error on the device timeline).

This patch tracks a single mapping promise at a time and immediately rejects on the content side any subseqent mapping
request made until unmap is called. This means our current implementation deviates slightly from the current state of
the spec in that:
 - The promise is rejected earlier on the content timeline,
 - If the first request fails, all subsequent requests will fail until either unmap or when the content side receives and processes the rejected
   promise, whereas Dawn's implementation would allow the first valid request to succed.

There was some confusion around the the use of uint64_t and size_t which probably originated at point where this code was working differently. This patch uses uint64_t (=BufferAddress) more consistently removing the need for some of the casting and overflow checks.
One notable change in the overall logic is that SetMapped is now called when the buffer is actually in the mapped state (before this patch it was called as soon as the buffer had a pending map request).

Depends on D151618

Differential Revision: https://phabricator.services.mozilla.com/D151619
2022-08-10 11:38:54 +00:00
Nicolas Silva
c8b2371c0f Bug 1780792 - Move the buffer creation code in Buffer.cpp. r=jimb
No funcitonal change here, I like to have the code maintaining and depending on the same invariants to be in the same place.

Depends on D151616

Differential Revision: https://phabricator.services.mozilla.com/D151617
2022-08-10 11:38:53 +00:00
Nicolas Silva
52dc1bf73f Bug 1777535 - Use unsafe shmems. r=jimb
This commit makes WebGPU buffers use unsafe shmems.
Instead of relying on moving the shmem back and forth between the two processes to ensure thread safety, we instead rely on the validation done on both sides. The upside is that it makes it much easier to implement said validation correctly.

In the interest of splitting the buffer mapping rework into small-ish commits, this one puts some structural pieces in place but doesn't necessarily do justice to the final implementation:
 - The validation itself is coming in subsequent patches in this series.
 - Mapping sub-ranges of the buffer was somewhat implemented in some parts of the parent code and not in others, and was fairly broken as a whole. This commit always maps the entire buffer and proper logic for sub-ranges is coming in another commit.

The main things this commit does put in place:
 - Each mappable buffer is associated with a Shmem that is accessible to both sides.
 - On the child side, if a buffer is not mappable, then Buffer::mShmem is in its default state (it doesn't point to any shared memory segment).
 - On the parent side, if a buffer is not mappable it does not have an entry in mSharedMemoryMap.
 - The shmem is always created by the child and destroyed by the parent.

Depends on D151615

Differential Revision: https://phabricator.services.mozilla.com/D151616
2022-08-10 11:38:53 +00:00
Nicolas Silva
eb05e88aae Bug 1771254 - Add MaybeShmem. r=jimb,aosmond
Most operations maniplating shmems in WebGPU are fallible, we'll have to handle passing them conditionally in most messages.

This commit starts with BufferMap, to avoid crashing when map is called on an invalid buffer.

Differential Revision: https://phabricator.services.mozilla.com/D149892
2022-08-10 11:38:51 +00:00
Jim Blandy
a0e23ca8ad Bug 1752538: Properly report GPURenderPassDescriptors with too many color attachments. r=jgilbert
The WebGPU spec says that `beginRenderPass` should generate a
validation error if the valid usage rules for
`GPURenderPassDescriptor` are not satisfied. In particular, a
`GPURenderPassDescriptor` may not contain more than eight color
attachments.

The `wgpu-core` crate will panic if a
`wgpu_core::command::RenderPassDescriptor` contains too many color
attachments.  This is safe, but panics are not acceptable in Firefox,
so it falls to our WebGPU implementation to perform the error checks
described by the spec.

Since WebGPU error handling records the first error to occur within
each error scope, the API is sensitive to the order in which errors
are generated. To ensure that the error is properly ordered with
respect to other messages sent to the device, we must send the error
to compositor process. The WebGPUParent will then handle it
interleaved appropriately with other Device timeline activity.

Differential Revision: https://phabricator.services.mozilla.com/D146391
2022-05-17 00:25:35 +00:00
Andrew Osmond
5fe64d9beb Bug 1709951 - Make WebGPU handle GPU process loss. r=gfx-reviewers,webidl,jgilbert,smaug
Differential Revision: https://phabricator.services.mozilla.com/D143247
2022-04-27 21:13:21 +00:00
Andrew Osmond
ef5ad5c074 Bug 1754978 - Part 2. Switch WebGPU to use async image pipelines for display. r=kvark
This patch removes more main thread dependencies from the content side
of WebGPU. Instead of issuing a resource update for an external image,
we now use an async image pipeline in conjunction with
CompositableInProcessManager from part 1. This allows us to update the
HTMLCanvasElement bound to the WebGPU device without having to go
through the main thread, or even the content process after the swap
chain update / readback has been requested.

Differential Revision: https://phabricator.services.mozilla.com/D138887
2022-02-18 15:59:13 +00:00
Iulian Moraru
e38c48df42 Backed out 2 changesets (bug 1754978) for causing valgrind bustages.
Backed out changeset 491a985fc34a (bug 1754978)
Backed out changeset 98983bf9eaed (bug 1754978)
2022-02-18 00:36:31 +02:00
Andrew Osmond
7a603e365e Bug 1754978 - Part 2. Switch WebGPU to use async image pipelines for display. r=kvark
This patch removes more main thread dependencies from the content side
of WebGPU. Instead of issuing a resource update for an external image,
we now use an async image pipeline in conjunction with
CompositableInProcessManager from part 1. This allows us to update the
HTMLCanvasElement bound to the WebGPU device without having to go
through the main thread, or even the content process after the swap
chain update / readback has been requested.

Differential Revision: https://phabricator.services.mozilla.com/D138887
2022-02-16 22:23:20 +00:00
Dzmitry Malyshau
acf01e19b6 Bug 1751718 - Reject WebGPU device promise on wrong features and limits r=jimb
Differential Revision: https://phabricator.services.mozilla.com/D136770
2022-01-28 00:08:53 +00:00
Dzmitry Malyshau
cd03d71d14 Bug 1750817 - Fix WebGPU device cleanup r=jimb,jgilbert
Differential Revision: https://phabricator.services.mozilla.com/D136502
2022-01-25 05:41:40 +00:00
Dzmitry Malyshau
5077d6ca22 Bug 1710680 - WebGPU createXxxPipelineAsync implementation r=jimb,webidl,smaug
Differential Revision: https://phabricator.services.mozilla.com/D136521
2022-01-22 15:53:47 +00:00
Dzmitry Malyshau
ec013382e3 Bug 1743667 - Fix GPUSupportedFeatures on WebGPU device r=jimb
Differential Revision: https://phabricator.services.mozilla.com/D133907
2021-12-15 20:31:34 +00:00
Dzmitry Malyshau
e8b4f36fac Bug 1743667 - Hook up WebGPU device limits and features r=jgilbert,webidl,smaug
Differential Revision: https://phabricator.services.mozilla.com/D133280
2021-12-10 01:09:04 +00:00
Dzmitry Malyshau
97bc97010d Bug 1622846 - Update wgpu to 28ba9d8 r=jimb,emilio
Update GPUTextureUsage bit names to match upstream.

Differential Revision: https://phabricator.services.mozilla.com/D132058
2021-11-29 21:57:04 +00:00
Csoregi Natalia
e524674426 Backed out changeset 9e97159bb402 (bug 1622846) for causing bp-hybrid bustages on WebGPUChild.cpp CLOSED TREE 2021-11-29 21:30:42 +02:00
Dzmitry Malyshau
4485be1ed9 Bug 1622846 - Update wgpu to 5f6c067 r=jimb,emilio
Update GPUTextureUsage bit names to match upstream.

Differential Revision: https://phabricator.services.mozilla.com/D132058
2021-11-29 18:37:21 +00:00
Dzmitry Malyshau
139044c112 Bug 1622846 - Update WebGPU API to latest and wgpu-core to 0.9 r=webidl,jgilbert,jimb,emilio
This *mostly* gets us the latest WebIDL API of WebGPU. There is a few limits we are missing, and maybe some things I didn't notice.
But it gets us the new `GPUCanvasContext`, `GPUSupportedLimits`, and `GPUVertexStepMode`.

Differential Revision: https://phabricator.services.mozilla.com/D120764
2021-08-18 14:11:21 +00:00
Brindusan Cristian
513c378345 Backed out changeset e34f15d5e74d (bug 1622846) for causing linux toolchain build bustages.
CLOSED TREE
2021-08-18 07:58:38 +03:00
Dzmitry Malyshau
4e806a06a7 Bug 1622846 - Update WebGPU API to latest and wgpu-core to 0.9 r=webidl,jgilbert,jimb,emilio
This *mostly* gets us the latest WebIDL API of WebGPU. There is a few limits we are missing, and maybe some things I didn't notice.
But it gets us the new `GPUCanvasContext`, `GPUSupportedLimits`, and `GPUVertexStepMode`.

Differential Revision: https://phabricator.services.mozilla.com/D120764
2021-08-17 15:22:45 +00:00
Kagami Sascha Rosylight
1ace379439 Bug 1723050 - Part 32: Replace typedef by using in dom/webgpu/ r=kvark
Differential Revision: https://phabricator.services.mozilla.com/D121330
2021-08-05 00:11:58 +00:00