Remove WrapPreserve3DList() and replaced it by creating a
nsDisplayTransform item for each transformed frame.
- Add an additional item for each top frame extending 3D context to
separate consequence contexts.
- Effective transform of a layer is the accumulation of ancestors in
the same 3D context.
- The layers creating new context and extended by children need a
temporary buffer if it's effective transform is not 2D.
- Clip rects are accumulated along the context chain.
- Visible rects of items are computed from dirty regions of the frame
creating the context and accumulated transforms.
- Bounds of items are computed from accumulated transforms and
accumulated bounds of the descent frames.
- Backface hidden is handled by compositor and BasicLayerManager.
Remove WrapPreserve3DList() and replaced it by creating a
nsDisplayTransform item for each transformed frame.
- Add an additional item for each top frame extending 3D context to
separate consequence contexts.
- Effective transform of a layer is the accumulation of ancestors in
the same 3D context.
- The layers creating new context and extended by children need a
temporary buffer if it's effective transform is not 2D.
- Clip rects are accumulated along the context chain.
- Visible rects of items are computed from dirty regions of the frame
creating the context and accumulated transforms.
- Bounds of items are computed from accumulated transforms and
accumulated bounds of the descent frames.
- Backface hidden is handled by compositor and BasicLayerManager.
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
Change interface of getter/setter for mClipRect,
also necessary modification for codes that use these resources.
* * *
Bundle mUseClipRect and mClipRect as Maybe<ParentLayerIntRect> mClipRect
This patch deprecates the UpdateSurface and PaintWithOpacity methods in the
CCL class. To do this, many other changes were made in the process.
BasicImplData::Paint was deprecated, and its mOperator was ported to Moz2D.
This caused changes in several *Layer subclasses.
GLScreenBuffer::Readback was deprecated.
I want to change the usages of the (now) deprecated functions, so that they
use the new Moz2D ones: CanvasClient::Update has been updated, but the big
one (BasicLayerManager::PaintSelfOrChildren) will have to be its own
project.