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a28e4f5f24527aa973c7fbd7e88ee1de0c2bc7db
Commit Graph

10 Commits

Author SHA1 Message Date
Jeff Gilbert
a28e4f5f24 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
Dan Glastonbury
222307a25f Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert 2014-06-24 10:56:21 +10:00
Jeff Gilbert
d9b9968e9c Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Jeff Gilbert
9564f8da60 Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish 2014-10-15 20:11:30 -07:00
Benoit Jacob
68bf45ea3d Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert 2014-10-07 19:52:58 -04:00
Dan Glastonbury
841f96bceb Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob 2014-09-30 13:50:00 +10:00
Dan Glastonbury
4faa9cd653 Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob 2014-07-15 09:55:33 +10:00
Jeff Gilbert
63215bf07a Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish 2014-10-01 17:05:34 -07:00
Walter Litwinczyk
fd49f3f717 Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
Birunthan Mohanathas
3ae7697323 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan 2014-07-25 14:15:35 -07:00
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