JerryShih
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9f084e9521
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Bug 1241042 - save frag translated varying names into LinkedProgramInfo. r=jgilbert
Save the frag name info to the LinkedProgramInfo object. Then the fragment shader can be freely detached at any time.
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2016-07-18 20:19:04 +08:00 |
|
eyim
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e2c2b0b56c
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Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
MozReview-Commit-ID: FjLA9xNH3zD
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2016-06-06 11:17:23 -04:00 |
|
JerryShih
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438c188bd7
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Bug 1178871 - work around that Mac drivers for shader struct scopes. r=jgilbert
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2016-05-24 02:41:00 +02:00 |
|
Brad Kotsopoulos
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85e0400a4a
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Bug 1244611 - "Using named uniform buffer objects in the fragment shader fails". r=jgilbert
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2016-03-23 08:18:00 +01:00 |
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Jeff Muizelaar
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e84b9e62ee
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Bug 1251375. Update to ANGLE/2653
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2016-03-15 17:28:40 -07:00 |
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Wes Kocher
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d5e1a7ce3a
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Backed out changeset 857617eac45b (bug 1251375) for breaking test_EXT_disjoint_timer_query.html on Windows mochitest-gl tests
MozReview-Commit-ID: 5pcNBxk4JO5
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2016-03-15 17:14:13 -07:00 |
|
Jeff Muizelaar
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e144db2e80
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Bug 1251375. Update to ANGLE/2653
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2016-03-15 12:02:47 -07:00 |
|
Ethan Lin
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0a65e2118e
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Bug 1241042 - Get correct frag varying from angle validator. r=jmuizelaar
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2016-03-14 02:48:00 -04:00 |
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Jeff Gilbert
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3816c300e5
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Bug 1233626 - Default MaxDrawingBuffers to 1 unless ext/webgl2. - r=jrmuizel
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2016-02-05 16:42:33 -08:00 |
|
Brad Kotsopoulos
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6642ecae48
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Bug 1242330 - "Four extensions were promoted to core in WebGL 2 and should no longer be available as extensions." r=jgilbert r=jmuizelaar
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2016-01-24 22:21:00 +01:00 |
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Jeff Muizelaar
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bee7be08b5
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Bug 1232462. Only ask for a higher version of GLSL when using WebGL2. r=jgilbert
This fixes the situation for now. I'm going to try to work out what should
actually be happening here with ANGLE.
See also: https://bugs.chromium.org/p/angleproject/issues/detail?id=1256
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2015-12-16 22:10:53 -05:00 |
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Jeff Muizelaar
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96b03f686b
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Bug 1231657. Don't allow linking different versions shaders. r=jgilbert
This fixes glsl3/shader-linking.html
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2015-12-16 16:16:00 -05:00 |
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Jeff Muizelaar
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427f07c23d
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Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert
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2015-12-03 14:37:02 -05:00 |
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Jeff Muizelaar
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757e1d7999
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Revert "Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert"
This reverts commit cb6196bdba35
CLOSED TREE
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2015-12-02 12:43:00 -05:00 |
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Jeff Muizelaar
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cf32eac25b
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Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert
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2015-12-02 10:14:43 -05:00 |
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Andrew Comminos
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c8b246831c
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Bug 1203135 - Terminate linking if maximum vertex attribute count is exceeded on Mesa. r=jgilbert
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2015-11-24 21:27:29 -08:00 |
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Jeff Gilbert
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d658f53faf
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Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
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2015-11-24 20:15:29 -08:00 |
|
Phil Ringnalda
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80310b6e5c
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Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures
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2015-11-23 21:55:59 -08:00 |
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Jeff Gilbert
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8e72348cfc
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Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
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2015-11-23 19:27:13 -08:00 |
|
Jeff Muizelaar
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b71b1db990
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Bug 1218939. Fixup GetTransformFeedbackVarying. r=jgilbert
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2015-11-14 10:58:27 -05:00 |
|
Jeff Muizelaar
|
eb4b6968d1
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Bug 1215296. Map uniforms from blocks. r=jgilbert
Uniforms from uniform blocks don't show up in the result of ShGetUniforms.
We need to use ShGetInterfaceBlocks instead.
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2015-11-14 10:57:54 -05:00 |
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Jeff Muizelaar
|
2ac1f390eb
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Bug 1218559. Implement FindUniformBlockByMappedName. r=jgilbert
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2015-11-04 13:35:35 -05:00 |
|
Jeff Muizelaar
|
7fcadae0d5
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Bug 1218944. Transform feedback linking should use varyings intead of attribs. r=jgilbert
|
2015-11-04 13:35:35 -05:00 |
|
Jeff Muizelaar
|
903c7537ed
|
Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
ANGLE's shader parser has much better support for ES3 now. Let's
no longer disable it by default.
|
2015-10-13 14:40:26 -04:00 |
|
Phil Ringnalda
|
64687050e3
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Back out changeset d34a1af95066 (bug 1207288) for Windows mochitest-gl not being that into being validated
CLOSED TREE
|
2015-10-13 20:00:38 -07:00 |
|
Jeff Muizelaar
|
8f18fdc027
|
Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
ANGLE's shader parser has much better support for ES3 now. Let's
no longer disable it by default.
|
2015-10-13 14:40:26 -04:00 |
|
Morris Tseng
|
7a41b6b29e
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Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches.
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2015-10-12 11:21:03 +08:00 |
|
Wes Kocher
|
bbd458236d
|
Backed out 11 changesets (bug 709490) for webgl-color-test.html failures a=backout
Backed out changeset fc04c5d43550 (bug 709490)
Backed out changeset cd8f9410d335 (bug 709490)
Backed out changeset 6e687c9143c1 (bug 709490)
Backed out changeset 9b20f2c833c4 (bug 709490)
Backed out changeset f9d130aea88e (bug 709490)
Backed out changeset fc513b410949 (bug 709490)
Backed out changeset acf6220b431a (bug 709490)
Backed out changeset 9bceaf913791 (bug 709490)
Backed out changeset 37fba20111e2 (bug 709490)
Backed out changeset 2285ce1596b8 (bug 709490)
Backed out changeset fb4e09920569 (bug 709490)
|
2015-10-05 08:28:25 -07:00 |
|
Morris Tseng
|
3d989074c9
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Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches.
|
2015-10-05 10:50:16 +08:00 |
|
Wes Kocher
|
20f2b1dd4d
|
Backed out 13 changesets (bug 709490) for android webgl-color-test.html failures
Backed out changeset 5be7514914b6 (bug 709490)
Backed out changeset 04b6f94fbe8a (bug 709490)
Backed out changeset 00c0e85dd8cd (bug 709490)
Backed out changeset 221385b7b81a (bug 709490)
Backed out changeset ecc38c18734f (bug 709490)
Backed out changeset 22878c936384 (bug 709490)
Backed out changeset 0edcbb60eee3 (bug 709490)
Backed out changeset 5feceec2014b (bug 709490)
Backed out changeset 835b655cb873 (bug 709490)
Backed out changeset 6fbb4a3f8cf7 (bug 709490)
Backed out changeset a5f8646fa156 (bug 709490)
Backed out changeset 2ae1386916b3 (bug 709490)
Backed out changeset 6b29a2a0a8fb (bug 709490)
|
2015-09-29 08:57:36 -07:00 |
|
Morris Tseng
|
af4e4ca4d9
|
Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers., r=ehsan, r=jgilbert, r=nical
|
2015-09-29 11:51:24 +01:00 |
|
Kyle
|
a8328a54dd
|
Bug 1190777 - Add null checks to prevent bad dereferences. r=kamidphish
|
2015-08-11 10:17:16 -04:00 |
|
Jeff Gilbert
|
0ca62b1e83
|
Bug 1150762 - Add pref for activating all ANGLE options. - r=kamidphish
|
2015-04-02 17:52:54 -07:00 |
|
Jeff Gilbert
|
e3253c2e04
|
Bug 1128044 - nsTArray::AppendElement doesn't accept init lists. - r=bustage
|
2015-03-11 21:21:03 -07:00 |
|
Jeff Gilbert
|
1b88784248
|
Bug 1128044 - Use nsTArray since android doesn't support std::vector::data(). - r=bustage
|
2015-03-11 21:02:39 -07:00 |
|
Jeff Gilbert
|
c535cb100c
|
Bug 1128044 - Only pack varyings that have static use in both shaders. - r=warnings-as-errors
|
2015-03-11 20:31:46 -07:00 |
|
Jeff Gilbert
|
5d428141c7
|
Bug 1128044 - Enforce packing restrictions for varyings. - r=kamidphish
|
2015-03-11 20:12:43 -07:00 |
|
Jeff Gilbert
|
145979f76b
|
Bug 1141875 - Add flag to init gl_Position. - r=kamidphish
|
2015-03-11 19:52:11 -07:00 |
|
Jeff Muizelaar
|
4c2c51db18
|
Bug 1128264 - Update ANGLE to chromium/2214. r=jgilbert
|
2015-02-05 14:39:18 -05:00 |
|
Jeff Gilbert
|
ff27d5e387
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
|
Carsten "Tomcat" Book
|
2e0fe7d467
|
Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
|
2015-01-13 09:07:26 +01:00 |
|
Jeff Gilbert
|
ec409b7f23
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-12 19:51:20 -08:00 |
|
Wes Kocher
|
af03b0b770
|
Backout ca411b1cf001 (bug 1109945) for shader editor failures
|
2015-01-09 21:03:54 -08:00 |
|
Jeff Gilbert
|
a28e4f5f24
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-09 18:40:56 -08:00 |
|