Chris Jones
|
49caa7b428
|
Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc
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2010-09-14 00:23:08 -05:00 |
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Chris Jones
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02368bc396
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Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver
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2010-09-14 00:23:08 -05:00 |
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Chris Jones
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e8e5dbd71b
|
Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc
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2010-09-14 00:23:08 -05:00 |
|
Chris Jones
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d748e3ac4f
|
Merge m-c --> cedar
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2010-09-07 17:35:15 -05:00 |
|
Chris Jones
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b219166375
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Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc
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2010-09-03 15:10:46 -05:00 |
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Chris Jones
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4f5c5dbebe
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Bug 590294, part 7: Add APIs for recording the resolution at which ThebesLayers were painted and for requesting resolution-scaled drawing for basic layers. r=roc sr=vlad
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2010-09-03 15:10:46 -05:00 |
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Chris Jones
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b6d068537c
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Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad
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2010-09-03 15:10:45 -05:00 |
|
Chris Jones
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170f70e9f6
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Merge m-c --> cedar
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2010-09-03 14:07:55 -05:00 |
|
Chris Jones
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5ebe5c508c
|
Followup to bug 570294: Need to use OPERATOR_SOURCE for copying surface->surface. r=roc
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2010-09-02 23:14:12 -05:00 |
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Chris Jones
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1f199537b3
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Bug 593248: Release old shmem surfaces on realloc. r=joe
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2010-09-02 22:05:01 -05:00 |
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Robert O'Callahan
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7316246d36
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Bug 579276. Part 13: Use CONTENT_COLOR for temporary surface in nonretained path, if possible. r=cjones
|
2010-09-03 14:31:42 +12:00 |
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Robert O'Callahan
|
5435cc7093
|
Bug 579276. Part 12: Clip all drawing to the visible region on the nonretained path. r=cjones
|
2010-09-03 14:31:42 +12:00 |
|
Robert O'Callahan
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98a1b20add
|
Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad
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2010-09-03 14:31:42 +12:00 |
|
Robert O'Callahan
|
8fd6bf8cfd
|
Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones
|
2010-09-02 21:18:41 +12:00 |
|
Robert O'Callahan
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fb16daf902
|
Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad
|
2010-09-02 21:18:40 +12:00 |
|
Robert O'Callahan
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53aa94fa33
|
Bug 593361. Part 2. Don't bother trying to draw directly to the backbuffer instead of retaining ThebesLayer, if the backbuffer is transparent anyway. r=tnikkel
|
2010-09-06 15:02:43 +12:00 |
|
Robert O'Callahan
|
601465d507
|
Bug 593361. Part 1: Limit the region of a non-retained layer we repaint to the clip region of the destination buffer. r=tnikkel
|
2010-09-06 15:00:10 +12:00 |
|
Chris Jones
|
6076172106
|
Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad
|
2010-08-20 18:24:41 -05:00 |
|
Chris Jones
|
13f428f4f2
|
Bug 570620, part g: Fix bone-headed bugs with shadowable layers, remove unnecessary MOZ_LAYER_DECL_NAME()s, and have the "shadow layer manager" side keep a "shadow root" rather than setting the "real" root. r=vlad
|
2010-08-20 18:24:41 -05:00 |
|
Bas Schouten
|
648322d5d6
|
Fix bustage from changeset 8c767b950381. a=bustage
|
2010-08-20 05:58:44 +02:00 |
|
Bas Schouten
|
f9a32e7303
|
Bug 588690 - Part 1: Expose ClearCachedResources on BasicLayerManagers. r=roc
|
2010-08-20 05:40:49 +02:00 |
|
Vladimir Vukicevic
|
24c317534b
|
b=583838; add ANGLE/D3D WebGL support - part 2 - build EGL on windows and try to use it; r=bjacob
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
d54f2d293e
|
b=580345; fix up some GLESv2 vs. desktop GL differences; r=joe
|
2010-07-28 14:24:09 -07:00 |
|
Robert O'Callahan
|
1fee14ea40
|
Bug 579262. Inherit FLAG_DESTINED_FOR_SCREEN into BasicLayer rendering. r=vlad
|
2010-07-24 21:37:17 +12:00 |
|
Chris Jones
|
b340174052
|
Bug 570294, part j: Publish BasicThebesLayer pixels to remote processes (slowly). r=roc
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
33db69e070
|
Bug 570294, part i: Publish BasicImageLayer pixels to remote processes (slowly). r=Bas
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
3c0ed0989d
|
Bug 570294, part h: Publish BasicCanvasLayer pixels to remote processes (slowly). sr=vlad
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
adb53afc05
|
Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
96dd89e531
|
Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
|
2010-07-21 13:06:33 -05:00 |
|
Chris Jones
|
71f449e349
|
Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc
|
2010-07-21 13:06:33 -05:00 |
|
Vladimir Vukicevic
|
2e5ea3a4e6
|
b=575469; use CreateOffscreen in layers; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
Robert O'Callahan
|
65c878792c
|
Bug 564991. Part 40: ThebesLayers painted with variable opacity can still be OPAQUE_CONTENT themselves. r=bas
|
2010-07-16 09:08:11 +12:00 |
|
Robert O'Callahan
|
f03c061903
|
Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones
|
2010-07-16 09:08:10 +12:00 |
|
Robert O'Callahan
|
dee37212ac
|
Bug 564991. Part 32: Fix assertion in BasicThebesLayer; it's entirely possible that we need to invalidate an area, but the actual visible region is empty so there's no context to draw to. r=cjones
|
2010-07-16 09:08:10 +12:00 |
|
Karl Tomlinson
|
ded97ce3f3
|
b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc
|
2010-07-16 09:08:09 +12:00 |
|
Robert O'Callahan
|
2e5c7115e8
|
Bug 564991. Part 23: Introduce the concept of 'inactive' layers. r=mats,sr=dbaron
|
2010-07-16 09:08:05 +12:00 |
|
Matt Woodrow
|
4e4627da17
|
Bug 564991. Part 21: Avoid double-buffering if we're only going to paint one layer. r=vlad
|
2010-07-16 09:08:05 +12:00 |
|
Matt Woodrow
|
026564a37c
|
Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad
|
2010-07-16 09:08:04 +12:00 |
|
Robert O'Callahan
|
aa8e44d27d
|
Bug 564991. Part 19: Cache the backbuffer surface for performance wins. r=vlad
|
2010-07-16 09:08:04 +12:00 |
|
Matt Woodrow
|
457c114e84
|
Bug 564991. Part 18: Move double-buffering into the layer manager. r=jrmuizel,sr=vlad
|
2010-07-16 09:08:04 +12:00 |
|
Robert O'Callahan
|
802883e070
|
Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad
|
2010-03-04 10:37:04 +13:00 |
|
Vladimir Vukicevic
|
68964836a2
|
b=562409; add GLContextProvider form EGL (patch from vlad/fred/romaxa); r=bas
|
2010-06-09 15:27:29 -07:00 |
|
Robert O'Callahan
|
db3b63ef56
|
Bug 586041. Part 2: refactor RemoveChild. r=bas
|
2010-06-01 11:32:05 +12:00 |
|
Robert O'Callahan
|
9f01d99db1
|
Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad
|
2010-06-01 11:29:37 +12:00 |
|
Robert O'Callahan
|
077cae77a8
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
b0069a62d7
|
Backed out changeset b37bdb032fe7
|
2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
|
878449cec1
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
3565425117
|
Backed out changeset efa8719a93d2
|
2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
be435d540e
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
43da4f4722
|
Bug 561959. Replace solid-color ThebesLayers with ColorLayers. r=dbaron
|
2010-05-13 12:56:11 +12:00 |
|