This will allow storing state in a display list builder struct
between different display list builds. In time, this will be used
to reduce the size of the serialized display list data, by only
sending delta changes to WR. The extra information made available
by sending deltas will then allow WR to more efficiently cache and
reuse information across different scene/frame builds.
Differential Revision: https://phabricator.services.mozilla.com/D123579
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.
As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.
Differential Revision: https://phabricator.services.mozilla.com/D122183
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.
As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.
Differential Revision: https://phabricator.services.mozilla.com/D122183
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.
As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.
Differential Revision: https://phabricator.services.mozilla.com/D122183
This will allow experimenting with different representations of
the spatial tree (such as interning and/or providing stable
indices during display list building). It may also simplify
future changes to the public API to expose the spatial tree
directly.
As part of these changes, refactor how the debug representation
for the capture format is (de)serialized, to make it simpler to
add different payload vector types in future.
Differential Revision: https://phabricator.services.mozilla.com/D122183
Move the extra_data to be a specific cache_data separate vec in
the display list payload.
This shouldn't change any functionality, but serves as a proof
of concept for future changes which will introduce several other
separated payload vectors.
Differential Revision: https://phabricator.services.mozilla.com/D121937
When the ID namespace changes for a WebRenderBridgeChild, all bindings
from that namespace are now invalid. We already drop any outstanding
async animation holds on surfaces for recycling, but we still would try
to send out async resource updates that were already queued before the
namespace was changed. This patch forces us to drop those now defunct
transactions.
Differential Revision: https://phabricator.services.mozilla.com/D108481
This also adds related DLLs to be delay loaded to xul's moz.build. This means
that if we don't create the devices they are not loaded at all.
Differential Revision: https://phabricator.services.mozilla.com/D105630
When we change the namespace, we discard all cached resources and their
associated keys from the WebRender cache. As such if any transaction
comes in with the old namespace ID, we can safefully discard the entire
update, since we will need to recreate any that we are using anyways.
This patch also adds new asserts to ensure we never get old namespace
IDs for individual keys in a valid resource update. This should never
happen in practice.
Differential Revision: https://phabricator.services.mozilla.com/D104236
When we change the namespace, we discard all cached resources and their
associated keys from the WebRender cache. As such if any transaction
comes in with the old namespace ID, we can safefully discard the entire
update, since we will need to recreate any that we are using anyways.
This patch also adds new asserts to ensure we never get old namespace
IDs for individual keys in a valid resource update. This should never
happen in practice.
Differential Revision: https://phabricator.services.mozilla.com/D104236
Popup widgets are easier to detect because the "window" widget and the "view"
widget for them are the same object.
With toplevel widgets, most platforms (IIRC all non-Windows platforms) have
separate nsIWidget objects for the "window" widget (toplevel) and the "view"
widget (child), and this code has a reference to the view / child widget.
Differential Revision: https://phabricator.services.mozilla.com/D101062
In bug 1674935 we encountered a situation where NotifyApzTransaction was called more than once on a scroll frame in one paint transaction, clearing the scroll updates before they should have been. In that bug I moved the NotifyApzTransaction calls to happen at the end of one transaction for the non-wr code path., but I left the wr code path alone to reduce risk becase we didn't have proof the same could happen with wr. In this bug I will change how the wr code path works to ensure that this problem cannot happen.
Differential Revision: https://phabricator.services.mozilla.com/D96165
This makes the WebRenderScrollData dump more analogous to the layer tree dump,
in that it prints the layer entries one per line showing in-order nested tree
structure. It also omits printing things if they're not important.
Differential Revision: https://phabricator.services.mozilla.com/D96312
This backs out part of bug 1656211 which turned out to be insufficient.
The invalidate rendered frame transaction races with the initial frame
rendering of the popup. If it comes in too soon, we will only draw the
frame once, and the frame corruption remains. This patch makes us flush
the rendering pipeline to ensure we get two separate generate frame
events.
Differential Revision: https://phabricator.services.mozilla.com/D96157
Similar to bug 1280653, it appears that GLX invalidates the back buffer
while we are drawing. The only indication we get of this are resize and
configure events from X. We suppress the configure event for popups for
various reasons, so this patch explicitly generates a forced recomposite
of the frame. It does it immediately so that most of the time it should
beat the presentation of the buffer and avoid displaying of the bad
frame to the user; popups generally are not complicated and should have
plenty of budget to perform the second composite.
Differential Revision: https://phabricator.services.mozilla.com/D93862
This is mostly preparing for the future state where we might have SWGL WR mixed with real hardware webrender, and want a way to lookup the state per-compositor.
Differential Revision: https://phabricator.services.mozilla.com/D92009
This is mostly preparing for the future state where we might have SWGL WR mixed with real hardware webrender, and want a way to lookup the state per-compositor.
Depends on D92008
Differential Revision: https://phabricator.services.mozilla.com/D92009
This allows it to be forward-declared (while a nested class cannot be),
such that headers files that use RectCallback by pointer or reference
do not need to include nsLayoutUtils.h.
This avoids including nsLayoutUtils.h in nsRange.h.
Differential Revision: https://phabricator.services.mozilla.com/D91685
We don't know why we see initialization failures in the telemetry which
makes it hard to investigate why users aren't getting WebRender and
instead fallback to basic. Let's expose the detailed error message
WebRender already generates and puts in the critical log.
Differential Revision: https://phabricator.services.mozilla.com/D89185