Commit Graph

41 Commits

Author SHA1 Message Date
Coroiu Cristina
8c03201dcc Backed out 2 changesets (bug 1443080) for spidermonkey build bustage at build/src/js/src/jit/BaselineCacheIRCompiler.cpp
Backed out changeset 7d509bb8a35d (bug 1443080)
Backed out changeset 53bdcd5937cd (bug 1443080)
2018-03-14 11:13:21 +02:00
Sylvestre Ledru
4a52aab337 Bug 1443080 - Use the static call for static methods (not instance) r=Ehsan
MozReview-Commit-ID: JwHh4bzxuTR
2018-03-05 13:43:54 +01:00
Jeff Gilbert
acda6087b5 Bug 1426280 - Remove explicit MakeCurrents from WebGL now that we use implicit MakeCurrent. - r=lenzak
MozReview-Commit-ID: HxWWPmD1Yzu
2017-12-19 22:28:49 -08:00
Chung-Sheng Fu
47e83a94ee Bug 1217290 - Remove WebGLContext impl members r=daoshengmu,jgilbert
MozReview-Commit-ID: DPrjaf9QHfP
2017-07-27 15:48:58 +08:00
Samuel Vargas
1095089470 Bug 1367919 - Add tracking for data allocation calls in WebGL. r=jgilbert 2017-06-22 14:32:00 -04:00
Jeff Gilbert
182a6c0469 Bug 1329815 - GeneratePerfWarning and warn on completed-FB invalidation. - r=kvark
MozReview-Commit-ID: C9J3qdnsaZF
2017-01-17 17:44:56 -08:00
Jeff Gilbert
d08607190b Bug 1325516 (flattened) - Misc fixes and simplify IMPL_COLOR_READ_FORMAT/TYPE and ensure that we only return valid ones. - r=daoshengmu 2016-12-25 13:44:49 -08:00
Jeff Gilbert
ec4359311a Bug 1325477 - Initial RB config is 0x0 RGBA4. - r=daoshengmu
MozReview-Commit-ID: 69MYWBgDpPS
2016-12-25 13:44:40 -08:00
Jeff Gilbert
014b1596fb Bug 1320030 - Simplify marking and deletion checks. - r=ethlin 2016-12-07 01:35:28 -08:00
Jeff Gilbert
6b692ad1c2 Bug 1303879 - Refactor framebuffer funcs and completeness caching. - r=mtseng
MozReview-Commit-ID: Hi3uEwpmWF4
2016-09-22 19:13:17 -07:00
Jeff Gilbert
df903c65f5 Bug 1303878 - Fix todos in WebGL. - r=mtseng
MozReview-Commit-ID: D15kLfHERAI
2016-09-22 19:13:16 -07:00
Jeff Gilbert
107386595e Bug 1285676 - Use actual bit depths for depth and stencil. - r=ethlin
MozReview-Commit-ID: FX3Ev3noJ6U
2016-07-11 13:10:18 -07:00
eyim
e2c2b0b56c Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
MozReview-Commit-ID: FjLA9xNH3zD
2016-06-06 11:17:23 -04:00
Jeff Gilbert
00b17e492f Bug 1094458 - Implement RenderbufferStorageMultisample. - r=jrmuizel 2016-02-12 19:31:58 -08:00
peter chang
db38fa9f04 Bug 1236784 - [WebGL2] pass getRenderbufferParameter in gl-object-get-calls.html, r=jgilbert 2016-01-20 15:50:47 +08:00
Jeff Gilbert
95b6cba548 Bug 1239187 - Use the GLFeature instead. - r=jrmuizel 2016-01-21 14:18:44 -08:00
peter chang
f835843f32 Bug 1236395 - [WebGL2] pass getFramebufferAttachmentParameter in gl-object-get-calls.html, r=jgilbert 2016-01-11 19:56:00 +01:00
Jeff Gilbert
d658f53faf Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
80310b6e5c Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
8e72348cfc Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Jeff Gilbert
b1f1e1a811 Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Dan Glastonbury
541a259b37 Bug 1167504 - Part 2: Remove BindableName - Renderbuffer. r=jgilbert 2015-06-10 13:24:17 +10:00
Jeff Gilbert
26f1de3dba Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-24 16:00:28 -07:00
Jeff Gilbert
b9a6065068 Bug 1143979 - Use RAII local instead of useless temporary. - r=kamidphish 2015-03-16 19:38:06 -07:00
Boris Zbarsky
3a822d99b4 Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
The only manual changes here are to BindingUtils.h, BindingUtils.cpp,
Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp,
dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp,
Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp,
Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp.  The
rest of this diff was generated by running the following commands:

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g'
2015-03-19 10:13:33 -04:00
Phil Ringnalda
7f62a0d1a1 Back out f7657171e034 (bug 1017865) for relanding after already being backed out because it causes orange
CLOSED TREE
2015-03-16 21:32:52 -07:00
Jeff Gilbert
2421a850ae Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-16 18:22:17 -07:00
Wes Kocher
4a58efef7f Backed out changeset ff27f90ed289 (bug 1017865) for gl orange 2015-03-16 18:03:40 -07:00
Jeff Gilbert
292148c1ae Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-16 12:48:52 -07:00
Jeff Gilbert
1cb925f4fb Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert
d9b9968e9c Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury
e9b4063ae5 Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
2014-11-17 12:21:04 +10:00
Phil Ringnalda
f0b536377b Back out changeset 63d194784378 (bug 1002281) for b2g build bustage
CLOSED TREE
2014-11-13 21:51:22 -08:00
Dan Glastonbury
6c1bf3e3e8 Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
2014-11-14 14:15:10 +10:00
Peter Van der Beken
3467274091 Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
Walter Litwinczyk
51596c1d36 Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert 2014-09-25 08:21:33 -07:00
Walter Litwinczyk
686f80f7f6 Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
f471120b18 Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage. 2014-09-19 13:59:51 -04:00
Walter Litwinczyk
7d8617619a Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish 2014-09-18 16:14:22 -07:00
Dan Glastonbury
e96312e8d7 Bug 1002281 - WebGL2 - Refactor common functions into WebGLBindableName.; r=jgilbert
WebGLBindableName represents a GL 'name' (GLuint) that can be bound to
part of the GL state machine. Similar code appeared in a number of
classes that represent GL bindable names, such as WebGLBuffer,
WebGLTexture, WebGLFramebuffer, etc.

Cleanup to reduce copy-n-paste code that's needed for creating new
objects for WebGL 2.
2014-05-07 13:11:18 +10:00
Birunthan Mohanathas
3ae7697323 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan 2014-07-25 14:15:35 -07:00