On Android we use SurfaceTextures to render content from sources such
as the video decoder. These may have a transform set which is supposed
to be applied to the texture coordinates used to sample the
texture. Webrender (and software webrender), however, do not handle
this correctly, meaning videos may be rendered at the incorrect size
on some devices.
SurfaceTextures should always be rendered with their bottom-left being
their origin, eg vertically flipped. Additionally, the texture
transform returned on most devices seems to be a simple y-flip
transform with no scaling. Webrender currently just ignores the y-flip
due to the texture origin, which cancels out us not handling the
y-flip from the transform, meaning video looks correct on most
devices. Some devices, however, do return a scaling transform which we
must handle.
This patch removes the override of WebRenderTextureHost::NeedsYFlip()
that was causing us to ignore the y-flip due to the texture origin -
since we will now apply the transform we must handle this correctly
too.
It adds a virtual method RenderTextureHost::GetUvCoords(), that
returns the texture coordinates that should be used by webrender to
sample from external textures. In most cases these are simply (0, 0)
and (size.x, size.y), but in RenderAndroidSurfaceTextureHost we
override this function to apply the transformation. This ensures we
use the correct coordinates whenever the texture is rendered by
webrender, eg in both software and hardware webrender when rendering
in the non-compositing-path, and by hardware webrender's draw
compositor. Additionally, the composite.glsl shader requires a fix to
calculate the UV bounds correctly, as the coordinates may now be
inverted.
Lastly, we fix software webrender with the OpenGL
compositor. CompositorOGL already has the required functionality to
apply the texture transformation as it was used back in the layers
days. We must simply ensure that we pass the value of the
mIgnoreTransform flag from the original SurfaceTextureHost, through to
the RenderAndroidSurfaceTextureHost, and finally to the
SurfaceTextureSource which we hand to CompositorOGL.
Differential Revision: https://phabricator.services.mozilla.com/D144306
Previously, AsyncImagePipelineManager::UpdateImageKeys did not check bit depth when updating image keys, and WebRenderTextureHost did not correctly wrap GetColorDepth(). This caused the configuration not to correctly update.
Differential Revision: https://phabricator.services.mozilla.com/D143558
This patch removes more main thread dependencies from the content side
of WebGPU. Instead of issuing a resource update for an external image,
we now use an async image pipeline in conjunction with
CompositableInProcessManager from part 1. This allows us to update the
HTMLCanvasElement bound to the WebGPU device without having to go
through the main thread, or even the content process after the swap
chain update / readback has been requested.
Differential Revision: https://phabricator.services.mozilla.com/D138887
This patch removes more main thread dependencies from the content side
of WebGPU. Instead of issuing a resource update for an external image,
we now use an async image pipeline in conjunction with
CompositableInProcessManager from part 1. This allows us to update the
HTMLCanvasElement bound to the WebGPU device without having to go
through the main thread, or even the content process after the swap
chain update / readback has been requested.
Differential Revision: https://phabricator.services.mozilla.com/D138887
Current GPUVideoTextureHost, which wraps BufferTextureHost does not create additional copies of the texture data. Then we could remove calling DisableExternalTextures() in GPUVideoTextureHost::EnsureWrappedTextureHost().
And IsWrapingBufferTextureHost() is added for handling a case that BufferTextureHost is wrapped by GPUVideoTextureHost.
Differential Revision: https://phabricator.services.mozilla.com/D138227
When using the native RenderCompositor+SWGL on MacOS, we don't support passing buffer textures directly to the compositor.
Differential Revision: https://phabricator.services.mozilla.com/D93179
It is possible that when the ImageBridge received a new image to composite, that image hasn't yet been registered via the VideoBridge.
This can happen if the decoding occurs in the different process than the content process. Even though the VideoBridge registration message was sent earlier by the RDD process, the ImageBridge message sent by the content process reached the compositor earlier.
So we only attempt to use the TextureHost if it is valid and the underlying image has been properly registered. Otherwise we will continue to use the previous image.
Some methods are modified to lazily perform their action only once the image has been registered from the PVideoBridge.
Differential Revision: https://phabricator.services.mozilla.com/D92234
Release fence is delivered from RenderCompositorEGL to WebRenderImageHost via AsyncImagePipelineManager. And the fence is sent to client side by ImageBridgeParent.
Differential Revision: https://phabricator.services.mozilla.com/D88158
The following functions are asynchronously called by a bit different ways. It seems not good. It seems better to unify them.
PrepareForUse()
NofityForUse()
NotifyNotUsed()
Differential Revision: https://phabricator.services.mozilla.com/D87709
By using RenderTextureHostWrapper, we could reduce re-creation of RenderDXGITextureHostOGL and RenderDXGIYCbCrTextureHostOGL.
Differential Revision: https://phabricator.services.mozilla.com/D74838
RenderTextureHost is destroyed in WebRenderTextureHost::~WebRenderTextureHost() on current gecko. But It is better to destroy it by TextureHost that created the RenderTextureHost. GPUVideoTextureHost is an exception for now.
Differential Revision: https://phabricator.services.mozilla.com/D75255
RenderTextureHost is destroyed in WebRenderTextureHost::~WebRenderTextureHost() on current gecko. But It is better to destroy it by TextureHost that created the RenderTextureHost. GPUVideoTextureHost is an exception for now.
And it is a preparation for Bug 1636868.
Differential Revision: https://phabricator.services.mozilla.com/D75255
When android SurfaceTexture is rendered to WebGL, the SurfaceTexture should not be attached to GL context of WebRender.
Differential Revision: https://phabricator.services.mozilla.com/D66367
In the past, there was a case that WebRenderTextureHost::mWrappedTextureHost was nullptr. But it does not happen with current gecko. WebRenderTextureHost is created only when wrapped TextureHost exist.
Differential Revision: https://phabricator.services.mozilla.com/D75237
There could be a case that new RenderThread::PrepareForUse() and new WebRender transaction by WebRenderBridgeParent::MaybeGenerateFrame() achieve during calling UpdateAndRender().
Differential Revision: https://phabricator.services.mozilla.com/D74365
This change adds support for CanvasContext presenting WebGPU via CPU readback.
The presentation is handled mostly on GPU process side by managing a list of staging buffers
and copying the contents into a WR external image (backed by an external buffer).
Differential Revision: https://phabricator.services.mozilla.com/D68032
This change adds support for CanvasContext presenting WebGPU via CPU readback.
The presentation is handled mostly on GPU process side by managing a list of staging buffers
and copying the contents into a WR external image (backed by an external buffer).
Differential Revision: https://phabricator.services.mozilla.com/D68032
This change adds support for CanvasContext presenting WebGPU via CPU readback.
The presentation is handled mostly on GPU process side by managing a list of staging buffers
and copying the contents into a WR external image (backed by an external buffer).
Differential Revision: https://phabricator.services.mozilla.com/D68032
Done with:
./mach static-analysis check --checks="-*, modernize-concat-nested-namespaces" --fix .
and then clang-format on the files
Differential Revision: https://phabricator.services.mozilla.com/D58217
Done with:
./mach static-analysis check --checks="-*, modernize-concat-nested-namespaces" --fix .
and then clang-format on the files
Differential Revision: https://phabricator.services.mozilla.com/D58217
Removes NofityForUse() functions for simplicity.
Ensure that RenderTextureHost::PrepareForUse() is called before RenderTextureHost:: Lock(). When a task of calling RenderTextureHost::PrepareForUse() is simply posted to render thread, there is a case that RenderTextureHost:: Lock() is called before PrepareForUse() .
Differential Revision: https://phabricator.services.mozilla.com/D51974
GPUVideoTextureHost::NumSubTextures() returns 0 when wrapped TextureHost does not exist. In this case, we do not have a content of GPUVideoTextureHost for WR render. And EnsureWrappedTextureHost() calling is added in GPUVideoTextureHost::NumSubTextures(), since GPUVideoTextureHost is not explicit about when a wrapped TextureHost is created.
Differential Revision: https://phabricator.services.mozilla.com/D39137