This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
Mostly just threading the TextDrawTarget deeper into the code to use a boolean.
A lot of places are trying to optimize away invisible text!
MozReview-Commit-ID: 89sDAwUv0HA
nsISelectionController::SELECTION_* are declared as bit-mask. However, no
methods of nsISelectionController treat them as bit-mask and these
values need a switch statement in nsFrameSelection to convert SelectionType to
array index of nsFrameSelection::mDOMSelections because it's too big to create
an array to do it. Additionally, this conversion appears profile of
attachment 8848015.
So, now, we should declare these values as sequential integer values.
However, only nsTextFrame uses these values as bit-mask. Therefore, this patch
adds new type, SelectionTypeMask and creates new inline method,
ToSelectionTypeMask(SelectionType), to retrieve mask value for a SelectionType.
MozReview-Commit-ID: 5Za8mA6iu4
This replaces our DrawTargetCapture hack with a similar but more powerful TextDrawTarget
hack. The old design had several limitations:
* It couldn't handle shadows
* It couldn't handle selections
* It couldn't handle font/color changes in a single text-run
* It couldn't handle decorations (underline, overline, line-through)
Mostly this was a consequence of the fact that it only modified the start and end
of the rendering algorithm, and therefore couldn't distinguish draw calls for different
parts of the text.
This new design is based on a similar principle as DrawTargetCapture, but also passes
down the TextDrawTarget in the drawing arguments, so that the drawing algorithm can
notify us of changes in phase (e.g. "now we're doing underlines"). This also lets us
directly pass data to TextDrawTarget when possible (as is done for shadows and selections).
In doing this, I also improved the logic copied from ContainsOnlyColoredGlyphs to handle
changes in font/color mid-text-run (which can happen because of font fallback).
The end result is:
* We handle all shadows natively
* We handle all selections natively
* We handle all decorations natively
* We handle font/color changes in a single text-run
* Although we still hackily intercept draw calls
* But we don't need to buffer commands, reducing total memcopies
In addition, this change integrates webrender's PushTextShadow and PushLine APIs,
which were designed for this use case. This is only done in the layerless path;
WebrenderTextLayer continues to be semantically limited, as we aren't actively
maintaining non-layers-free webrender anymore.
This also doesn't modify TextLayers, to minimize churn. In theory they can be
augmented to support the richer semantics that TextDrawTarget has, but there's
little motivation since the API is largely unused with this change.
MozReview-Commit-ID: 4IjTsSW335h
ContentEventHandler::ExpandToClusterBoundary() doesn't check the return value of nsTextFrame::PeekOffsetCharacter(). Therefore, it may set its result to reversed offset. (e.g., when aForward is true and offset is 6, the result may be 5. When aForward is false and offset is 5, the result may be 6.)
For avoiding that, ContentEventHandler::ExpandToClusterBoundary() should check the result and only when it returns nsIFrame::FOUND, it should compute the proper offset.
On the other hand, it's too bad for ContentEventHandler that nsTextFrame::PeekOffsetCharacter() to return nsIFrame::CONTINUE_UNSELECTABLE when the user-select style is "all" because IME doesn't expect such cases.
Therefore, this patch adds additional argument to nsIFrame::PeekOffsetCharacter(), aOptions which is a struct containing bool members. The reason why it's not a bit mask enum is, such struct doesn't cause simple mistake at checking the value and the code is shorter. When mIgnoreUserStyleAll of it is true, this patch makes nsTextFrame not return nsIFrame::CONTINUE_UNSELECTABLE.
MozReview-Commit-ID: ACNNBTP92YZ
nsIFrame::mClass is of type enum class nsQueryFrame::ClassID which is
a strict subset of the nsQueryFrame::FrameIID values. For a concrete
frame class, its FrameIID is the same numeric value as its ClassID.
MozReview-Commit-ID: 1N0AkCGo1ol
This patch implements chrome-only Selection#setColors and
Selection#resetColors methods, and use it to set the background color of
the preferences search highlight.
MozReview-Commit-ID: 2U92aBCAyeh
The cleanup work includes:
part 1: make all methods 'const' for the abstract class of PropertyProvider.
part 2: make nsFontMetrics's StubPropertyProvider final.
part 3: make nsTextFrame's PropertyProvider final.
Make some methods 'const' and some variables 'mutable', so we could let all the
overridden methods stay const.
We also need to make the pass-in parameter of gfxFontGroup's GetHyphenWidth const.
Note that the comment of GetHyphenWidth seem outdated, so I fixed it as well.
part 4: make the member variables in nsTextFrame's PropertyProvider to be 'const'.
Make all the member variables 'const' except mStart, mLength,
mJustificationArrayStart, and mJustificationSpacings.
The static function AdvanceToNextTab is fixed since we only use 2 of the 4 parameters.
part 5: coding style fix for nsTextFrame's PropertyProvider.
MozReview-Commit-ID: 1kbWPwx27aQ
For the non-owning pointer usage like iterating SelectionDetails's linked
list, it's sufficient to use SelectionDetails*.
MozReview-Commit-ID: 7PCFhD6Iz8j