Commit Graph

9 Commits

Author SHA1 Message Date
Jeff Gilbert
b214741feb Bug 1426289 - Add test for vertexAttrib4f updates.
MozReview-Commit-ID: E2BqeuyafUg
2017-12-19 22:56:25 -08:00
Jeff Gilbert
d71b3fa67f Bug 1290987 - Don't skip shader validation or disable-angle in webgl-mochitest. - r=jrmuizel CLOSED TREE
MozReview-Commit-ID: FSqr4W5xOak
2016-08-01 14:13:29 -07:00
Jeff Gilbert
7877fc4997 Bug 1290987 - s/enable-prototype-webgl2/enable-webgl/ - r=jrmuizel,mrbkap CLOSED TREE
MozReview-Commit-ID: 3EArs8BLTpK
2016-08-01 14:13:01 -07:00
Jeff Gilbert
d658f53faf Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Jeff Muizelaar
903c7537ed Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
ANGLE's shader parser has much better support for ES3 now. Let's
no longer disable it by default.
2015-10-13 14:40:26 -04:00
Jeff Gilbert
5f4e3d5b7a Bug 1187174 - Use 'webgl2' not 'experimental-webgl2'. - r=kamidphish 2015-07-27 12:10:17 -07:00
Andreas Pehrson
1c9e15b5cb Bug 1032848 - Part 3: Add tests for HTMLCanvasElement::CaptureStream. r=mt, r=jgilbert, r=jesup 2015-05-13 14:04:51 +08:00
David Anderson
62a5a13d84 WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
Birunthan Mohanathas
3ae7697323 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan 2014-07-25 14:15:35 -07:00