Jeff Gilbert
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b214741feb
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Bug 1426289 - Add test for vertexAttrib4f updates.
MozReview-Commit-ID: E2BqeuyafUg
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2017-12-19 22:56:25 -08:00 |
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Jeff Gilbert
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d71b3fa67f
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Bug 1290987 - Don't skip shader validation or disable-angle in webgl-mochitest. - r=jrmuizel CLOSED TREE
MozReview-Commit-ID: FSqr4W5xOak
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2016-08-01 14:13:29 -07:00 |
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Jeff Gilbert
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7877fc4997
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Bug 1290987 - s/enable-prototype-webgl2/enable-webgl/ - r=jrmuizel,mrbkap CLOSED TREE
MozReview-Commit-ID: 3EArs8BLTpK
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2016-08-01 14:13:01 -07:00 |
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Jeff Gilbert
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d658f53faf
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Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
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2015-11-24 20:15:29 -08:00 |
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Jeff Muizelaar
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903c7537ed
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Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
ANGLE's shader parser has much better support for ES3 now. Let's
no longer disable it by default.
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2015-10-13 14:40:26 -04:00 |
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Jeff Gilbert
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5f4e3d5b7a
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Bug 1187174 - Use 'webgl2' not 'experimental-webgl2'. - r=kamidphish
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2015-07-27 12:10:17 -07:00 |
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Andreas Pehrson
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1c9e15b5cb
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Bug 1032848 - Part 3: Add tests for HTMLCanvasElement::CaptureStream. r=mt, r=jgilbert, r=jesup
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2015-05-13 14:04:51 +08:00 |
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David Anderson
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62a5a13d84
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WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert).
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2014-10-14 14:49:49 -07:00 |
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Birunthan Mohanathas
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3ae7697323
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Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
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2014-07-25 14:15:35 -07:00 |
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