Commit Graph

9 Commits

Author SHA1 Message Date
Jeff Gilbert
638a485aea Bug 1291083 - Explicitly make WEBGL_depth_texture formats filterable. - r=mtseng
MozReview-Commit-ID: DaVpIHZZ0cI
2016-08-03 12:24:47 -07:00
Jeff Gilbert
344346e300 Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Jeff Gilbert
2577266ae9 Bug 1265676 - Fix other callsites. - r=ethlin
MozReview-Commit-ID: EgLMZajmRnD
2016-07-08 15:25:58 -07:00
Jeff Gilbert
d658f53faf Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
80310b6e5c Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
8e72348cfc Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Andrew Comminos
7c424a6127 Bug 1168845 - Update WebGL interface names to follow the spec. r=smaug, r=dglastonbury 2015-06-01 10:17:00 -04:00
Jeff Gilbert
d9b9968e9c Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Birunthan Mohanathas
3ae7697323 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan 2014-07-25 14:15:35 -07:00