Commit Graph

315 Commits

Author SHA1 Message Date
Sebastian Hengst
f5b3dc485b Backed out changeset 020581c23b7d (bug 1367613) for gl error during test_conformance__extensions__webgl-debug-shaders.html. r=backout on a CLOSED TREE 2017-07-14 10:11:54 +02:00
Samuel Vargas
48406c0bce Bug 1367613 - Track and spew synchronous/blocking GL call counts. r=jgilbert 2017-07-13 14:26:00 -04:00
Samuel Vargas
1095089470 Bug 1367919 - Add tracking for data allocation calls in WebGL. r=jgilbert 2017-06-22 14:32:00 -04:00
Bill McCloskey
ce42826bdf Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-26 14:19:58 -07:00
Carsten "Tomcat" Book
238bf154d5 Backed out changeset 4f6302a98ae4 (bug 1372405) 2017-06-21 13:59:26 +02:00
Bill McCloskey
67e8af4720 Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-20 21:44:11 -07:00
Carsten "Tomcat" Book
bbe9441993 Backed out changeset 9846de3bd954 (bug 1372405) 2017-06-20 08:27:02 +02:00
Bill McCloskey
f69608368b Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-19 22:25:47 -07:00
dmu@mozilla.com
f78bcf501c Bug 1366941 - Checking LayersIPCChannel type when using recycled textureClient; r=nical
MozReview-Commit-ID: 94PQA67fvoJ
2017-05-24 11:01:45 +00:00
Phil Ringnalda
c42de12476 Backed out changeset ca6881983573 (bug 1366941) for build bustage
CLOSED TREE

MozReview-Commit-ID: DgThUZ2RpU
2017-06-01 20:05:48 -07:00
Daosheng Mu
20ec31aeb2 Bug 1366941 - Checking LayersIPCChannel type when using recycled textureClient; r=nical
MozReview-Commit-ID: AJUJIC2tkHC
2017-06-01 13:34:00 +08:00
Samuel Vargas
bff7f67642 Bug 1366423 - mDepthTestEnable should be initialized in WebGLContextValidate.cpp - r=jgilbert 2017-05-24 15:53:10 -07:00
Alessio Placitelli
5b71ca8e39 Bug 1346203 - Don't use an empty key for accumulating in CANVAS_WEBGL_FAILURE_ID. r=jrmuizel
MozReview-Commit-ID: 9S2UIEeTUi7
2017-04-18 11:57:53 +02:00
Jeff Gilbert
ef8acdb9c3 Bug 1355763 - Add gfxAlphaType for specifying opaque/premult/non-premult. - r=daoshengmu
MozReview-Commit-ID: Jzr8aPYlEcO
2017-04-13 09:14:34 -07:00
Iris Hsiao
191fdd1b09 Backed out changeset f97fd860c168 (bug 1355763) 2017-04-13 14:46:43 +08:00
Jeff Gilbert
37d512e4b7 Bug 1355763 - Add gfxAlphaType for specifying opaque/premult/non-premult. - r=daoshengmu
MozReview-Commit-ID: Jzr8aPYlEcO
2017-04-12 22:03:43 -07:00
Daosheng Mu
44fddc6c71 Bug 1349102 - Making read back buffer use the default framebuffer when doing snapshot; r=jgilbert
MozReview-Commit-ID: EGaopHztAex
2017-04-10 17:45:46 +08:00
Jeff Gilbert
52c8736666 Bug 1333858 - Intersect should be fallible on overflow. - r=daoshengmu
MozReview-Commit-ID: 6lmIKKyXXah
2017-04-04 12:56:21 -07:00
Paul Bignier
0247406403 Bug 1309200 - Use GetSoftwareBackend in dom. r=nical 2017-02-26 20:38:24 +01:00
Sebastian Hengst
e1398d7ecc Backed out changeset 5f62af954609 (bug 1333858) for bustage. r=backout on a CLOSED TREE 2017-03-22 22:50:54 +01:00
Jeff Gilbert
5d78b3a6fc Bug 1333858 - Intersect should be fallible on overflow. r=daoshengmu
MozReview-Commit-ID: 6lmIKKyXXah
2017-03-22 17:07:25 -04:00
Jeff Gilbert
090f800823 Bug 1339256 - Only request robustness if requested on EGL - r=daoshengmu
MozReview-Commit-ID: GlMpalFwS2U
2017-03-09 18:57:47 -08:00
vincentliu
bb34f79d08 Bug 1343851 - Add nullptr check for SurfaceFactory in StartVRPresentation. r=mtseng 2017-03-10 09:30:49 +08:00
Milan Sreckovic
cfab62f98f Bug 1341959: Part 2. Check if WebGL2 is blocked before creating it. r=jgilbert
MozReview-Commit-ID: Div1umXOMV
2017-03-02 15:48:12 -05:00
Iris Hsiao
248efb688e Backed out changeset 87bf65872b56 (bug 1341959) for xpcshell failures 2017-03-02 11:53:44 +08:00
Milan Sreckovic
68ea9bc6cd Bug 1341959: Part 2. Check if WebGL2 is blocked before creating it. r=jgilbert
MozReview-Commit-ID: 7ZsVKpP5V6j
2017-02-24 14:14:46 -05:00
Tom Tromey
3b7c8c14e5 Bug 1060419 - make WebGLContextUtils.cpp use VsprintfLiteral, r=froydnj
MozReview-Commit-ID: JhwopeIpUMo
2016-12-09 13:48:22 -10:00
Jeff Gilbert
182a6c0469 Bug 1329815 - GeneratePerfWarning and warn on completed-FB invalidation. - r=kvark
MozReview-Commit-ID: C9J3qdnsaZF
2017-01-17 17:44:56 -08:00
kvark
53b1c8feb3 Bug 1278199 - Reset viewport offset on SetDimensions and clamp to MAX_VIEWPORT_DIMS. r=jgilbert 2017-01-10 14:15:00 -05:00
Jeff Gilbert
de3f24bacc Bug 1326159 - Update TF buffer restrictions. - r=daoshengmu
Update conformance2/buffers/bound-buffer-size-change-test.html to top-of-tree 2.0.0.

MozReview-Commit-ID: CgfP70Y0wul
2016-12-30 03:30:13 -08:00
Jeff Gilbert
beb7eae90d Bug 1325301 (flattened) - Validate attribute base types match data base types. - r=bz,daoshengmu
Flattened with:
* Clean up generic vertex attribs. - r=bz,daoshengmu
* Remove EnsureAttrib() and friends. - r=daoshengmu
* Simplify EnumName behavior and usage and add ErrorInvalidEnumArg(). - r=daoshengmu
2016-12-29 02:46:46 -08:00
Jeff Gilbert
081f8eb935 Bug 1325733 (flattened) - Mark read/draw calls better. - r=daoshengmu
Includes:
* ANGLE needs to call clear twice even on larger targets. - r=daoshengmu
2016-12-29 02:45:13 -08:00
Jeff Gilbert
cb6ca1db8c Bug 1312865 - ClearBuffer and similar funcs should mirror Clear's behavior. - r=daoshengmu
MozReview-Commit-ID: 4Gm5aNZ1PXX
2016-12-25 13:44:26 -08:00
Jeff Gilbert
67dbefcd71 Bug 1305832 - Move texture clearing code into WebGLTexture.cpp. - r=ethlin
MozReview-Commit-ID: 30UcfPZLYNz
2016-12-14 20:16:59 -08:00
Jeff Gilbert
7c7bb540ef Bug 1305832 - Only glClear for ANGLE's ANGLE_depth_texture textures. - r=ethlin
MozReview-Commit-ID: H6yE1ib2TRI
2016-12-14 20:16:57 -08:00
Jeff Gilbert
e04fdd0d6d Bug 1305832 - ZeroTextureData doesn't need x/y/zOffset, so remove those args. - r=ethlin 2016-12-14 20:16:53 -08:00
Jeff Gilbert
584f1dd6b6 Bug 1305832 - Only use ZeroTexImageWithClear if we really have to. - r=ethlin
Only needed for ANGLE_depth_texture.
2016-12-14 20:16:51 -08:00
Jeff Gilbert
014b1596fb Bug 1320030 - Simplify marking and deletion checks. - r=ethlin 2016-12-07 01:35:28 -08:00
Jeff Gilbert
506c3bd2f5 Bug 1321450 - Fix Invalidate[Sub]Framebuffer. - r=ethlin
MozReview-Commit-ID: nrZP6E412k
2016-12-06 17:33:33 -08:00
Tomislav Jurin
9ff3007b90 Bug 1296189 - Replace NS_RUNTIMEABORT("some string literal message") with MOZ_CRASH(). r=froydnj 2016-12-02 13:46:53 -08:00
Phil Ringnalda
7203d1dd21 Backed out changeset 5b70ccd12b42 (bug 1305832) for webgl failures
MozReview-Commit-ID: F42Iwt1Rblt
2016-11-30 20:14:13 -08:00
Phil Ringnalda
6a206731b8 Backed out changeset f97b53fd3b7e (bug 1305832) for Windows webgl assertion failures
CLOSED TREE

MozReview-Commit-ID: 3ogDpD9Abpc
2016-11-30 18:36:00 -08:00
Jeff Gilbert
8a5c52965a Bug 1305832 - ZeroTextureData doesn't need x/y/zOffset, so remove those args. - r=ethlin 2016-11-30 15:47:59 -08:00
Jeff Gilbert
f40953207f Bug 1305832 - Only use ZeroTexImageWithClear if we really have to. - r=ethlin
Only needed for ANGLE_depth_texture.
2016-11-30 15:47:57 -08:00
Jeff Gilbert (:jgilbert)
859083bccd Bug 1310247 - Check if buffers are bound for transform feedback. - r=ethlin
MozReview-Commit-ID: 4EsOdz7vXNH
2016-11-23 13:19:07 -08:00
Ethan Lin
960e453d28 Bug 1316245 - In ZeroTextureData, bind texture before cleaning it. r=jgilbert 2016-11-18 00:16:00 -05:00
Jeff Gilbert (:jgilbert)
863f7b9e57 Bug 1308057 - Merge WebGLTimerQuery into WebGLQuery. - r=ethlin
MozReview-Commit-ID: 88b8DLd2uJ6
2016-11-14 14:04:41 -08:00
Jeff Gilbert (:jgilbert)
69040825b7 Bug 1316829 - DataViews are part of ArrayBufferView. - r=waldo
MozReview-Commit-ID: L0Xauoo2nJh
2016-11-14 13:02:48 -08:00
Jeff Gilbert (:jgilbert)
4fae1c0f88 Bug 1313541 - Add ValidateArrayBufferView. - r=ethlin
MozReview-Commit-ID: JuiA7dD4vwR
2016-10-31 15:02:39 -07:00
Sotaro Ikeda
a9d5b4e1c0 Bug 1303301 - Add nullptr handling r=mtseng 2016-09-30 00:29:34 -07:00