Commit Graph

32 Commits

Author SHA1 Message Date
Jeff Gilbert
339a7f14d4 Bug 1450148 - Generic TF Buffer slot moved to Context from TFO. - r=kvark
MozReview-Commit-ID: C2YkjedeFTy
2018-04-03 16:25:21 -07:00
Jeff Gilbert
683e75beaf Bug 1427668 - Move the webgl backbuffer into webgl. - r=daoshengmu
MozReview-Commit-ID: 2WpG7mfMRQ8
2018-01-05 15:27:30 -08:00
Jeff Gilbert
acda6087b5 Bug 1426280 - Remove explicit MakeCurrents from WebGL now that we use implicit MakeCurrent. - r=lenzak
MozReview-Commit-ID: HxWWPmD1Yzu
2017-12-19 22:28:49 -08:00
Chung-Sheng Fu
47e83a94ee Bug 1217290 - Remove WebGLContext impl members r=daoshengmu,jgilbert
MozReview-Commit-ID: DPrjaf9QHfP
2017-07-27 15:48:58 +08:00
Jeff Gilbert
8be28175b0 Bug 1324626 - Pick a MAX_CLIENT_WAIT_TIMEOUT_WEBGL. - r=lenzak800
MozReview-Commit-ID: L4gaasXZYFb
2016-12-20 13:20:07 -08:00
Jeff Gilbert
5ad10d0005 Bug 1324614 - Make MAX_ELEMENT_INDEX default to UINT32_MAX when ES3_compat unavailable. - r=daoshengmu
MozReview-Commit-ID: 5y3cXDaLYXe
2016-12-20 13:00:40 -08:00
Jeff Gilbert
0a8b592fa5 Bug 1300946 - Implement transform feedback. - r=jrmuizel
MozReview-Commit-ID: 1xrEX4Srij1
2016-09-22 19:13:21 -07:00
Jeff Gilbert
6b692ad1c2 Bug 1303879 - Refactor framebuffer funcs and completeness caching. - r=mtseng
MozReview-Commit-ID: Hi3uEwpmWF4
2016-09-22 19:13:17 -07:00
Jeff Gilbert
69d1a11ded Bug 1276096 - Introspect for readBuffer mode. - r=jrmuizel 2016-05-26 18:07:03 -07:00
Ethan Lin
cfa1bf6323 Bug 1242336 - Fix WebGL2 return type of GL_UNPACK_SKIP. r=jgilbert 2016-01-25 22:11:00 +01:00
Chris Peterson
8926ebedf3 Bug 1240262 - Annotate intentional switch fallthrough and suppress -Wimplicit-fallthrough warnings in dom/canvas/. r=jgilbert
dom/canvas/WebGL2ContextState.cpp:116:5 [-Wimplicit-fallthrough] unannotated fall-through between switch labels
dom/canvas/MurmurHash3.cpp:140:3 [-Wimplicit-fallthrough] unannotated fall-through between switch labels
2016-01-14 01:34:56 -08:00
Jeff Gilbert
d658f53faf Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
80310b6e5c Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
8e72348cfc Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Jeff Gilbert
b1f1e1a811 Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Dan Glastonbury
8d2ab5f9cd Bug 1170855 - Part B: READ_BUFFER requires emulation for default FB. r=jgilbert
WebGL internals use framebuffers to implement the default
framebuffer. This means that we can't just return the result from
glGetIntegerv(GL_READ_BUFFER, ...)
2015-06-11 15:12:15 +10:00
Dan Glastonbury
eb33057fbd Bug 1170855 - Part A: Don't error on MAX_ELEMENT_INDEX. r=jgilbert
MAX_ELEMENT_INDEX appears in GL 4.3 or via ES3_compatibility. Work
around on OSX 10.10 where max is GL 4.1.
2015-06-11 15:12:14 +10:00
Dan Glastonbury
2a60218d87 Bug 1170855 - Part 9: MAX_VARYING_COMPONENTS workaround. r=jgilbert
Turns of querying MAX_VARYING_COMPONENTS on OS X 10.10 is buggy. Always
returns 1. The spec says that the value is 4 times MAX_VARYING_VECTORS
so work around using that method.
2015-06-11 15:12:13 +10:00
Dan Glastonbury
e8c35c7f1e Bug 1170855 - Part 8: MAX_SERVER_WAIT_TIMEOUT is unsigned. r=jgilbert 2015-06-11 15:12:13 +10:00
Dan Glastonbury
7f3200ee3a Bug 1170855 - Part 7: Implement MAX_CLIENT_WAIT_TIMEOUT_WEBGL. r=jgilbert, r=smaug 2015-06-11 15:12:12 +10:00
Dan Glastonbury
0f89c9e8dd Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert 2015-06-11 15:12:10 +10:00
Dan Glastonbury
82ebc82e91 Bug 1170855 - Part 4: Pour in the WebGL 2 pnames. r=jgilbert 2015-06-11 15:12:08 +10:00
Dan Glastonbury
235456fbd2 Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert 2015-06-11 15:12:05 +10:00
Phil Ringnalda
98e0a4358f Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE

Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury
f54300d097 Bug 1170855 - Part B: READ_BUFFER requires emulation for default FB. r=jgilbert
WebGL internals use framebuffers to implement the default
framebuffer. This means that we can't just return the result from
glGetIntegerv(GL_READ_BUFFER, ...)
2015-06-11 12:26:30 +10:00
Dan Glastonbury
a3ffedd018 Bug 1170855 - Part A: Don't error on MAX_ELEMENT_INDEX. r=jgilbert
MAX_ELEMENT_INDEX appears in GL 4.3 or via ES3_compatibility. Work
around on OSX 10.10 where max is GL 4.1.
2015-06-11 12:26:30 +10:00
Dan Glastonbury
d6a4796499 Bug 1170855 - Part 9: MAX_VARYING_COMPONENTS workaround. r=jgilbert
Turns of querying MAX_VARYING_COMPONENTS on OS X 10.10 is buggy. Always
returns 1. The spec says that the value is 4 times MAX_VARYING_VECTORS
so work around using that method.
2015-06-11 12:26:29 +10:00
Dan Glastonbury
842a1433cf Bug 1170855 - Part 8: MAX_SERVER_WAIT_TIMEOUT is unsigned. r=jgilbert 2015-06-11 12:26:28 +10:00
Dan Glastonbury
c9b5232f92 Bug 1170855 - Part 7: Implement MAX_CLIENT_WAIT_TIMEOUT_WEBGL. r=jgilbert, r=smaug
This is a special addition for WebGL 2. I've updated webidl to match the
spec.

I've set the value to be 0 to match Chrome. If I query the underlying
GL, I get -1 back. (On OSX). We can discuss what a better value would
be.
2015-06-11 12:26:28 +10:00
Dan Glastonbury
04f3c9ba4f Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert 2015-06-11 12:26:27 +10:00
Dan Glastonbury
c9a74d69d3 Bug 1170855 - Part 4: Pour in the WebGL 2 pnames. r=jgilbert 2015-06-11 12:26:25 +10:00
Dan Glastonbury
bacdca56cf Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert 2015-06-11 12:26:23 +10:00