Commit Graph

203 Commits

Author SHA1 Message Date
Brian Birtles
994abf9736 Bug 1301305 - Add AnimationEffectReadOnly::AffectsGeometry() helper to identify effects that animate geometric properties; r=hiro
MozReview-Commit-ID: 7Q6wvm7ddxy
2016-12-02 10:04:08 +09:00
Mantaroh Yoshinaga
0249279370 Bug 1287983 part 6 - Integrate ElapsedTimeToTimeStamp function to the Animation class. r=birtles
MozReview-Commit-ID: 43AGaTYQoqn
2016-10-19 15:16:52 +09:00
Hiroyuki Ikezoe
c2817650ed Bug 1223658 - Part 2: Pass delay property to compositor. r=birtles
The check of negative elapsedDuration is basically no longer valid since
animation delay is not factored into start time any more.  But still we have
somtimes met negative elapsedDuration sice we use a previous vsync time stamp
for async animations to make the animations more sync.  This is not a problem
in most cases but makes two reftests intermitent failure because both of them
used steps(1, start), the steps(1, start) composed different results in the
before phase and in the active phase. To avoid this difference this patch
replace the steps(1, start) with steps(1, end).

Once we incorpolate playbackRate into GetCurrentOrPendingStartTime, we don't
need to call AnimationTimeToTimeStamp for deviding delay by playbackRate since
the time passed to AnimationTimeToTimeStamp does not contain delay any more.

MozReview-Commit-ID: IVE2IFfNgm0
2016-10-14 19:14:01 +09:00
Hiroyuki Ikezoe
70a6a0cd0c Bug 1304922 - Part 6: Introduce mPropertiesWithImportantRules and mPropertiesForAnimationsLevel and use it to detect conditions that we need to update layers. r=birtles
This patch also makes composite order lowest to highest, as a result we also
need to replace mWinsInCascade checks with the the properties.
The mWinsInCascade membed itself will be removed in a subsequent patch.

Now we call RequestRestyle(Layer) respectively for transition and animation,
so a test case in test_restyles.html works as expected.

And now lower-priority animations are also sent to the compositor so this patch
fixed some tests in test_running_on_compositor.html and
test_animation_performance_warning.html

MozReview-Commit-ID: BchUsJbmatg
2016-10-05 14:42:56 +09:00
Jan de Mooij
b402a91ead Bug 1302448 part 1 - Rename CycleCollectedJSRuntime to CycleCollectedJSContext. r=mccr8 2016-09-14 15:47:32 +02:00
Michael Layzell
f2f13378b5 Bug 1018486 - Part 1: Changes in dom/, r=baku
MozReview-Commit-ID: 4tCUM4KRe81
2016-09-07 10:50:35 -04:00
Boris Chiou
1110beab2b Bug 1298742 - Part 2: Make sure UpdateRelevance() is called before NotifyAnimationTimingUpdated. r=hiro
MozReview-Commit-ID: Ki0Aqhgl1dO
2016-08-29 16:22:46 +08:00
Yusuke Endho
1067f641ca Bug 1297000 - Modify comparison of zero TimeDuration to use TimeDuration object rather than converting to milliseconds; r=birtles
MozReview-Commit-ID: DIccqtDb91u
2016-08-27 16:53:33 +09:00
Boris Chiou
a04aa27237 Bug 1049975 - Part 11: Fix mutation observer when setting effects. r=birtles
MozReview-Commit-ID: 3td2343LFxX
2016-08-16 20:00:35 +08:00
Boris Chiou
b5fe9f732c Bug 1049975 - Part 9: Implement writable Animation effect. r=birtles
MozReview-Commit-ID: 1dwHpcYJto3
2016-07-13 18:44:19 +08:00
Boris Chiou
5a4e23303f Bug 1049975 - Part 8: Use AnimationEffectReadOnly as the argument type of Animation constructor. r=birtles,smaug
MozReview-Commit-ID: 2qoZQuQAweF
2016-08-16 16:48:55 +08:00
Boris Chiou
ac350393aa Bug 1049975 - Part 7: Add SetEffectNoUpdate. r=birtles
Use SetEffectNoUpdate() for the procedure of setting effect, and let SetEffect()
also calls PostUpdate(), so we can use SetEffectNoUpdate() if we don't want to
call RequestRestyle(RestyleType::layer).

MozReview-Commit-ID: CaWA34UebpH
2016-08-24 14:36:14 +08:00
Boris Chiou
e0121643a0 Bug 1049975 - Part 6: Factor out the procedure of resetting an animation's pending tasks. r=birtles
Both Cancel() and SetEffect() need the procedure of "Reset an animation's
pending tasks", so factor it out and then we can reuse it.

MozReview-Commit-ID: C7Q5kF9aPrV
2016-07-15 17:17:25 +08:00
Boris Chiou
1ef0babead Bug 1049975 - Part 4: Merge two Animation::SetEffect()s. r=birtles
This is a pre-patch for part 5, which is trying to make our code closer to the
spec. Some methods in KeyframeEffectReadOnly belong to AnimationEffectReadOnly,
so first, use AsKeyframeEffect() to access those keyframe-related methods, and
then add virtual methods for timing-related methods to AnimationEffectReadOnly.

MozReview-Commit-ID: 1srA1f8JYeN
2016-07-25 16:56:34 +08:00
Boris Chiou
3256990eb3 Bug 1049975 - Part 1: Support null effect. r=birtles
MozReview-Commit-ID: 7ougqvbIVuD
2016-07-12 11:42:49 +08:00
Brian Birtles
2ae3ed9fc9 Bug 1295842 part 2 - Don't overwrite the hold time when the previous current time is less than zero; r=hiro
This implements the spec change here: ee1577c959

MozReview-Commit-ID: 8XKaocLbrmL
2016-08-19 11:35:16 +09:00
Jonathan Chan
fafebb61e5 Bug 1293739 - Part 2: Rename nsCSSPropertySet to nsCSSPropertyIDSet. r=dholbert
The previous patch in this series renamed nsCSSProperty to nsCSSPropertyID.
This patch renames nsCSSPropertySet to nsCSSPropertyIDSet accordingly.

This patch is generated by the following commands (note: if you're running
using OS X's sed, which accepts slightly different flags, you'll have to
specify an actual backup suffix in -i, or use gsed from Homebrew):

  hg stat -c \
  | cut -c 3-  \
  | tr '\n' '\0' \
  | xargs -0 -P 8 gsed --follow-symlinks 's/\bnsCSSPropertySet\b/nsCSSPropertyIDSet/g' -i''

Then:

  hg mv layout/style/nsCSSPropertySet.h layout/style/nsCSSPropertyIDSet.h

... and finally, manually renaming nsCSSPropertySet in the include guard in
nsCSSPropertyIDSet.h.

MozReview-Commit-ID: ASUNs7FWbKP
2016-08-09 16:28:21 -07:00
Nathan Froyd
68a263d7f1 Bug 1283616 - part 2 - micro-optimize inserting microtask runnables into the queue; r=khuey
We can save an AddRef/Release pair by passing in the reference to the queue.
2016-07-05 18:49:06 -04:00
Mantaroh Yoshinaga
634872ed0f Bug 1178662 part 7 - Remove relationship of timeline and animation when setting new timeline. r=birtles
If we run following code, content process will crash.
------
anim1.timeline = timeline;
anim2.timeline = document.timeline;
anim2.timeline = timeline;
------

The AnimationTimeline has LinkedList variant. (called mAnimationOrder) And Animation is sub-class of LinkedListElement.
We will create the relationship of AnimationTimeline and Animation when calling the AnimationTimeline::NotifyAnimationUpdated. However we didn't remove these relation ship when setting new timeline.
So we should remove these relationship when setting new timeline object.

MozReview-Commit-ID: RDyranduTA
2016-05-31 09:42:38 +09:00
Mantaroh Yoshinaga
0f31746998 Bug 1178662 part 4 - Implement the setting timeline procedure. r=birtles
This is implementation of 'Setting the timeline of an animation'.[1]

[1] https://w3c.github.io/web-animations/#setting-the-timeline

MozReview-Commit-ID: A5YMXhkxHjr
2016-05-31 09:42:37 +09:00
Mantaroh Yoshinaga
4318ab3b7b Bug 1178662 part 3 - Separate SetTimeline function in order to call from style. r=birtles
MozReview-Commit-ID: 9KbsbPuAMW7
2016-05-31 09:42:37 +09:00
Mantaroh Yoshinaga
97b5275049 Bug 1178662 part 2 - Rename *NoUpdate function in Animation. r=birtles
MozReview-Commit-ID: 6P8pze62IYq
2016-05-31 09:42:37 +09:00
Daisuke Akatsuka
ce327bb9f0 Bug 1272211 - Part 1: Make timeline argument of Animation constructor default to the document timeline of the active document. r=birtles, r=smaug
MozReview-Commit-ID: KUsQF5bryg8
2016-05-30 09:01:11 +09:00
Mantaroh Yoshinaga
3d0258c958 Bug 1096776 part 2 - Modify animation in order to support null timeline. r=birtles
MozReview-Commit-ID: 5iKUtNuqKeX
2016-05-23 08:23:14 +09:00
Mantaroh Yoshinaga
0a1f58bf84 Bug 1271515 - Remove unnecessary #include from Animation.cpp. r=birtles
MozReview-Commit-ID: GMPuMboBUJu
2016-05-10 12:24:35 +09:00
Kyle Huey
b972c94d0f Bug 1268313: Part 7 - Move NS_NewRunnableMethod and friends to mozilla::NewRunnableMethod. r=froydnj 2016-05-05 01:45:00 -07:00
Carsten "Tomcat" Book
aadd508ffe Backed out changeset 85ce8cb0639a (bug 1268313) 2016-04-29 14:21:16 +02:00
Kyle Huey
e62a0823c9 Bug 1268313: Part 7 - Move NS_NewRunnableMethod and friends to mozilla::NewRunnableMethod. r=froydnj 2016-04-28 14:08:25 -07:00
Boris Chiou
4ada7b9d4f Bug 1067769 - Part 6: Rename NonOwningAnimationTarget.h to AnimationTarget.h. r=birtles
MozReview-Commit-ID: ErAaPe6ttjc
2016-04-28 23:22:43 +08:00
Brian Birtles
f53683eb9c Bug 1267893 part 4 - Make setting the start time set 'did seek' to true; r=hiro
Based on changes to the spec: 8bf2b102de

MozReview-Commit-ID: GXllrLuyh8
2016-04-27 11:34:05 +09:00
Brian Birtles
2436b2898f Bug 1245000 part 4 - Enable the Animation constructor when Element.animate is enabled; r=bz
This also makes the constructor slightly more presentable with regards to its
current limitations.
2016-04-22 13:41:59 +09:00
Hiroyuki Ikezoe
7f71f434f4 Bug 1263063 - Part 6: Use TimingParams::EndTime() instead of re-calculation ComputedTiming each time. r=dholbert
MozReview-Commit-ID: 9pT06LXoU4V
2016-04-14 19:39:44 +09:00
Eddy Bruel
e5db48a881 Bug 1229769 - We should be able to use DOM promises in the worker debugger;r=khuey 2016-03-24 16:12:00 +01:00
Boris Chiou
1413622bf7 Bug 1249219 - Part 4: Use NonOwningAnimationTarget as the returned value of some animation target getters. r=birtles
Use NonOwningAnimationTarget as the returned type of
1. KeyframeEffectReadOnly::GetTarget()
2. nsNodeUtils::GetTargetForAnimation(...)
2016-03-21 16:49:50 +08:00
Brian Birtles
afd2c8a361 Bug 1249212 part 7 - Calculate the endTime in GetComputedTimingAt; r=boris
Currently endTime is calculated when getComputedTiming() is called. As a
result, the value returned there doesn't necessarily reflect what we are using
in the model. It would be more simple, consistent and useful if we simply
calculate this as part of GetComputedTimingAt and use it both internally and in
the result to getComputedTiming().
2016-02-19 08:37:32 +09:00
Boris Chiou
32cdf253b7 Bug 1244049 - Part 2: Replace nsCSSPseudoElements::Type with CSSPseudoElementType. r=dbaron
Also, try to use forward declaraions for CSSPseudoElementType;
2016-02-17 21:37:00 +01:00
Brian Birtles
c7c02e7d51 Bug 1240228 - Don't update an effect's timing when tweaking its animation's hold time; r=heycam
In some circumstances when composing style, we tweak the time of the animation
before telling the effect to compose style. This is to avoid visual flicker in
certain situations where the main thread progress is being synchronized with an
animation running on the compositor.

In the past, effects would store their latest sample time locally so when
tweaking the animation time, we would need to call UpdateEffect() after tweaking
the time, and then again after restoring it as otherwise the style composed by
the effect would not reflect the adjusted time.

Now, however, effect's always query their animation for the time so this is no
longer necessary. Furthermore, the actions triggered by UpdateEffect are not
desirable in this case because they can, amongst other things, cause the
associated EffectSet to be destroyed and recreated.

Specifically, Animation::UpdateEffect() calls
KeyframeEffectReadOnly::NotifyAnimationTimingUpdated() which:

  * Calls UpdateTargetRegistration which can trigger EffectSet
    destruction/creation which is undesirable in this case because we intend to
    restore whatever changes we make to the Animation's state and deleting and
    recreating the EffectSet will cause any pointers to it to dangle.

  * Cause us to possibly reset the "is running on compositor" status.
    This too is undesirable since we intend to restore the state of the
    Animation immediately after tweaking the hold time so we don't want to
    act as if any state has changed.

  * Similarly for marking the cascade as possibly needing an update or
    requesting a restyle.

In summary, all the actions performed by NotifyAnimationTimingUpdated are
unnecessary and undesirable in this situation where we are temporarily tweaking
an Animation's current time only to restore it immediately afterwards since the
actions are all involved with recognizing actual changes in state.
2016-01-19 08:05:08 +09:00
Hiroyuki Ikezoe
6ede5ef12c Bug 1096774 - Part 1: Implement Animation Constructor. r=birtles, r=smaug 2016-01-16 19:02:00 -05:00
Boris Chiou
427e00a9b4 Bug 1214536 - Part 7: Rename AnimationTiming as TimingParams. r=birtles, r=smaug
1. struct AnimationTiming -> struct TimingParams
2. AnimationEffectReadOnly::TimingAsObject() -> AnimationEffectReadOnly::Timing()
3. KeyframeEffectReadOnly::Timing() -> KeyframeEffectReadOnly::SpecifiedTiming()
2016-01-13 18:41:00 +01:00
Brian Birtles
a189b22f06 Bug 1234095 - Rework sorting to handle to script-generated animations; r=heycam 2016-01-14 10:24:24 +09:00
Brian Birtles
d7c3a1756f Bug 1232577 part 12 - Move the remainder of RequestRestyle from AnimationCollection to EffectCompositor; r=heycam
This also allows us to remove all references to AnimationCollection and the
animation managers from Animation.
2016-01-13 07:54:54 +09:00
Brian Birtles
33c395cfdf Bug 1232577 part 10 - Remove AnimationCollection::mStyleChanging; r=heycam
This flag is no longer needed because in bug 1232563 we introduced a more
thorough optimization that detects when the animation is not changing by
comparing the progress value between samples and avoids requesting restyles
when it does not change.
2016-01-13 07:54:54 +09:00
Brian Birtles
fd615a4e61 Bug 1232577 part 3 - Move RestyleType to EffectCompositor; r=heycam
This is in preparation for moving RequestRestyle to EffectCompositor (and
because we'll run into compile issues if we don't since AnimationCommon.h
includes too many interdependent definitions).
2016-01-13 07:54:53 +09:00
N.Shimizu
753d66e25f Bug 1179627 - Part 1: Implement Animation.id. r=smaug, r=birtles 2016-01-08 03:17:00 -05:00
Brian Birtles
5329b7e384 Bug 1232563 part 2 - Move RequestRestyle calls to the effect; r=heycam 2016-01-06 11:04:06 +09:00
Brian Birtles
635a3263d6 Bug 1232563 part 1 - Request a layer update if an animation is newly finished; r=heycam
When requesting restyles we take special care to detect when an animation has
newly finished so we perform the necessary restyle to represent the fill state.
However, we should really explicitly pull the animation off the layer at this
point by requesting a layer update. (That is, when an animation is
newly-finished we should use RestyleType::Layer instead of
RestyleType::Standard. Currently we just use RestyleType::Standard.)

In this bug we plan to move restyle requests down to the effect (since it is
the *effect* that is restyled). However, only the Animation has the notion of
"finished" or not so we detect this particular case in the Animation and
request the layer update there. We already request layer updates in the
Animation for other situations such as pausing so doing *layer* updates in the
Animation and regular restyles in the effect is not inconsistent.

This patch also tweaks test_animations_omta.html since it was previously
erroneously testing that a finished animation was still running on the
compositor.
2016-01-06 11:04:06 +09:00
Brian Birtles
5e823e8dec Bug 1226118 part 12b - Rename CommonAnimationManager::GetAnimations to GetAnimationCollection; r=dholbert
This is to align with the existing GetAnimationCollection method that takes
a frame. Also, by making this name more specific hopefully it will be used less
since we are trying to move as much code as possible over to using EffectSet
instead of AnimationCollection.
2015-12-04 08:34:17 +09:00
Brian Birtles
c948dc1148 Bug 1225699 part 3 - Register and unregister effects with elements; r=smaug, r=heycam 2015-11-26 16:53:53 +09:00
Hiroyuki Ikezoe
cd12de07fb Bug 1223255 - Use Animation::AnimationTimeToTimeStamp instead of timeline->ToTimeStamp. r=bbirtles
Otherwise delay value is multiplied by playbackRate twice.
2015-11-18 01:50:00 +01:00
Olli Pettay
667a66a404 Bug 1223445 - KeyframeEffectReadOnly objects end up keeping lots of other objects alive too long, r=birtles 2015-11-16 19:44:55 +02:00