Commit Graph

20 Commits

Author SHA1 Message Date
Anthony Ramine
54d7d02d35 servo: Merge #18118 - Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox" (from servo:oops-webgl); r=emilio
This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing
changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.

Source-Repo: https://github.com/servo/servo
Source-Revision: fbabcaf614662a52eace21a64f27802c7eff4304
2017-08-17 00:26:08 -05:00
Emilio Cobos Álvarez
a5deadb482 servo: Merge #18114 - Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio" (from emilio:revert-webgl-refactor); r=nox
This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing
changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db.

Doing that per Josh's request, since it's causing very frequent intermittent OOMs on the android builders.

Source-Repo: https://github.com/servo/servo
Source-Revision: 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e
2017-08-16 09:45:13 -05:00
Imanol Fernandez
58e7b33201 servo: Merge #17891 - Improved WebGL architecture (from MortimerGoro:webgl_move); r=glennw,emilio
<!-- Please describe your changes on the following line: -->

Info about the big picture and the goals of the WebGL refactor in this thread: https://groups.google.com/forum/#!topic/mozilla.dev.servo/0WMGz60kKzQ

I tried to reduce this PR as much as possible as requested in the thread. I'll do separate PRs for other features (e.g.: Batch messages or use shared memory to improve frame times) or fixes.

Some tips to ease the review process:
- Most changes in DOM objects follow the same pattern (remove CanvasMsg wrapper and use the new sender method).
- WebGLCommands are the same ones as before (moved from webrender_api). So those lines are already reviewed.
- See WebGL traits in [components/canvas_traits/webgl.rs](https://github.com/servo/servo/pull/17891/files#diff-8701045d01505418701d0631d4d45562)
- See WebGLThread and WR External Image bridge in [components/canvas/webgl_thread.rs](https://github.com/servo/servo/pull/17891/files#diff-281554879f39a2a041f7a69d442a5d2e)
- The implementation submitted in this PR creates a single `WebGLThread` for all ScriptThread/Pipelines. See that in [components/canvas/webgl_mode/inprocess.rs](https://github.com/servo/servo/pull/17891/files#diff-250070c6c5a38c7f9fa0f5b3c101f68b)

The conformance tests will help to guarantee that we don't miss anything.

---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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- [x] There are tests for these changes OR
- [ ] These changes do not require tests because _____

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Source-Repo: https://github.com/servo/servo
Source-Revision: 90f55ea4580e2a15f7d70d0491444f18b972d450
2017-08-15 16:00:10 -05:00
Martin Robinson
7b0a6b5e35 servo: Merge #17694 - Upgrade to the latest version of WebRender (from glennw:webrender-update); r=glennw
Source-Repo: https://github.com/servo/servo
Source-Revision: 173181a491f18a292ea80acbc25dd561e6e678d8
2017-07-12 21:52:27 -07:00
Anthony Ramine
6fd1ea43cc servo: Merge #15715 - Make #[dom_struct] a proc_macro attribute (from nox:custom-derive); r=SimonSapin
The rustup is needed for https://github.com/rust-lang/rust/pull/40039.

Source-Repo: https://github.com/servo/servo
Source-Revision: a204c4176dcccdad8ec99d74055c66794c3f64ba
2017-02-24 05:56:30 -08:00
Anthony Ramine
8b94aadcfa servo: Merge #14376 - Make WebIDL static items take a more specific global if possible (from nox:specialized-constructors); r=KiChjang,nox
Source-Repo: https://github.com/servo/servo
Source-Revision: e315da07319c115bd85f7da1baa1cf0577a1980b
2016-11-30 15:43:48 -08:00
Anthony Ramine
e5bfcb23c0 servo: Merge #13596 - Get rid of dom::bindings::global (from nox:inline); r=Ms2ger
Globals in that PR are now represented by the fake IDL interface `GlobalScope`.

Source-Repo: https://github.com/servo/servo
Source-Revision: a6e4b5bb86ad707a0863acff87344ca4239cfd2c
2016-10-07 07:52:09 -05:00
Anthony Ramine
c885b4b9b1 servo: Merge #11892 - Use wrappers for GL IDs (from nox:webgl-wrappers); r=emilio
See https://github.com/servo/webrender_traits/pull/62.

Source-Repo: https://github.com/servo/servo
Source-Revision: dca85ae98d620723eb7466615d11a032c58d5ca3
2016-06-28 13:13:44 -05:00
Emilio Cobos Álvarez
5ee173669e servo: Merge #10443 - webgl: Implement the pending texImage2D overload, and add more validation (from emilio:webgl-teximage2d-overload); r=jdm
This is a large-ish refactor of the Texture2D code, but it should be
easier to read and of course more correct.

I tried to annotate every error condition with a spec paragraph.

I made just a reftest to ensure this works as intended, since I expect #10373 to land pretty soon.

Source-Repo: https://github.com/servo/servo
Source-Revision: f1defb446e8cd4e36231acae77f11c72c74964b0
2016-04-22 11:25:29 -07:00
Emilio Cobos Álvarez
ddc66a221c servo: Merge #9107 - webgl: Track the current program, implement some uniform functions, and nits (from emilio:webgl-uniforms-and-nits); r=simartin
Was done while implementing sequence arguments.

Depends on #9056.

Source-Repo: https://github.com/servo/servo
Source-Revision: c13e84010d1dd33c5532cdfa2937dddd4db4dd26
2016-01-13 21:44:59 +05:00
rohan.prinja
f3c30d6ffd servo: Merge #8221 - move modules around (from ajnirp:8130-reorganise); r=jdm
for #8130

Source-Repo: https://github.com/servo/servo
Source-Revision: daad09d44245228fba9118316937add71bec7c58
2015-11-04 02:26:02 +05:00
Anthony Ramine
fa8c26b4c5 servo: Merge #7401 - Remove helper traits (from nox:rm-helpers); r=Manishearth
Now that `JSRef<T>` is gone, there is no need to have helper traits.

Source-Repo: https://github.com/servo/servo
Source-Revision: 909429702972d53bf02dfe9a4aa93ea0cb588cf4
2015-08-27 09:38:48 -06:00
João Oliveira
086230053e servo: Merge #7361 - make dom_struct derive HeapSizeOf (from jxs:master); r=Ms2ger
closes #7357

Source-Repo: https://github.com/servo/servo
Source-Revision: 532fd19d69fd11d06bca7539c722a46fab2c4419
2015-08-27 02:35:45 -06:00
Josh Matthews
d1f1ba555f servo: Merge #7203 - Add automated style nit checks to test-tidy (from jdm:style); r=Ms2ger
Expands on the work by @wilmoz and cleans up the existing errors. Closes #7180. Closes #7111.

Source-Repo: https://github.com/servo/servo
Source-Revision: e74825f9fde8e222f4ba9bb24b2c2a3864c73e5f
2015-08-16 08:37:40 -06:00
Bogdan Cuza
e4347f5a6a servo: Merge #7097 - Measure heap memory usage for more types. Fixes #6951 (from boghison:memtypes); r=jdm
Also adds HeapSizeOf implementations/derive for some types. I've used "Cannot calculate Heap size" as a reason everywhere, because my imagination is rather limited. If you'd like me to change this message for specific types, please write something like this: "Trusted - Cannot calculate Heap size for Trusted" so that it would be easier for me to replace them through a script :)

Source-Repo: https://github.com/servo/servo
Source-Revision: a03616f379c255cc6c9b6e1d04dd7d98bd9926ce
2015-08-13 13:16:14 -06:00
ecoal95
2ba7c1afed servo: Merge #6380 - Refactor WebGL implementation to move logic inside the DOM interfaces (from emilio:webgl-refactoring); r=jdm
This improves the encapsulation and consistency in our WebGL
implementation.

Also allows to implement new methods such as `getShaderSource()`.

It will also allow us to use `delete()` in the destructors of them (note
that we will probably want to keep track of them from the context before).

Some concerns:

**Trait method repetition**:
I'm aware that the traits `WebGL{Buffer,Renderbuffer,Framebuffer,Texture}Helpers` are basically the same, but `delete()` and `id()` methods are everywhere. I've thought something like:

```rust
pub trait WebGLIdentifiable {
    type WebGLId; // id is sometimes i32 (see WebGLUniformLocation)
    fn id(&self) -> Self::WebGLId;
}

pub trait WebGLBindable {
    fn bind(&self);
}

pub trait WebGLDeletable {
    fn delete(&self);
}
```

But I'd want to know your opinion first.

**`renderer` repetition**:
Thought of moving the field: `renderer: Sender<CanvasMsg>` to `WebGLObject`, but I think it makes it way more complicated to read, and also a bit unnecessary, at least IMO (`WebGLObject` will never interact with the field directly). It would also mean that all `WebGLObject`s should have one, which is true at this moment, but maybe not with WebGL 2, for example.

Source-Repo: https://github.com/servo/servo
Source-Revision: 0f8095b950dd144497919cfea65a1f154ed3ae9a
2015-07-06 09:12:59 -06:00
Michael Wu
ae3ff6be00 servo: Merge #6150 - Upgrade to Spidermonkey 39 (from servo:smupgrade3); r=mbrubeck
> Here it is.
>
> ~~There's two major things that are unfinished here:~~
> - ~~Dealing with the unroot_must_root lint. I'm not sure about the value of this lint with the new rooting API.~~ Done.
> - ~~Updating the Cargo.locks to point to the new SM and SM binding.~~ Done.
>
> I also included my fixes for the rust update, but these will disappear in a rebase. A rust update is necessary to support calling `Drop` on `Heap<T>` correctly when `Heap<T>` is inside a `Rc<T>`. Otherwise `&self` points to the wrong location.
>
> Incremental GC is disabled here. I'm not sure how to deal with the incremental barriers so that's left for later.
>
> Generational GC works. SM doesn't work without it.
>
> The biggest change here is to the rooting API. `Root` was made movable, and `Temporary` and `JSRef` was removed. Movable `Root`s means there's no need for `Temporary`, and `JSRef`s aren't needed generally since it can be assumed that being able to obtain a reference to a dom object means it's already rooted. References have their lifetime bound to the Roots that provided them. DOM objects that haven't passed through `reflect_dom_object` don't need to be rooted, and DOM objects that have passed through `reflect_dom_object` can't be obtained without being rooted through `native_from_reflector_jsmanaged` or `JS::<T>::root()`.
>
> Support for `Heap<T>` ended up messier than I expected. It's split into two commits, but only because it's a bit difficult to fold them together. Supporting `Heap<T>` properly requires that that `Heap::<T>::set()` be called on something that won't move. I removed the Copy and Clone trait from `Heap<T>` so `Cell` can't hold `Heap<T>` - only `UnsafeCell` can hold it.
>
> `CallbackObject` is a bit tricky - I moved all callbacks into `Rc<T>` in order to make sure that the pointer inside to a `*mut JSObject` doesn't move. This is necessary for supporting `Heap<T>`.
>
> `RootedCollectionSet` is very general purpose now. Anything with `JSTraceable` can be rooted by `RootedCollectionSet`/`RootedTraceable`. Right now, `RootedTraceable` is only used to hold down dom objects before they're fully attached to their reflector. I had to make a custom mechanism to dispatch the trace call - couldn't figure out how to get trait objects working for this case.
>
> This has been tested with the following zeal settings:
>
> GC after every allocation
> JS_GC_ZEAL=2,1
>
> GC after every 100 allocations (important for catching use-after-free bugs)
> JS_GC_ZEAL=2,100
>
> Verify pre barriers
> JS_GC_ZEAL=4,1
>
> Verify post barriers
> JS_GC_ZEAL=11,1

Source-Repo: https://github.com/servo/servo
Source-Revision: e7808c526c348fea5e3b48af70b7f1a066652097
2015-06-19 16:46:55 -06:00
ecoal95
7340c8c14f servo: Merge #6293 - Implement new WebGL interfaces and methods (from emilio:webgl-objects); r=nox
This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture

And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}

Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.

Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this

Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.

Blocked on https://github.com/servo/gleam/pull/22

A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.

Source-Repo: https://github.com/servo/servo
Source-Revision: e09c555a41b0803388e54013ac8885fb789a0fa6
2015-06-09 10:06:37 -05:00
ecoal95
c8d70e6b9f servo: Merge #5926 - Fix WebGL objects inheritance (from emilio:webgl-object-inheritance); r=jdm
Uses WebGLObject inheritance as specified by the WebGL 1.0 spec.

Source-Repo: https://github.com/servo/servo
Source-Revision: 72ca16ed555cac4aa3019411c7157251107efccc
2015-05-03 19:59:08 -05:00
Diego Marcos
e7427500b0 servo: Merge #5820 - Implements enough WebGL spec to draw a triangle (from dmarcos:firstTriangle); r=jdm
This is WIP. still have to clean up the code a little bit but I wanted to show the progress. I got really excited when I saw my first triangle on screen ```./mach run tests/ref/webgl-context/triangle.html```

![firsttriangle](https://cloud.githubusercontent.com/assets/39342/7313736/e3fdb41e-ea11-11e4-8c63-78523cd9dcc7.png)

Source-Repo: https://github.com/servo/servo
Source-Revision: b43a2ed80714131db4c92a51c0046245aa43da11
2015-05-02 21:22:28 -05:00