Commit Graph

14 Commits

Author SHA1 Message Date
Clément DAVID
a6c6efb7e6 servo: Merge #18179 - Automatically verify that derive() lists are alphabetically ordered #… (from davidcl:master); r=jdm
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Automatically verify that derive() lists are alphabetically ordered #18172

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- [X] These changes fix #18172 (github issue number if applicable).

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Source-Repo: https://github.com/servo/servo
Source-Revision: 474369618965569407d127b1e8c481e757cc59d3
2017-08-23 17:18:31 -05:00
Anthony Ramine
54d7d02d35 servo: Merge #18118 - Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox" (from servo:oops-webgl); r=emilio
This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing
changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.

Source-Repo: https://github.com/servo/servo
Source-Revision: fbabcaf614662a52eace21a64f27802c7eff4304
2017-08-17 00:26:08 -05:00
Emilio Cobos Álvarez
a5deadb482 servo: Merge #18114 - Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio" (from emilio:revert-webgl-refactor); r=nox
This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing
changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db.

Doing that per Josh's request, since it's causing very frequent intermittent OOMs on the android builders.

Source-Repo: https://github.com/servo/servo
Source-Revision: 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e
2017-08-16 09:45:13 -05:00
Imanol Fernandez
58e7b33201 servo: Merge #17891 - Improved WebGL architecture (from MortimerGoro:webgl_move); r=glennw,emilio
<!-- Please describe your changes on the following line: -->

Info about the big picture and the goals of the WebGL refactor in this thread: https://groups.google.com/forum/#!topic/mozilla.dev.servo/0WMGz60kKzQ

I tried to reduce this PR as much as possible as requested in the thread. I'll do separate PRs for other features (e.g.: Batch messages or use shared memory to improve frame times) or fixes.

Some tips to ease the review process:
- Most changes in DOM objects follow the same pattern (remove CanvasMsg wrapper and use the new sender method).
- WebGLCommands are the same ones as before (moved from webrender_api). So those lines are already reviewed.
- See WebGL traits in [components/canvas_traits/webgl.rs](https://github.com/servo/servo/pull/17891/files#diff-8701045d01505418701d0631d4d45562)
- See WebGLThread and WR External Image bridge in [components/canvas/webgl_thread.rs](https://github.com/servo/servo/pull/17891/files#diff-281554879f39a2a041f7a69d442a5d2e)
- The implementation submitted in this PR creates a single `WebGLThread` for all ScriptThread/Pipelines. See that in [components/canvas/webgl_mode/inprocess.rs](https://github.com/servo/servo/pull/17891/files#diff-250070c6c5a38c7f9fa0f5b3c101f68b)

The conformance tests will help to guarantee that we don't miss anything.

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Source-Repo: https://github.com/servo/servo
Source-Revision: 90f55ea4580e2a15f7d70d0491444f18b972d450
2017-08-15 16:00:10 -05:00
Simon Sapin
6ea0512630 servo: Merge #18046 - Upgrade to rustc 1.21.0-nightly (13d94d5fa 2017-08-10) (from servo:rustup); r=emilio
Source-Repo: https://github.com/servo/servo
Source-Revision: 7d9b82b9efa7b10a2e34d93df5ac535d99518f7a
2017-08-15 07:31:04 -05:00
Martin Robinson
7b0a6b5e35 servo: Merge #17694 - Upgrade to the latest version of WebRender (from glennw:webrender-update); r=glennw
Source-Repo: https://github.com/servo/servo
Source-Revision: 173181a491f18a292ea80acbc25dd561e6e678d8
2017-07-12 21:52:27 -07:00
Imanol Fernandez
bd3dd2aecd servo: Merge #17608 - WebVR 1.1 spec compatibility (from MortimerGoro:webvr_11); r=jdm
<!-- Please describe your changes on the following line: -->

Servo WebVR implementation started when WebVR spec 1.2 was about to be released. 1.2 API included some minor breaking changes from spec 1.1 in order to improve the support of the API in WebWorkers.

But eventually the WebVR  committee decided not to release 1.2 and make it a major version number with a lot more changes. WebVR API 2.0 is still under heavy churn.

This PR removes the WebVR changes that non-released 1.2 version introduced to support full WebVR 1.1 spec.

I pushed some GC fixes in a separate commit. See https://github.com/servo/servo/issues/17076 and https://github.com/servo/rust-mozjs/issues/351

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Source-Repo: https://github.com/servo/servo
Source-Revision: ddd3a15b50213931ad7c90312112275ae958d4a0
2017-07-06 07:25:57 -07:00
Simon Sapin
3727d5f818 servo: Merge #17390 - Untry (from servo:untry); r=nox
Source-Repo: https://github.com/servo/servo
Source-Revision: 568ab550053fddf346806ed6cc2d3bfe37f3e1d0
2017-06-18 05:55:11 -07:00
Imanol Fernandez
e1cfd58de1 servo: Merge #17031 - Update rust-webvr (from MortimerGoro:update_webvr); r=emilio
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Required for https://github.com/servo/servo/issues/16556

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Source-Repo: https://github.com/servo/servo
Source-Revision: 3c267d7fddd036f6bcc9ebf000ed37665cf7496d
2017-05-25 07:12:11 -05:00
Imanol Fernandez
a0cf2377cc servo: Merge #16260 - Gamepad API implementation (from MortimerGoro:gamepad); r=nox,larsbergstrom
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Gamepad API implementation. Tested with HTC Vive and Daydream controllers ;)

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- [x] These changes fix #10977

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- [ ] There are tests for these changes OR
- [X] These changes do not require tests because : current gamepad tests are manual (https://github.com/w3c/web-platform-tests/tree/master/gamepad). There is a  open issue about the best way to test WebVR/Gamepad without real devices https://github.com/w3c/webvr/issues/187. We'll work on the testing suite & mock devices/data on a separate issue.

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Source-Repo: https://github.com/servo/servo
Source-Revision: 26c45275ffaccf746e47606a74b3aee519673e54
2017-04-13 16:10:42 -05:00
Imanol Fernandez
aebfe32bef servo: Merge #16083 - Fix WebVR data race condition when calling GetFrameData outside of VRDisplay.requestAnimationFrame callback (from MortimerGoro:display_raf_check); r=emilio
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Fix WebVR data race condition when calling GetFrameData outside of VRDisplay.requestAnimationFrame callback. Fixes a possible deadlock during the interval when the requestAnimationFrame is moved from window to VRDisplay.

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Source-Repo: https://github.com/servo/servo
Source-Revision: 851cef4a2b53ce1cc8dad7a86b1946509ff96210
2017-03-22 15:03:04 -07:00
lucantrop
72a4fc3bbf servo: Merge #15927 - added tidiness check for "-> ()" (from lucantrop:master); r=Ms2ger
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I added the check, modified the tests and removed all instances of "-> ()" that were already there.

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- [ ] These changes fix #15925 (github issue number if applicable).

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Source-Repo: https://github.com/servo/servo
Source-Revision: a6f89c503671726bcb0407cd84c380f3af4a7916
2017-03-13 10:01:16 -07:00
Anthony Ramine
6fd1ea43cc servo: Merge #15715 - Make #[dom_struct] a proc_macro attribute (from nox:custom-derive); r=SimonSapin
The rustup is needed for https://github.com/rust-lang/rust/pull/40039.

Source-Repo: https://github.com/servo/servo
Source-Revision: a204c4176dcccdad8ec99d74055c66794c3f64ba
2017-02-24 05:56:30 -08:00
Imanol Fernandez
0dd62e4907 servo: Merge #14618 - WebVR API Implementation (from MortimerGoro:webvr_api); r=larsbergstrom,emilio,jdm,nox,asajeffrey,cvan
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WebVR API Implementation with HTC Vive support on Windows. The current implementations only enables the WebVR support on Windows. In other platforms the API is available on JavaScript but navigator.vr.getDisplays() returns an empty array. This will change when we add support for more VR providers and platforms ;)

Info about the architecture:
https://blog.mozvr.com/webvr-servo-architecture-and-latency-optimizations/
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Proprietary openvr.dll must be copied next to servo.exe in order to test on HTC Vive (https://github.com/ValveSoftware/openvr/tree/master/bin/win64) I have added some of the official WebVR samples for testing. Switch on your headset and run:

mach run tests/html/webvr/room-scale.html

Source-Repo: https://github.com/servo/servo
Source-Revision: 518ef39cfd429082dd8dc0d5b13e2db637d08a53
2017-01-09 06:39:45 -08:00