Actually software keyboard is opened by the following situations.
- Click event in editor
- Get new focus event.
Ace editor has small <textarea> element to handles some input events.
When clicking editable-like area (but this isn't ediable on Ace editor),
mousedown handler calls `event.preventDefault()` then set focus to
<textarea> element. So editor doesn't get click event and focus is still
keep in <textarea> element. At finally, we cannot open software keyboard
again since focus isn't changed.
So even if focus isn't changed, we should call SetInputContext to open
software keyboard.
Also, actually we doesn't have generic test code for notification of
software keyboard change (bug 1670539). I will add the test by bug 1670539.
Differential Revision: https://phabricator.services.mozilla.com/D93326
This ensures that styles from UA widgets apply. Turns out they look
pretty much right without them, but there's a bug in nsDateTimeBoxFrame
where we rely on the styles in order for the baseline to be sensible.
Differential Revision: https://phabricator.services.mozilla.com/D91616
This ensures that styles from UA widgets apply. Turns out they look
pretty much right without them, but there's a bug in nsDateTimeBoxFrame
where we rely on the styles in order for the baseline to be sensible.
Differential Revision: https://phabricator.services.mozilla.com/D91616
Changes to nsIScrollableFrame.h cause the world to rebuild which I find annoying.
This removes the inclusion into Element.h which is responsible for the
world-rebuilding and is relatively easy to eliminate. A bunch of usages of
nsIScrollableFrame get moved from .h files into .cpp files and I include the
header into .cpp files as needed.
Differential Revision: https://phabricator.services.mozilla.com/D90735
There's no correctness issue here, but the assertion is just wrong. For
the scrolling element we may get the root scrollable frame even though
the primary frame is null.
Differential Revision: https://phabricator.services.mozilla.com/D85160
We're returning offsets relative to the scroll target frame, which for
inputs and such is not the primary frame, and thus they never have
border or padding or what not.
Offsets should be relative to the primary frame however, so move the
rect appropriately.
Differential Revision: https://phabricator.services.mozilla.com/D84919
This changes the UA widget setup (again). What is going on in this
test-case is that we have a marquee inside a video, two things that have
their own UA widget. Given how the code is currently written, the
runnable to attach and set up the marquee's widget is posted before than
the video one (which is potentially reasonable).
However that means that the marquee one runs before and flushes layout,
and catches the video in an inconsistent state (in the composed doc, but
without a shadow root). That in turn messes up reflow because
nsVideoFrame assumes stuff.
Rather than putting the attach / detach logic in script runners, just
run that bit synchronously, and post only the event async. I audited the
consumers of those events and it seems fine to me, they either already
deal with the possibility of the shadow root being already detached or
they don't care.
For teardown, none of the destructors of the UA widgets rely on the
shadow root being still attached to the element.
Differential Revision: https://phabricator.services.mozilla.com/D84487
This changes the UA widget setup (again). What is going on in this
test-case is that we have a marquee inside a video, two things that have
their own UA widget. Given how the code is currently written, the
runnable to attach and set up the marquee's widget is posted before than
the video one (which is potentially reasonable).
However that means that the marquee one runs before and flushes layout,
and catches the video in an inconsistent state (in the composed doc, but
without a shadow root). That in turn messes up reflow because
nsVideoFrame assumes stuff.
Rather than putting the attach / detach logic in script runners, just
run that bit synchronously, and post only the event async. I audited the
consumers of those events and it seems fine to me, they either already
deal with the possibility of the shadow root being already detached or
they don't care.
For teardown, none of the destructors of the UA widgets rely on the
shadow root being still attached to the element.
Differential Revision: https://phabricator.services.mozilla.com/D84487
Also: adjust include paths to be consistent for usages of various SVG headers,
and remove unused SVG includes (mostly for "utils" classes),
and drop stray "ns" from already-renamed SVG classes in various code comments.
Differential Revision: https://phabricator.services.mozilla.com/D83140
See bug 1606660 comment 8 as to why checking it only in
Element.requestFullscreen is wrong.
Do you know how to test this? I'm not very familiar with feature-policy.
Differential Revision: https://phabricator.services.mozilla.com/D78567
See bug 1606660 comment 8 as to why checking it only in
Element.requestFullscreen is wrong.
Do you know how to test this? I'm not very familiar with feature-policy.
Differential Revision: https://phabricator.services.mozilla.com/D78567
This patch is a fairly mechanical conversion. The old `nullptr` gets converted
to ScrollOrigin::NotSpecified, and all the other possible values get corresponding
values in the new ScrollOrigin enum. A few switch statements are introduced to
clean up big if statements, but other than that, additional cleanups will happen
in later patches.
Differential Revision: https://phabricator.services.mozilla.com/D78438
In favor of the NativeAnonymous versions which they forward to.
Done automatically with:
rg -l 'IsInAnonymousSubtree' | xargs sed -i 's/IsInAnonymousSubtree/IsInNativeAnonymousSubtree/g'
And removing the function definitions afterwards.
Differential Revision: https://phabricator.services.mozilla.com/D76681
This also requires changing the EffectCompositor to allow animations in print
and print preview, and setting up a document timeline for the cloned document
Differential Revision: https://phabricator.services.mozilla.com/D69069
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
The cast in InitWithNode is wrong. AsElement() asserts instead of
checking the flag, so we always pass an element (and if we didn't we'd
have type confusion problems). I audited the callers and we're fine.
Anyhow, always require an element, and add two convenience constructors
for C++ code.
Differential Revision: https://phabricator.services.mozilla.com/D73636
The cast in InitWithNode is wrong. AsElement() asserts instead of
checking the flag, so we always pass an element (and if we didn't we'd
have type confusion problems). I audited the callers and we're fine.
Anyhow, always require an element, and add two convenience constructors
for C++ code.
Differential Revision: https://phabricator.services.mozilla.com/D73636