Commit Graph

25 Commits

Author SHA1 Message Date
Bas Schouten
c94271b310 Bug 765845: Reduce calling frequency of SetTextRenderingParams. r=jrmuizel 2012-06-26 02:59:18 +02:00
Bas Schouten
1ca63f3ddd Bug 761397 - Part 1: Cache ID2D1Layers for D2D Azure backend. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
7a413a89c7 Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
956d41fcdd Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten
b54678ba9c Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Ed Morley
44e4c7a72d Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes 2012-05-21 18:56:46 +01:00
Bas Schouten
b2eb0b34bc Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten
1cf19157b1 Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Gervase Markham
cb6a072c2a Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Bas Schouten
cdd664e722 Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
8581ad127e Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
49bad52345 Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
6de8d873e0 Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel 2012-03-19 19:20:17 +00:00
Bas Schouten
6eeca3bc9d Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 06:56:11 +01:00
Phil Ringnalda
8270aea9a5 Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange 2011-12-27 21:09:44 -08:00
Bas Schouten
cf900441d0 Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 03:51:38 +01:00
Jacek Caban
ebb392b070 Bug 711385 - DrawTargetD2D.h fails to compile on mingw r=bas.schouten 2011-12-19 14:06:10 +01:00
Robert O'Callahan
44297e5b06 Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas 2011-12-09 22:53:14 +13:00
Robert O'Callahan
d581604b7f Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas 2011-12-09 22:51:57 +13:00
Robert O'Callahan
6fdfc36993 Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas 2011-11-25 15:12:40 +13:00
Bas Schouten
13031d8b16 Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Bas Schouten
00c735c023 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Bas Schouten
ca4eca60f5 Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
6c81894f2e Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Bas Schouten
ad529f7339 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc 2011-06-24 19:41:16 +02:00