Commit Graph

237 Commits

Author SHA1 Message Date
Emilio Cobos Álvarez
553deca383 Bug 1799435 - Make RFP checks faster. r=smaug
Differential Revision: https://phabricator.services.mozilla.com/D161447
2022-11-07 14:40:57 +00:00
Kelsey Gilbert
47073a4193 Bug 1798703 - Enforce alignment for UniformData via union rather than overalignment. r=lsalzman
Reverts the overalignment from bug 1794237.

Differential Revision: https://phabricator.services.mozilla.com/D161360
2022-11-07 07:24:43 +00:00
sotaro
5b2be73b02 Bug 1795050 - Set mResetLayer = true in ClientWebGLContext::Event_webglcontextrestored() r=gfx-reviewers,lsalzman
There was still a timing that hit the assert. When ClientWebGLContext::Event_webglcontextrestored() was called just before ClientWebGLContext::UpdateWebRenderCanvasData() the assert was failed.

Differential Revision: https://phabricator.services.mozilla.com/D161243
2022-11-05 04:14:31 +00:00
Kelsey Gilbert
90d7e92a52 Bug 1798539 - Release temp shmem on Send-side after Ping response. r=gfx-reviewers,lsalzman
Originally, we special-cased shmems to try to send them directly
without a copy.
Unfortunately, ipc::Shmem doesn't support that, so we
allocated a new shmem on PWebGL and sent that.
However, we didn't include shmem-cleanup steps in RecvTexImage, so we
leaked the shmem.

We would be tempted to check inside the Desc in RecvTexImage and cleanup that
shmem, *however* RawTexImage from dtwebgl also uses this path, and its shmems
are UnsafeShmems, which are *not* supposed to be cleaned up.

Rather than adding e.g. a bool to differentiate them, let's just explicitly do
the cleanup in the caller that knows it needs to clean up.

One pattern I want to use more often for cross-process lifetimes is:
```
  foo = new RefcountedResource();
  SendUseAsync(foo);
  SendPing()->Then([foo]() {});
```

By the time we the promise from SendPing is resolved, we know the remote side is
done with `foo`, and so our trivial capturing lambda will take care of releasing
it on the Send side. It's straightforward and safe, and the lifetimes have one
extra return-trip of latency, but that's almost always fine.

Differential Revision: https://phabricator.services.mozilla.com/D160996
2022-11-02 05:22:09 +00:00
sotaro
a76c64f383 Bug 1795050 - Add context lost check to ClientWebGLContext::UpdateWebRenderCanvasData() r=gfx-reviewers,lsalzman
There was a case that context was lost with mResetLayer=false.

Differential Revision: https://phabricator.services.mozilla.com/D160874
2022-11-01 08:13:54 +00:00
Kelsey Gilbert
4c04190335 Bug 1696693 - Don't blit-tex-upload for srgb textures. r=gfx-reviewers,bradwerth
Differential Revision: https://phabricator.services.mozilla.com/D159649
2022-10-19 01:22:43 +00:00
Kelsey Gilbert
49a2625ba0 Bug 1794956 - TransferToImageBitmap should reset bitmap but not state. r=gfx-reviewers,lsalzman
s/Reset/ResetBitmap/ and implement for WebGL and WebGPU.

Differential Revision: https://phabricator.services.mozilla.com/D159346
2022-10-16 22:52:40 +00:00
Iulian Moraru
bd5791d52c Backed out 2 changesets (bug 1794956) for causing wpt failures on offscreencanvas.transfer.to.imagebitmap.html. CLOSED TREE
Backed out changeset 7b3067b086e6 (bug 1794956)
Backed out changeset 3abcf6ccf88a (bug 1794956)
2022-10-15 19:09:01 +03:00
Kelsey Gilbert
b3044b4370 Bug 1794956 - TransferToImageBitmap should reset bitmap but not state. r=gfx-reviewers,lsalzman
s/Reset/ResetBitmap/ and implement for WebGL and WebGPU.

Differential Revision: https://phabricator.services.mozilla.com/D159346
2022-10-15 09:01:46 +00:00
Kelsey Gilbert
15bd2c460d Bug 1795372 - Remove redundant keepalives. r=gfx-reviewers,lsalzman
Now that FuncScope keepalives mNotLost, individual functions don't need
to.

Differential Revision: https://phabricator.services.mozilla.com/D159431
2022-10-14 23:10:19 +00:00
Kelsey Gilbert
6e859e38e2 Bug 1795372 - Keepalive mNotLost within FuncScope. r=gfx-reviewers,lsalzman
Also remove unused FuncScopeId.

Differential Revision: https://phabricator.services.mozilla.com/D159428
2022-10-14 23:10:19 +00:00
Butkovits Atila
81f677aaef Backed out changeset 0a2985a48339 (bug 1769747) for causing gl failures. 2022-10-05 01:38:13 +03:00
Kelsey Gilbert
621abd235f Bug 1769747 - Support non-RGBA video-to-texture fastpath. r=gfx-reviewers,nical
Also scale back some asserts from debug-fatal to just warnings, because
I kept hitting them during testing because of our poor surface lifetime
handling.

Differential Revision: https://phabricator.services.mozilla.com/D157993
2022-10-04 20:31:42 +00:00
sotaro
84347a9ce9 Bug 1792008 - Check size when mNotLost->mCanvasRenderer is re-used r=lsalzman,gfx-reviewers
Differential Revision: https://phabricator.services.mozilla.com/D158096
2022-09-26 05:14:45 +00:00
Kelsey Gilbert
ffedef7b34 Bug 1785925 - Add LUT and Colorspace support to GLBlitHelper. r=lsalzman,media-playback-reviewers,alwu
This code was originally developed in bug 1771374, but here we omit the
DCLayerTree changes for later.

Differential Revision: https://phabricator.services.mozilla.com/D155027
2022-09-13 17:40:43 +00:00
Kelsey Gilbert
126d92764e Bug 1755973 - Try implied arr+[0] in GetUniformIndices. r=gfx-reviewers,bradwerth
Differential Revision: https://phabricator.services.mozilla.com/D156622
2022-09-12 21:51:55 +00:00
Marian-Vasile Laza
2947853aa8 Backed out changeset f1e6746037f7 (bug 1785925) for causing reftest failures on DCLayerTree.cpp. CLOSED TREE 2022-09-06 23:35:51 +03:00
Kelsey Gilbert
9d63573c9c Bug 1785925 - Add LUT and Colorspace support to GLBlitHelper. r=lsalzman,media-playback-reviewers,alwu
This code was originally developed in bug 1771374, but here we omit the
DCLayerTree changes for later.

Differential Revision: https://phabricator.services.mozilla.com/D155027
2022-09-06 18:36:34 +00:00
Cristian Tuns
5441faef5e Backed out changeset b14b975aa6d7 (bug 1785925) for causing build bustages on GLBlitHelper.cpp CLOSED TREE 2022-09-02 20:12:33 -04:00
Kelsey Gilbert
3f0e56383e Bug 1785925 - Add LUT and Colorspace support to GLBlitHelper. r=lsalzman,media-playback-reviewers,alwu
This code was originally developed in bug 1771374, but here we omit the
DCLayerTree changes for later.

Differential Revision: https://phabricator.services.mozilla.com/D155027
2022-09-02 22:15:58 +00:00
Andrew Osmond
3da96b6b2b Bug 1782722 - Make WebGL override unmasked renderer/vendor pref accesses thread safe. r=gfx-reviewers,lsalzman,jgilbert
Differential Revision: https://phabricator.services.mozilla.com/D153469
2022-08-16 01:00:22 +00:00
Kelsey Gilbert
5edd8d5841 Bug 1778808 - Use stricter TiedFields instead of IsTriviallySerializable in WebGL's QueueParamTraits. r=lsalzman,nika
```
// We guarantee our robustness via these requirements:
// * Object.MutTiedFields() gives us a tuple,
// * where the combined sizeofs all field types sums to sizeof(Object),
//   * (thus we know we are exhaustively listing all fields)
// * where feeding each field back into ParamTraits succeeds,
// * and ParamTraits is only automated for BytesAlwaysValidT<T> types.
// (BytesAlwaysValidT rejects bool and enum types, and only accepts int/float
// types, or array or std::arrays of such types)
// (Yes, bit-field fields are rejected by MutTiedFields too)
```

BytesAlwaysValidT<T> is the same as the IsTriviallySerializable<T> that
it replaces, however the emphasis is different, and should discourage
tagging structs as IsTriviallySerializable, since they more clearly
aren't BytesAlwaysValid.

Differential Revision: https://phabricator.services.mozilla.com/D151676
2022-08-09 21:01:55 +00:00
Kelsey Gilbert
5787ea3eb1 Bug 1778549 - Don't crash on validation failure in ReadPixelsPbo. r=gfx-reviewers,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D153423
2022-08-03 06:10:31 +00:00
Iulian Moraru
1352b09cab Backed out 9 changesets (bug 1771374) for causing mochitest-webgl failures. CLOSED TREE
Backed out changeset ded977dd1896 (bug 1771374)
Backed out changeset adeb8b7d48f9 (bug 1771374)
Backed out changeset 7767340872c5 (bug 1771374)
Backed out changeset 33282b4ffaae (bug 1771374)
Backed out changeset 75db498cd0e7 (bug 1771374)
Backed out changeset 70035903ea37 (bug 1771374)
Backed out changeset 7c7de0fb66e1 (bug 1771374)
Backed out changeset 615df05e016f (bug 1771374)
Backed out changeset ac3411d21928 (bug 1771374)
2022-08-02 03:38:09 +03:00
Kelsey Gilbert
34f6d22f3c Bug 1771374 - Use {bool, T} instead of Maybe<T> for now. r=gfx-reviewers,lsalzman
`Maybe` isn't is_trivially_copyable, and std::optional isn't either on
the old libstdc++ we use from gcc7 still.

I'm working on more robust approach to serialization but that's beyond
the scope of this bug.

Differential Revision: https://phabricator.services.mozilla.com/D151421
2022-08-01 19:49:28 +00:00
Kelsey Gilbert
5708fa0ccc Bug 1771374 - Support display-p3 output via DirectComposition on Windows. r=sotaro,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D150275
2022-08-01 19:49:26 +00:00
Andrew Osmond
ca0f070326 Bug 1782242 - Remove assert for CanvasManagerChild::Get that we handle gracefully anyways. r=gfx-reviewers,bradwerth
Differential Revision: https://phabricator.services.mozilla.com/D153290
2022-07-30 00:12:36 +00:00
sotaro
64411cbcd5 Bug 1779942 - Check IsContextLost() after DrawingBufferSize() call r=gfx-reviewers,jgilbert,lsalzman
ClientWebGLContext::DrawingBufferSize() could cause context lost. Then IsContextLost() check is added after the DrawingBufferSize() call.

Differential Revision: https://phabricator.services.mozilla.com/D152138
2022-07-19 07:00:20 +00:00
Narcis Beleuzu
9880a737b8 Backed out 4 changesets (bug 1771374) for causing Google docs and maps rendering regressions. a=backout
Backed out changeset 9c65411d1843 (bug 1771374)
Backed out changeset 9f5cf953fcc8 (bug 1771374)
Backed out changeset 8b39f60971e4 (bug 1771374)
Backed out changeset ef52a6c462b6 (bug 1771374)
2022-07-14 00:43:56 +03:00
Kelsey Gilbert
ef273a4f19 Bug 1771374 - Use {bool, T} instead of Maybe<T> for now. r=gfx-reviewers,lsalzman
`Maybe` isn't is_trivially_copyable, and std::optional isn't either on
the old libstdc++ we use from gcc7 still.

I'm working on more robust approach to serialization but that's beyond
the scope of this bug.

Differential Revision: https://phabricator.services.mozilla.com/D151421
2022-07-12 23:55:51 +00:00
Kelsey Gilbert
18af6248d6 Bug 1771374 - Support display-p3 output via DirectComposition on Windows. r=sotaro,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D150275
2022-07-12 23:55:50 +00:00
Lee Salzman
ff19bc4536 Bug 1777872 - Use Shmem for backing DrawTargetWebgl's Skia target. r=jgilbert
When rendering large and/or fullscreen Canvas2Ds, excessive time can be spent
in calls to TexImage/ReadPixels copying into and out of Shmems to the separate
buffer for DrawTargetSkia. To alleviate this, we can make the DrawTargetSkia
directly wrap the Shmem, so that calls to TexImage/ReadPixels then directly
read or write to this without any separate copy. We modify RawTexImage to use
the IPDL SendTexImage path so that Shmems can be sent via SurfaceDescriptor.
Since SendTexImage is nominally async (which is beneficial), we rely on a
call to GetError later to verify that the Shmem processing is completely before
we further modify the DrawTargetSkia. We further add a ReadPixelsIntoShmem IPDL
call to allow sending the Shmem in the other direction directly.

Differential Revision: https://phabricator.services.mozilla.com/D151286
2022-07-12 09:25:35 +00:00
Bogdan Szekely
0e7144b825 Backed out changeset 458aae4c5d0a (bug 1777872) for causing mochitest failures on Shmem.cpp CLOSED TREE 2022-07-12 12:03:35 +03:00
Lee Salzman
1b5b2600b4 Bug 1777872 - Use Shmem for backing DrawTargetWebgl's Skia target. r=jgilbert
When rendering large and/or fullscreen Canvas2Ds, excessive time can be spent
in calls to TexImage/ReadPixels copying into and out of Shmems to the separate
buffer for DrawTargetSkia. To alleviate this, we can make the DrawTargetSkia
directly wrap the Shmem, so that calls to TexImage/ReadPixels then directly
read or write to this without any separate copy. We modify RawTexImage to use
the IPDL SendTexImage path so that Shmems can be sent via SurfaceDescriptor.
Since SendTexImage is nominally async (which is beneficial), we rely on a
call to GetError later to verify that the Shmem processing is completely before
we further modify the DrawTargetSkia. We further add a ReadPixelsIntoShmem IPDL
call to allow sending the Shmem in the other direction directly.

Differential Revision: https://phabricator.services.mozilla.com/D151286
2022-07-12 08:32:40 +00:00
Lee Salzman
8a48ab77dd Bug 1779010 - Rely on WebGL zero initializing buffers in DrawTargetWebgl. r=aosmond,gfx-reviewers
Differential Revision: https://phabricator.services.mozilla.com/D151511
2022-07-12 08:11:06 +00:00
Cristian Tuns
b4bc529b1e Backed out changeset 2c17688069a7 (bug 1777872) for causing mochitest failures in browser_rules_flexbox-highlighter-on-mutation.js CLOSED TREE 2022-07-12 03:44:25 -04:00
Lee Salzman
dba5bf67bf Bug 1777872 - Use Shmem for backing DrawTargetWebgl's Skia target. r=jgilbert
When rendering large and/or fullscreen Canvas2Ds, excessive time can be spent
in calls to TexImage/ReadPixels copying into and out of Shmems to the separate
buffer for DrawTargetSkia. To alleviate this, we can make the DrawTargetSkia
directly wrap the Shmem, so that calls to TexImage/ReadPixels then directly
read or write to this without any separate copy. We modify RawTexImage to use
the IPDL SendTexImage path so that Shmems can be sent via SurfaceDescriptor.
Since SendTexImage is nominally async (which is beneficial), we rely on a
call to GetError later to verify that the Shmem processing is completely before
we further modify the DrawTargetSkia. We further add a ReadPixelsIntoShmem IPDL
call to allow sending the Shmem in the other direction directly.

Differential Revision: https://phabricator.services.mozilla.com/D151286
2022-07-12 07:00:05 +00:00
Lee Salzman
63a8441067 Bug 1777426 - Add pref to force async present to sync anyway so we can use remote textures. r=sotaro
Differential Revision: https://phabricator.services.mozilla.com/D151325
2022-07-12 06:56:19 +00:00
Lee Salzman
b6bba73e74 Bug 1777426 - Support fast readbacks in CopyToSwapChain with async present. r=sotaro,jgilbert
Currently CopyToSwapChain creates spurious copies of the back buffer when SharedSurfaces aren't exportable (= ToSurfaceDescriptor returns Nothing from SharedSurface_Basic). These then later get read back into a CPU memory buffer when PresentFrontBufferToCompositor is used to send the buffer to RemoteTextureMap. This has associated performance and memory costs.

Conceptually, we want Present/CopyToSwapChain to just do the right thing and automatically push buffers to RemoteTextureMap, rather than secondarily needing a hidden call to PresentFrontBufferToCompositor. Then we can get rid of the need to create front buffers whose only purpose is to shuttle data to PresentFrontBufferToCompositor which then shuttles it RemoteTextureMap.

This patch achieves this by refactoring the guts of PresentFrontBufferToCompositor into Present/CopyToSwapChain. The remote texture ids are sent along inside SwapChainOptions if async present is enabled. Those remote texture ids are cached in ClientWebGLContext so that GetFrontBuffer can return them without any subsequent need for an IPDL call.

On the parent side, CopyToSwapChain will now notice if async present is to be used and if a SurfaceFactory does not generate SharedSurfaces that can be exported. In that case it cuts out the middle man and reads from the WebGLFramebuffer's back buffer directly into a CPU buffer to send to RemoteTextureMap.

This also adds a forceAsyncPresent option to SwapChainOptions so that in the future we can have a separate pref for Accelerated Canvas2D that will allow enabling async present independent of the global WebGL pref.

Differential Revision: https://phabricator.services.mozilla.com/D150720
2022-07-12 06:56:19 +00:00
Jim Blandy
769dc2dbf0 Bug 1777656: Delete mozilla::ipc::SharedMemory::SharedMemorytype. r=nika,media-playback-reviewers,padenot
Differential Revision: https://phabricator.services.mozilla.com/D150852
2022-07-05 20:08:31 +00:00
smolnar
af50199a0f Backed out 3 changesets (bug 1771374) for causing build bustage in gfx/gl/gtest/TestColorspaces.cpp CLOSED TREE
Backed out changeset 4d01f260c43a (bug 1771374)
Backed out changeset fc62679f0a6c (bug 1771374)
Backed out changeset f4f12470f8b7 (bug 1771374)
2022-06-30 21:19:17 +03:00
Kelsey Gilbert
d713254176 Bug 1771374 - Support display-p3 output via DirectComposition on Windows. r=sotaro,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D150275
2022-06-30 17:56:26 +00:00
criss
00625af57f Backed out 3 changesets (bug 1771374) for causing bustages on Colorspaces.h. CLOSED TREE
Backed out changeset 498c27656dc3 (bug 1771374)
Backed out changeset 6f97bc39643f (bug 1771374)
Backed out changeset b4fdb70808b6 (bug 1771374)
2022-06-30 05:28:11 +03:00
Kelsey Gilbert
c8d05cd1ee Bug 1771374 - Support display-p3 output via DirectComposition on Windows. r=sotaro,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D150275
2022-06-29 23:38:22 +00:00
criss
d5f389659a Backed out 3 changesets (bug 1771374) for causing build bustages on GLBlitHelper.cpp. CLOSED TREE
Backed out changeset 71d40a0a3c9c (bug 1771374)
Backed out changeset 6a42df6834fe (bug 1771374)
Backed out changeset be888d0fd0bf (bug 1771374)
2022-06-30 01:12:46 +03:00
Kelsey Gilbert
08db7aa7fe Bug 1771374 - Support display-p3 output via DirectComposition on Windows. r=sotaro,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D150275
2022-06-29 21:48:52 +00:00
sotaro
2e589e8f59 Bug 1712486 - Add async front buffer posting for out-of-process WebGL r=jgilbert,lsalzman,gfx-reviewers
The async front buffer posting is going to be enabled by another bug.

Async IPC was added for async front buffer posting for out-of-process WebGL.
Client does not use TextureClient for storing SurfaceDescriptor.
It works basically same way as to in-process WebGL around nsDisplayCanvas, WebRenderCanvasData, WebRenderCommandBuilder and WebRenderBridgeParent.
SharedSurfaces of SurfaceDescriptorD3D10 are kept alive during their usage. It is for keeping a shread handle valid.
Copied data buffers of SharedShurface_Basics are kept alive during their usage. It is for keeping RenderBufferTextureHost valid.

Differential Revision: https://phabricator.services.mozilla.com/D150197
2022-06-29 09:32:29 +00:00
Norisz Fay
35236dbe31 Backed out changeset af98fb4ff148 (bug 1712486) for causing build bustages on LayersSurfaces CLOSED TREE 2022-06-29 09:06:45 +03:00
sotaro
0680c17cd0 Bug 1712486 - Add async front buffer posting for out-of-process WebGL r=jgilbert,lsalzman,gfx-reviewers
The async front buffer posting is going to be enabled by another bug.

Async IPC was added for async front buffer posting for out-of-process WebGL.
Client does not use TextureClient for storing SurfaceDescriptor.
It works basically same way as to in-process WebGL around nsDisplayCanvas, WebRenderCanvasData, WebRenderCommandBuilder and WebRenderBridgeParent.
SharedSurfaces of SurfaceDescriptorD3D10 are kept alive during their usage. It is for keeping a shread handle valid.
Copied data buffers of SharedShurface_Basics are kept alive during their usage. It is for keeping RenderBufferTextureHost valid.

Differential Revision: https://phabricator.services.mozilla.com/D150197
2022-06-29 05:05:47 +00:00
Kagami Sascha Rosylight
3014b2fe59 Bug 1769290 - Part 8: Apply mozilla-js-handle-rooted-typedef against dom/canvas,crypto,fetch,gamepad,geolocation,indexedDB,ipc r=smaug
Differential Revision: https://phabricator.services.mozilla.com/D148281
2022-06-05 20:54:59 +00:00