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This PR speculatively calls paint worklets during style, which increases the concurrency, since it increases the chance that the cache will have the right result in it when it comes to layout. The speculation is wasted effort if the size of the element has changed, but this is often not the case.
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Source-Revision: cf5602e84f17d14b6a9abb77f1de6460db070921
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Implement paint worklet arguments.
This is a dependent PR, only the last commit is in this PR.
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Source-Revision: 097e36beb1fc34f021044a19f029eed8780fa87f
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Combines #17892 with the patch to detach style_traits from webrender_api
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Source-Revision: e5527362f761ad082ca37a033bf5c3f8f196bcfb
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The PR updates WR version to support multiple documents (https://github.com/servo/webrender/pull/1509) but doesn't take advantage of this new feature yet.
It also makes Servo to use `DevicePixel` from WR instead of rolling out another one.
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Source-Revision: 12a49dc0be8a8acd12440dd7191b349ca17de7c8
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Implemented drawing a CSS style value into a canvas, which is needed for the Houdini CSS Paint API.
This PR is dependent on #17364.
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Source-Revision: 76ad913870cec3f01731d324967ed191fd5c6be3
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This PR renders paint worklet canvases at the device pixel resolution, rather than the CSS pixel resolution.
It's a dependent PR, building on #17239, #17326 and #17364.
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Source-Revision: 9fcbeb3ca2ea0d11d4787c649e82918f7672694d
If we offer the ability to request info like these, we need to expose a lot of other getters, like url, loading state, favicon, …
It's up to the embedder to keep track of the state of a browser. So let's keep that consistent.
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Source-Revision: ee47fe192511558f69d12036cc9cab5a009b8b25
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This is the final PR to get basic paint worklet support. It adds support for paint worklet properties (https://drafts.css-houdini.org/css-paint-api/#paint-definition-input-properties). When a paint worklet is registered, it specifies a list of CSS properties, and is provided with their computed values when it is invoked.
This is a dependent PR:
* "Implemented paint worklets invoking worklet scripts" is #17239.
* "Implemented paint worklets rendering contexts" is #17326.
There should be tests added for this, hopefully the existing wpt houdini tests.
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Source-Revision: bc44246fc682d9f2362eaca6bba07b45c293eb42
<!-- Please describe your changes on the following line: -->
Implement the rendering context for paint worklets. They really paint things now!
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Source-Revision: a9fea0653a25d5f26f1115203015c5cf699f5227
This is a rebase of #17325 with `[replace]` entries removed, a bunch more dependencies updated, and some more compile fixes. Original work by @Eijebong, thanks a lot!
Source-Repo: https://github.com/servo/servo
Source-Revision: 66c130d55aa0d7af1104c00e93a5bf950f23a383
- [x] `./mach build -d` does not report any errors (kinda, need webrender published and Cargo.toml fixed up)
- [x] `./mach test-tidy` does not report any errors
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Source-Revision: 18653f69581693a5bae1ce4e350e78bc16159b08
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Added enough `Debug` implementations to be able to debug script thread message processing.
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Source-Revision: 6db2354b7345a8e9981ebde25806a4597a1e2b4d
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This PR implements the plumbing for paint worklets:
* Adding CSS values for paint worklets.
* Implementing a skeleton for the `PaintWorkletGlobalScope` webidl.
* Implementing an executor for paint worklet tasks, and passing it from script to layout.
* Building the display list items for paint worklet images.
This PR does not implement registering or calling paint worklets in JS.
Before it merges, this PR needs a reftest added for basic paint worklet functionality.
---
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Source-Revision: bf46da065db58549a74c489d521f9375f4137637
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- [X] These changes fix#14596 .
r? @jdm
I ran some tests at random from the `navigating-across-documents` folder, and they are passing.
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Source-Repo: https://github.com/servo/servo
Source-Revision: eac4f407e2bfa0055a698ca438972566f0814e43
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At the moment, a webdriver session stores a `pipeline_id`s, which causes a mismatch with the spec, which asks a session to store a browsing context and a top-level browsing context. This PR fixes this mismatch.
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Source-Revision: 0bc7e2fddf51d43c6c135d95ab9c9a8a08756ffb
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Added a `TopLevelBrowsingContextId` type, which is a subtype of `BrowsingContextId` that only refers to top-level browsing contexts.
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Source-Revision: a0d6d6883c3f2fde6f0f3e13712a569ce3aa41e5
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Now that script has `WindowProxy` rather than `BrowsingContext` objects, we can rename `Frame` in the constellation to `BrowsingContext`. In particular, this means that `FrameId`s are now `BrowsingContextid`s, which better captures their purpose (and they are used in a lot of places, not just the constellation).
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Source-Revision: 837531992864f920342020462830b933d5ed0280
Scroll roots are no longer nested containers holding items, so instead
we need to track the offsets of each, carefully handling fixed position
items and stacking contexts that create new reference frames.
Additionally, we remove the complexity of the pre-computed page scroll
offset, instead opting to send script scrolls to the layout task in
order to more quickly have a ScrollState there that matches the
script's idea of the scroll world.
Fixes#16405.
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Source-Revision: d855c929ef32e8f7d4bc15ba726e8eb5f8ad8e05
This ensures that we can pass a node address as part of the asynchronous
transition end notification, making it safe to fire the corresponding
DOM event on the node from the script thread. Without explicitly rooting
this node when the transition starts, we risk the node being GCed before
the transition is complete.
---
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Source-Revision: fa251ec96b445b9ba8439d76e05870a88c2caa0f
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Source-Revision: dc8cf694eddca6529bf4b3ac1066764473775192
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Replaces #16561
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Source-Revision: 4263b798ad3969ceeb86e607d5f13eeadd2db6dd
Just use WebRender's ClipId directly. This will allow us to create and
use ReferenceFrames in the future, if we need to do that. It will also
make it easier to have Servo responsible for creating the root
scrolling area, which will allow removing some old hacks in the future.
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Source-Revision: 6e05a903afe81af5a45067dde4f9af26a2ea4be2
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Gamepad API implementation. Tested with HTC Vive and Daydream controllers ;)
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- [x] These changes fix#10977
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- [X] These changes do not require tests because : current gamepad tests are manual (https://github.com/w3c/web-platform-tests/tree/master/gamepad). There is a open issue about the best way to test WebVR/Gamepad without real devices https://github.com/w3c/webvr/issues/187. We'll work on the testing suite & mock devices/data on a separate issue.
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Source-Revision: 26c45275ffaccf746e47606a74b3aee519673e54
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix#16153
Source-Repo: https://github.com/servo/servo
Source-Revision: a3d968833ba3653dd2b91f67adeb6c3faa1a256c
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix#15701.
- [X] These changes do not require new tests because there should already be WPTs for image loads.
Source-Repo: https://github.com/servo/servo
Source-Revision: c85a02b14431ce775024d8a8dae9d3e727dedfc4
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This PR implements cross-thread postMessage,
It builds on #15438 and #15478, only the last commit is part of this PR.
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Source-Revision: 1caf8a71dcdb9d749ad2d2c9d82fe0d913d7e17c
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This PR replaces the current freeze/thaw mechanism by messages from the constellation to script informing it about when documents become inactive, active or fully active.
This means we can now implement |Document::is_active()| which is used in |document.write|.
This PR also changes how timers work: previously they were initialized running, and were then frozen/thawed. This means there was a transitory period when timers were running even though the document was not fully active. With this PR, timers are initially suspended, and are only resumed when the document is made fully active.
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Source-Repo: https://github.com/servo/servo
Source-Revision: b5c94bad371114ab9f03e910f66c00a042997fc2
This is based on #15158 by @aneeshusa, with additional reverts.
This reverts #15064, which is causing many tests not to run, and #15129 and #15155 which landed while tests were not running and may have caused some new failures in iframe tests.
Source-Repo: https://github.com/servo/servo
Source-Revision: 185759f87a8dec88f5f65c49ac9df90b47014b19
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- [X] These changes fix#14682.
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r? @jdm
passing tests:
tests/wpt/mozilla/tests/css/matchMedia.html, tests/wpt/mozilla/tests/mozilla/window_resize_not_triggered_on_load.html, tests/wpt/mozilla/tests/mozilla/iframe/resize_after_load.html, tests/wpt/mozilla/tests/css/meta_viewport_resize.html
Source-Repo: https://github.com/servo/servo
Source-Revision: 7e2329ea4eb81f9153a64f63264ebb29d771e82d
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WebVR API Implementation with HTC Vive support on Windows. The current implementations only enables the WebVR support on Windows. In other platforms the API is available on JavaScript but navigator.vr.getDisplays() returns an empty array. This will change when we add support for more VR providers and platforms ;)
Info about the architecture:
https://blog.mozvr.com/webvr-servo-architecture-and-latency-optimizations/
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Proprietary openvr.dll must be copied next to servo.exe in order to test on HTC Vive (https://github.com/ValveSoftware/openvr/tree/master/bin/win64) I have added some of the official WebVR samples for testing. Switch on your headset and run:
mach run tests/html/webvr/room-scale.html
Source-Repo: https://github.com/servo/servo
Source-Revision: 518ef39cfd429082dd8dc0d5b13e2db637d08a53
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Source-Repo: https://github.com/servo/servo
Source-Revision: df895cb80c460594f220b6cf28aa5869464d05ec
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Implement browsing context discarding (https://html.spec.whatwg.org/multipage/browsers.html#discard-a-document).
* When a pipeline is closed, inform the script thread whether the browsing context is to be discarded.
* In script threads, synchronously discard any similar-origin documents and browsing contexts.
* When a browsing context is discarded, it loses the reference to the active document, but the window keeps it, so we need to move the `Document` pointer from `BrowsingContext` to `Window`.
* Fix the webIDL for Window to make parent and top optional (the spec says they can return null when the browsing context is discarded).
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Source-Repo: https://github.com/servo/servo
Source-Revision: 8b274f25d3fcbd92dddb83cd96b59a6d51c69d1b
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Remove unused `FrameChange::document_ready` field and remove unused boolean in `ConstellationMsg::GetPipeline`'s second argument.
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This PR shares script threads among all similar-origin documents in the same tab. This allows DOM object to be shared among same-origin same-tab documents.
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At the moment, we report panics from script and layout using the root pipeline id. Once we are sharing more script threads, there won't be a root pipeline id any more. The plan is only to share script threads in the same tab, so there will be a top-level frame id that all the pipelines have in common. This PR reports panics using that top-level frame id.
This mostly makes a difference to the browser API: rather than targeting a `mozbrowsererror` event at the root iframe of the script thread that panicked, it targets it at the containing mozbrowser iframe.
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Still needs a bunch of code in net to be converted in order to get more
advantage of this for images and stuff, but meanwhile this should help quite a
bit with #13778.
Still wanted to get this in.
r? @SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: 22aebdf5d41a3509cd6515ccf5edcdf33715a76d
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At the moment, storage notifications are only sent within a script thread, not to same-origin pipelines in different script threads. This PR fixes that.
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