Commit Graph

7 Commits

Author SHA1 Message Date
Imanol Fernandez
f4fc46b67d servo: Merge #18316 - Update rust-webvr to 0.8 (from MortimerGoro:rust_webvr_0.8); r=jdm
<!-- Please describe your changes on the following line: -->

The new rust-webvr version includes features like multiview, opaque framebuffers and multiple layer rendering support that will land in separate PRs.

It also splits rust-webvr traits to a separate crate. This allows much faster compilations when using local cargo replaces.

---
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- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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Source-Repo: https://github.com/servo/servo
Source-Revision: 9a9866117a5e2a7d0e5de56ca70afec62f8b690f
2017-08-30 22:08:31 -05:00
Anthony Ramine
54d7d02d35 servo: Merge #18118 - Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox" (from servo:oops-webgl); r=emilio
This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing
changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.

Source-Repo: https://github.com/servo/servo
Source-Revision: fbabcaf614662a52eace21a64f27802c7eff4304
2017-08-17 00:26:08 -05:00
Emilio Cobos Álvarez
a5deadb482 servo: Merge #18114 - Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio" (from emilio:revert-webgl-refactor); r=nox
This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing
changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db.

Doing that per Josh's request, since it's causing very frequent intermittent OOMs on the android builders.

Source-Repo: https://github.com/servo/servo
Source-Revision: 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e
2017-08-16 09:45:13 -05:00
Imanol Fernandez
58e7b33201 servo: Merge #17891 - Improved WebGL architecture (from MortimerGoro:webgl_move); r=glennw,emilio
<!-- Please describe your changes on the following line: -->

Info about the big picture and the goals of the WebGL refactor in this thread: https://groups.google.com/forum/#!topic/mozilla.dev.servo/0WMGz60kKzQ

I tried to reduce this PR as much as possible as requested in the thread. I'll do separate PRs for other features (e.g.: Batch messages or use shared memory to improve frame times) or fixes.

Some tips to ease the review process:
- Most changes in DOM objects follow the same pattern (remove CanvasMsg wrapper and use the new sender method).
- WebGLCommands are the same ones as before (moved from webrender_api). So those lines are already reviewed.
- See WebGL traits in [components/canvas_traits/webgl.rs](https://github.com/servo/servo/pull/17891/files#diff-8701045d01505418701d0631d4d45562)
- See WebGLThread and WR External Image bridge in [components/canvas/webgl_thread.rs](https://github.com/servo/servo/pull/17891/files#diff-281554879f39a2a041f7a69d442a5d2e)
- The implementation submitted in this PR creates a single `WebGLThread` for all ScriptThread/Pipelines. See that in [components/canvas/webgl_mode/inprocess.rs](https://github.com/servo/servo/pull/17891/files#diff-250070c6c5a38c7f9fa0f5b3c101f68b)

The conformance tests will help to guarantee that we don't miss anything.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
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- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
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Source-Repo: https://github.com/servo/servo
Source-Revision: 90f55ea4580e2a15f7d70d0491444f18b972d450
2017-08-15 16:00:10 -05:00
Martin Robinson
7b0a6b5e35 servo: Merge #17694 - Upgrade to the latest version of WebRender (from glennw:webrender-update); r=glennw
Source-Repo: https://github.com/servo/servo
Source-Revision: 173181a491f18a292ea80acbc25dd561e6e678d8
2017-07-12 21:52:27 -07:00
Anthony Ramine
0b37b55252 servo: Merge #15670 - Kill the plugins crate and its clippy support (from nox:die-plugins-die); r=Manishearth
Source-Repo: https://github.com/servo/servo
Source-Revision: 14bbe9d8729dece2d80bb651bca1c2eda13d0429
2017-02-21 05:15:15 -08:00
Imanol Fernandez
0dd62e4907 servo: Merge #14618 - WebVR API Implementation (from MortimerGoro:webvr_api); r=larsbergstrom,emilio,jdm,nox,asajeffrey,cvan
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WebVR API Implementation with HTC Vive support on Windows. The current implementations only enables the WebVR support on Windows. In other platforms the API is available on JavaScript but navigator.vr.getDisplays() returns an empty array. This will change when we add support for more VR providers and platforms ;)

Info about the architecture:
https://blog.mozvr.com/webvr-servo-architecture-and-latency-optimizations/
---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [X] There are tests for these changes OR
- [ ] These changes do not require tests because _____

Proprietary openvr.dll must be copied next to servo.exe in order to test on HTC Vive (https://github.com/ValveSoftware/openvr/tree/master/bin/win64) I have added some of the official WebVR samples for testing. Switch on your headset and run:

mach run tests/html/webvr/room-scale.html

Source-Repo: https://github.com/servo/servo
Source-Revision: 518ef39cfd429082dd8dc0d5b13e2db637d08a53
2017-01-09 06:39:45 -08:00