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Currently `bound_texture_2d` and `bound_texture_cube_map` fields are used to restore texture states and to get the current bindings in GetParams(...). But as soon as active texture is changed all the values can become dirty, leading to broken textures in some demos or invalid getParam(...) call results.
This PR implements the texture binding association with the texture units.
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Source-Repo: https://github.com/servo/servo
Source-Revision: ffa03380caee4cf1ffd0c43a219936cb9a2e0b85
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This makes the internal tidy script properly ignore the contents of Rust multiline strings.
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Source-Revision: a8a25dac5226a12916c8fe17155d1dbb3b6cb565
CC #5286.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 29517d553e6c2fddc7e3cf0c0abef58c6d0f34aa
Fix this error in the new Rust Nightly:
```rust
Compiling script v0.0.1 (file:///home/simon/servo2/components/script)
error[E0599]: no method named `trace` found for type `&fn(&dom::node::Node) -> u16` in the current scope
--> /home/simon/servo2/components/script/dom/treewalker.rs:464:10
|
464 | #[derive(JSTraceable)]
| ^^^^^^^^^^^
|
= note: JSTraceable is a function, perhaps you wish to call it
= help: items from traits can only be used if the trait is implemented and in scope
= note: the following trait defines an item `trace`, perhaps you need to implement it:
candidate #1: `dom::bindings::trace::JSTraceable`
error: aborting due to previous error
error: Could not compile `script`.
```
~I’ve tried to reproduce it in a minimal test case, but `impl<A, B> SomeTrait for fn(A) -> B` did not apply for `fn(&u32) -> u32` even on Rust 1.19.0 stable. So I don’t know what changed.~ This is very likely https://github.com/servo/servo/pull/18327.
Source-Repo: https://github.com/servo/servo
Source-Revision: fd833d9f18cd9196502b9768ab0ac8c1498b2f68
cc #5286
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Source-Revision: 4426236adfac2de779ff68b47176f7bf36a74e20
This addresses cases where image elements end up making multiple requests, as well as makes the element respond to additional relevant mutations that trigger updating the image data.
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Source-Revision: f90fc2fa885fd63901c4a14ee70b0169c10efbd0
<!-- Please describe your changes on the following line: -->
Rewrite the ban-type lint in Python.
Question: Should the old ban-type lint written in rust be deleted?
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The design of initiating network requests from the image cache thread was simple, but it makes it difficult to implement image loading that conforms to the HTML specification. These changes make the implementation of HTMLImageElement responsible for network requests for `<img>` elements, and CSS-based images (background-image, bullets, etc.) are requested by the script thread to ensure that the layout thread does not attempt to retain unsafe pointers to DOM nodes during asynchronous operations.
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Source-Repo: https://github.com/servo/servo
Source-Revision: 854d720b21dda68034233a25385c4f2564a4a2d5