This patch turns on antialiasing for the canvas, and updates the painting code to use the updated Azure DrawOptions defined in servo/rust-azure#158.
Source-Repo: https://github.com/servo/servo
Source-Revision: c97c0a9f94208828c617cbd99efd8e3e410c69ee
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.
I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).
I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.
It's mergeable and doesn't break any tests :P
Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?
cc @jdm @pcwalton
Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36
GitHub doesn't allow me to reopen#5769, so I created this.
Sorry about the merge fail, my bad :/
cc/ @jdm @dmarcos
---
This PR uses customized GL context creation code, right now only working under Linux, so I expect the clearcolor test to fail on other platforms.
It addresses some other problems:
* Propagates context creation error to the top, returning null if not found.
* Uses GLContextAttributes, which will allow us to write WebGLContextAttributes easily.
* Doesn't allow a 2d context and a WebGL context coexist.
* Panics when resizing the context to larger dimensions (to be fixed soon, but better than blindly allowing it).
Removes some unused dependencies
Source-Repo: https://github.com/servo/servo
Source-Revision: 9f2ad9376eaf598898387ea2c26f48c3ceb0330d
@jdm @ecoal95 I'm working on making VR happen in the Browser and I want to bring to Servo the [webVR APIs](https://github.com/MozVR/webvr-spec/blob/master/webvr.idl) we already have in Gecko. Before anything happens we need a working implementation of WebGL (and also the [fullscreen API](https://fullscreen.spec.whatwg.org/)). My implementation is very basic and probably naive (I just recently started to contribute to Servo). My patch is just a starting point:
- It only implements ```clearColor``` and ```clear``` methods of the [WebGL spec](https://www.khronos.org/registry/webgl/specs/latest/).
- It uses the readback strategy that ```canvasRenderingContext2D``` is using (The webgl task paints stuff independently on it's own buffer and the compositor task request the pixels back to the webgl task when it needs them) I'm sure there are much better ways to handle this. Latency and FPS are critical in VR so we have to figure out the fastest way to push pixels to the screen. I've read something about layerizing the canvas but I'm still not sure what that even means :)
- There's an included test you can try ```./mach run tests/ref/webgl-context/clearcolor.html```
@ecoal95 I know you'll be working on this for the next three months. With a foundation in place we will be able to make quick progress in parallel. This is exciting!
Source-Repo: https://github.com/servo/servo
Source-Revision: e4b620ea54c94e03095e4108bce94ec750416bba
This patch enables the use of `save()` and `restore()` for the canvas context, which is used by *a lot* of sites and scripts.
Depends on servo/rust-azure#153.
Source-Repo: https://github.com/servo/servo
Source-Revision: 9c7c289acae3ea012338a5b25bc50a10e7f7074d
"Links to the multipage version of the specification are unfortunately
likely to break over time."
-- https://html.spec.whatwg.org/multipage/asefij.html
This commit removes all references to the specific pages when viewing
WHATWG using multipage mode. I went through all these links and they
redirect fine.
Regex used to generate this commit:
`s_whatwg.org/multipage/.*#_whatwg.org/multipage/#_g`
Source-Repo: https://github.com/servo/servo
Source-Revision: d90fe2b0889dee4eb27693aca7670969d5253424
This patch adds support for setting the line cap and join. However, it seems there's a problem on the azure-side, as the line cap setting doesn't work. Changing either the default values or using the new function has no effect. Line join works fine though.
Source-Repo: https://github.com/servo/servo
Source-Revision: fe81ce942a36b08ece8ef6d58de72624a961eeaa
This exposes some other canvas tests which were marked as PASS before. Two strokeRect related tests are fixed by #5612, and lineCap/lineJoin will have an implementation soon.
Source-Repo: https://github.com/servo/servo
Source-Revision: 325899bfad2f87e2c46b96bc542110d8f0cada48
This patch enables the use of `arc()` on the canvas.
I couldn't add reftest this time, as it involves some antialiasing issues, and so the reference doesn't match.
Source-Repo: https://github.com/servo/servo
Source-Revision: e8f1a046c6c704915419cb75181f6e0bc402ef98
This patch enables the use of `lineTo()` on the canvas.
Source-Repo: https://github.com/servo/servo
Source-Revision: 9eaa48b793de78b713e6c3a3c79c4060084d5fbe
This used to conflict with the util crate from the standard library, which
has long since been removed.
The import in layout has not been changed because of a conflict with the
util mod there.
Source-Repo: https://github.com/servo/servo
Source-Revision: 27e0f16407629422b5e047e067d458142372c97e
IntoString has been removed from Rust, and named() will take a String, so
there is no good reason to do otherwise here.
Source-Repo: https://github.com/servo/servo
Source-Revision: 8df0ee2bb5d40e4b22db1666982e2e5ea36513f6
Content of the canvas is drawn, tests/html/test_canvas.html now works.
Source-Repo: https://github.com/servo/servo
Source-Revision: da400a7a453eacf6f3089cc07e5dc61f385a0909
`blur` and `drop-shadow` are not yet supported, because the
`text-shadow` PR makes some fundamental changes to blur rendering that
are needed first.
r? @mbrubeck
Source-Repo: https://github.com/servo/servo
Source-Revision: ffdbf29db28ba334e8baf8d35141b5e8ad289459
Notes:
* This adds `#![allow(missing_copy_implementations)]` to components/*/lib.rs. I'm not sure how to approach the missing Copy warnings (are there things for which Copy should NOT be implemented, and how can I tell?) so I stuck this in to make life easier when looking through the warnings. I can easily remove this if necessary.
* This leaves the following type of warnings, which I couldn't figure out how to approach (I'll investigate it later if no one else wants to).
```
css/matching.rs:72:23: 72:35 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:72 this_as_query.equiv(other)
^~~~~~~~~~~~
css/matching.rs:95:10: 95:49 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:95 impl<'a> Equiv<ApplicableDeclarationsCacheEntry> for ApplicableDeclarationsCacheQuery<'a> {
```
Source-Repo: https://github.com/servo/servo
Source-Revision: 0793137631cbe4ebbff8fb85639206ce8e41bbb7
In particular, this contains changes to qualify enums where rust will require it, and to stop using some features that will be removed.
Source-Repo: https://github.com/servo/servo
Source-Revision: ba8cf6b0e6145265f9472d4855f078d8b5943fe7
#4275
* This changeset rename "render"/"rendering" to "paint"/"painting" under `components/`.
* This does not rename words which are used as general browser's working.
* So this doesn't change `reftest.rs`.
Source-Repo: https://github.com/servo/servo
Source-Revision: 0b486b12109ab765ecee4cbcc684e5d99e8ad5ad