Dan Glastonbury
280ba1346e
Bug 1151736 - Lose context on OOM instead of crashing. r=jgilbert
2015-06-17 23:49:35 -04:00
Dan Glastonbury
c8fe1f498a
Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert
2015-06-10 13:24:18 +10:00
Ehsan Akhgari
ea41d8de48
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
...
This patch was automatically generated using the following script:
function convert() {
echo "Converting $1 to $2..."
find . \
! -wholename "*/.git*" \
! -wholename "obj-ff-dbg*" \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Boris Zbarsky
3a822d99b4
Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
...
The only manual changes here are to BindingUtils.h, BindingUtils.cpp,
Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp,
dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp,
Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp,
Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp. The
rest of this diff was generated by running the following commands:
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g'
2015-03-19 10:13:33 -04:00
Jeff Gilbert
d9b9968e9c
Bug 1099427 - Reformat WebGL. - r=kamidphish
2014-11-13 20:03:50 -08:00
Dan Glastonbury
e9b4063ae5
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
2014-11-17 12:21:04 +10:00
Phil Ringnalda
f0b536377b
Back out changeset 63d194784378 (bug 1002281) for b2g build bustage
...
CLOSED TREE
2014-11-13 21:51:22 -08:00
Dan Glastonbury
6c1bf3e3e8
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
2014-11-14 14:15:10 +10:00
David Anderson
cf8097d054
WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL (bug 1080957, r=jgilbert).
2014-10-16 13:07:01 -07:00
David Anderson
97747b76eb
Backout 2cf543c271dc (wrong patch, no bug, r=me).
2014-10-16 13:04:35 -07:00
David Anderson
6a3235b8f5
WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL. (bug 1080957, r=jgilbert)
2014-10-15 02:07:34 -07:00
David Anderson
70cf1db348
WebGL2: Support non-power-of-two textures. (bug 1080921, r=jgilbert).
2014-10-14 19:10:15 -07:00
Benoit Jacob
458083b846
Bug 1082248 - Skip redundant deferred texture image initialization when doing full-image updates - r=jgilbert
2014-10-14 08:54:52 -04:00
Benoit Jacob
1eb6639325
Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
2014-10-13 19:42:20 -04:00
Benoit Jacob
68bf45ea3d
Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
2014-10-07 19:52:58 -04:00
Dan Glastonbury
87cd76bc13
Bug 1075195 - WebGL2: implement texStorage2D - r=bjacob,djg
2014-07-15 09:55:56 +10:00
Dan Glastonbury
841f96bceb
Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob
2014-09-30 13:50:00 +10:00
Dan Glastonbury
4faa9cd653
Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
2014-07-15 09:55:33 +10:00
Walter Litwinczyk
fd49f3f717
Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
2014-09-26 13:11:51 -07:00
Benoit Jacob
70a03a31bb
Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg
2014-09-23 13:48:27 -04:00
Walter Litwinczyk
686f80f7f6
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
f471120b18
Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
2014-09-19 13:59:51 -04:00
Walter Litwinczyk
7d8617619a
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
2014-09-18 16:14:22 -07:00
Ehsan Akhgari
99fed18e00
Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
2014-09-01 18:26:43 -04:00
Dan Glastonbury
e96312e8d7
Bug 1002281 - WebGL2 - Refactor common functions into WebGLBindableName.; r=jgilbert
...
WebGLBindableName represents a GL 'name' (GLuint) that can be bound to
part of the GL state machine. Similar code appeared in a number of
classes that represent GL bindable names, such as WebGLBuffer,
WebGLTexture, WebGLFramebuffer, etc.
Cleanup to reduce copy-n-paste code that's needed for creating new
objects for WebGL 2.
2014-05-07 13:11:18 +10:00
Birunthan Mohanathas
3ae7697323
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
2014-07-25 14:15:35 -07:00