Edwin Flores
|
9b3693bbd6
|
Bug 1170893 - Return null for invalid internal format. r=kamidphish
|
2015-07-07 16:24:25 +10:00 |
|
Dan Glastonbury
|
84c39f7b52
|
Bug 1179556 - Only call EnsureColorAttachPoints with a color attachment. r=jgilbert
|
2015-07-02 10:47:45 +10:00 |
|
Dan Glastonbury
|
280ba1346e
|
Bug 1151736 - Lose context on OOM instead of crashing. r=jgilbert
|
2015-06-17 23:49:35 -04:00 |
|
Boris Zbarsky
|
414efa829e
|
Bug 1176153. Have binding code grab the array buffer view type for ArrayBufferView arguments, so consumers don't have to manually use JSAPI to do it. Use the new setup in WebGL code. r=smaug
|
2015-06-24 08:10:15 -07:00 |
|
Dan Glastonbury
|
c8fe1f498a
|
Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert
|
2015-06-10 13:24:18 +10:00 |
|
Dan Glastonbury
|
541a259b37
|
Bug 1167504 - Part 2: Remove BindableName - Renderbuffer. r=jgilbert
|
2015-06-10 13:24:17 +10:00 |
|
Dan Glastonbury
|
42f0b21a3e
|
Bug 1167504 - Part 1: Remove BindableName - Framebuffer. r=jgilbert
|
2015-06-10 13:24:16 +10:00 |
|
Jeff Muizelaar
|
2013dfd997
|
Bug 1171021. Rewrite SetFullAlpha to choose one method of iterating.
Perviously it had two.
|
2015-06-04 14:48:43 -04:00 |
|
Dan Glastonbury
|
1cebb60156
|
Bug 1159117 - Enable support for legacy formats. r=jgilbert
ALPHA, LUMINANCE, and LUMINANCE_ALPHA texture formats are removed in
OpenGL core profiles. Emulate these via RED, RG and texture swizzling.
|
2015-05-28 12:15:42 +10:00 |
|
Dan Glastonbury
|
7a7e3a1d47
|
Bug 1156980 - Validate target in ImageData variants of TexImage2D/TexSubImage2D. r=jgilbert
|
2015-04-22 23:39:00 +02:00 |
|
Jeff Gilbert
|
824a1e26e7
|
Bug 1009734 - Wait until draw to warn about texture completeness. - r=kamidphish
|
2015-04-06 19:05:11 -07:00 |
|
Jeff Gilbert
|
26f1de3dba
|
Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
|
2015-03-24 16:00:28 -07:00 |
|
Dan Glastonbury
|
79b38b404d
|
Bug 1145492 - Update FramebufferTexture2D to allow binding mipmaps. r=jgilbert
|
2015-03-24 10:41:33 +10:00 |
|
Dan Glastonbury
|
ad878ca87a
|
Bug 1048745 - Non square UniformMatrix. r=jgilbert
|
2015-03-23 16:37:59 +10:00 |
|
Phil Ringnalda
|
7f62a0d1a1
|
Back out f7657171e034 (bug 1017865) for relanding after already being backed out because it causes orange
CLOSED TREE
|
2015-03-16 21:32:52 -07:00 |
|
Jeff Gilbert
|
2421a850ae
|
Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
|
2015-03-16 18:22:17 -07:00 |
|
Wes Kocher
|
4a58efef7f
|
Backed out changeset ff27f90ed289 (bug 1017865) for gl orange
|
2015-03-16 18:03:40 -07:00 |
|
Jeff Gilbert
|
292148c1ae
|
Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
|
2015-03-16 12:48:52 -07:00 |
|
Dan Glastonbury
|
f955f4db0f
|
Bug 1048741 - [WebGL2] texParameter: Fix silly bug in TEXTURE_COMPARE_FUNC handling. r=jgilbert
|
2015-03-13 16:16:05 +10:00 |
|
Jeff Gilbert
|
6d0bffcb21
|
Bug 1130616 - Support EXT_color_buffer_half_float on ANGLE. - r=jrmuizel,khuey
|
2015-02-24 14:09:09 -08:00 |
|
Jeff Gilbert
|
1cb925f4fb
|
Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish
|
2015-02-18 16:57:05 -08:00 |
|
Jeff Gilbert
|
4f9c932a23
|
Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish
|
2015-02-12 19:00:41 -08:00 |
|
Jeff Gilbert
|
9fb0acb86f
|
Backout 80a88a3badba for causing bug 1130086.
|
2015-02-06 11:37:04 -08:00 |
|
Jeff Gilbert
|
2f2bc0d4e9
|
Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish
|
2015-02-04 16:34:55 -08:00 |
|
Mike Hommey
|
715db83e04
|
Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
|
2015-02-02 09:56:13 +09:00 |
|
Wes Kocher
|
05450e379b
|
Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE
|
2015-01-29 14:23:37 -08:00 |
|
Jeff Gilbert
|
f9484a4a62
|
Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish
|
2015-01-29 00:44:19 -08:00 |
|
Jeff Gilbert
|
ff27d5e387
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
|
Carsten "Tomcat" Book
|
2e0fe7d467
|
Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
|
2015-01-13 09:07:26 +01:00 |
|
Jeff Gilbert
|
ec409b7f23
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-12 19:51:20 -08:00 |
|
Jeff Gilbert
|
60dca4eae2
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
|
Wes Kocher
|
af03b0b770
|
Backout ca411b1cf001 (bug 1109945) for shader editor failures
|
2015-01-09 21:03:54 -08:00 |
|
Wes Kocher
|
b5565eae8f
|
Backed out changeset 88cf7f2fe48f for build bustage
|
2015-01-09 19:15:54 -08:00 |
|
Jeff Gilbert
|
72bc59c2fd
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-09 18:51:20 -08:00 |
|
Jeff Gilbert
|
a28e4f5f24
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-09 18:40:56 -08:00 |
|
Milan Sreckovic
|
0eb011e036
|
Bug 1110488 - Check for empty log before using it. r=jmuizelaar
|
2015-01-06 12:02:22 -05:00 |
|
Dan Glastonbury
|
5f2bd6870f
|
Bug 1062355 - Enable SH_LIMIT_CALL_STACK_DEPTH. r=jgilbert
|
2014-12-08 13:29:29 +10:00 |
|
Dan Glastonbury
|
3ebe077748
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
|
2014-12-05 17:04:55 +10:00 |
|
Benjamin Bouvier
|
3a3034429c
|
Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke
|
2014-12-05 05:01:47 +01:00 |
|
Dan Glastonbury
|
a0c3443f2f
|
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
|
2014-11-26 12:00:06 +10:00 |
|
Dan Glastonbury
|
6f8cfefdc5
|
Bug 1048741 - [WebGL2] texParameter: TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC support. r=jgilbert
|
2014-11-11 15:36:14 +10:00 |
|
Jeff Gilbert
|
d9b9968e9c
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
|
Dan Glastonbury
|
9e2f5217e7
|
Bug 1048747 - [WebGL2] Query active uniform blocks. r=jgilbert
|
2014-10-27 09:43:34 +10:00 |
|
Dan Glastonbury
|
e9b4063ae5
|
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
|
2014-11-17 12:21:04 +10:00 |
|
Phil Ringnalda
|
f0b536377b
|
Back out changeset 63d194784378 (bug 1002281) for b2g build bustage
CLOSED TREE
|
2014-11-13 21:51:22 -08:00 |
|
Dan Glastonbury
|
6c1bf3e3e8
|
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
|
2014-11-14 14:15:10 +10:00 |
|
Jeff Gilbert
|
5eca006fc3
|
Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
|
2014-10-23 15:10:57 -07:00 |
|
Jeff Gilbert
|
e237fec314
|
Bug 912196 - Deal with reading RGBA from RGBX. - r=kamidphish
|
2014-10-08 16:34:14 -07:00 |
|
Jeff Gilbert
|
9564f8da60
|
Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish
|
2014-10-15 20:11:30 -07:00 |
|
David Anderson
|
cf8097d054
|
WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL (bug 1080957, r=jgilbert).
|
2014-10-16 13:07:01 -07:00 |
|