Dan Glastonbury
|
3ccd781715
|
Bug 1167504 - Part 7: Remove BindableName - Buffer. r=jgilbert
|
2015-06-10 13:52:07 +10:00 |
|
Dan Glastonbury
|
c8fe1f498a
|
Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert
|
2015-06-10 13:24:18 +10:00 |
|
Jeff Gilbert
|
824a1e26e7
|
Bug 1009734 - Wait until draw to warn about texture completeness. - r=kamidphish
|
2015-04-06 19:05:11 -07:00 |
|
Mike Hommey
|
715db83e04
|
Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
|
2015-02-02 09:56:13 +09:00 |
|
Jeff Gilbert
|
ff27d5e387
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
|
Carsten "Tomcat" Book
|
2e0fe7d467
|
Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
|
2015-01-13 09:07:26 +01:00 |
|
Jeff Gilbert
|
ec409b7f23
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-12 19:51:20 -08:00 |
|
Jeff Gilbert
|
60dca4eae2
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
|
Wes Kocher
|
af03b0b770
|
Backout ca411b1cf001 (bug 1109945) for shader editor failures
|
2015-01-09 21:03:54 -08:00 |
|
Wes Kocher
|
b5565eae8f
|
Backed out changeset 88cf7f2fe48f for build bustage
|
2015-01-09 19:15:54 -08:00 |
|
Jeff Gilbert
|
72bc59c2fd
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-09 18:51:20 -08:00 |
|
Jeff Gilbert
|
a28e4f5f24
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-09 18:40:56 -08:00 |
|
Dan Glastonbury
|
222307a25f
|
Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
|
2014-06-24 10:56:21 +10:00 |
|
Jeff Gilbert
|
d9b9968e9c
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
|
Jeff Gilbert
|
9564f8da60
|
Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish
|
2014-10-15 20:11:30 -07:00 |
|
Benoit Jacob
|
68bf45ea3d
|
Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
|
2014-10-07 19:52:58 -04:00 |
|
Dan Glastonbury
|
841f96bceb
|
Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob
|
2014-09-30 13:50:00 +10:00 |
|
Dan Glastonbury
|
4faa9cd653
|
Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
|
2014-07-15 09:55:33 +10:00 |
|
Jeff Gilbert
|
63215bf07a
|
Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish
|
2014-10-01 17:05:34 -07:00 |
|
Walter Litwinczyk
|
fd49f3f717
|
Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
|
2014-09-26 13:11:51 -07:00 |
|
Birunthan Mohanathas
|
3ae7697323
|
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
|
2014-07-25 14:15:35 -07:00 |
|