Dan Glastonbury
8d2ab5f9cd
Bug 1170855 - Part B: READ_BUFFER requires emulation for default FB. r=jgilbert
...
WebGL internals use framebuffers to implement the default
framebuffer. This means that we can't just return the result from
glGetIntegerv(GL_READ_BUFFER, ...)
2015-06-11 15:12:15 +10:00
Dan Glastonbury
eb33057fbd
Bug 1170855 - Part A: Don't error on MAX_ELEMENT_INDEX. r=jgilbert
...
MAX_ELEMENT_INDEX appears in GL 4.3 or via ES3_compatibility. Work
around on OSX 10.10 where max is GL 4.1.
2015-06-11 15:12:14 +10:00
Dan Glastonbury
2a60218d87
Bug 1170855 - Part 9: MAX_VARYING_COMPONENTS workaround. r=jgilbert
...
Turns of querying MAX_VARYING_COMPONENTS on OS X 10.10 is buggy. Always
returns 1. The spec says that the value is 4 times MAX_VARYING_VECTORS
so work around using that method.
2015-06-11 15:12:13 +10:00
Dan Glastonbury
e8c35c7f1e
Bug 1170855 - Part 8: MAX_SERVER_WAIT_TIMEOUT is unsigned. r=jgilbert
2015-06-11 15:12:13 +10:00
Dan Glastonbury
7f3200ee3a
Bug 1170855 - Part 7: Implement MAX_CLIENT_WAIT_TIMEOUT_WEBGL. r=jgilbert, r=smaug
2015-06-11 15:12:12 +10:00
Dan Glastonbury
0f89c9e8dd
Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert
2015-06-11 15:12:10 +10:00
Dan Glastonbury
82ebc82e91
Bug 1170855 - Part 4: Pour in the WebGL 2 pnames. r=jgilbert
2015-06-11 15:12:08 +10:00
Dan Glastonbury
235456fbd2
Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert
2015-06-11 15:12:05 +10:00
Phil Ringnalda
98e0a4358f
Backed out 12 changesets (bug 1170855) for Windows build bustage
...
CLOSED TREE
Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury
f54300d097
Bug 1170855 - Part B: READ_BUFFER requires emulation for default FB. r=jgilbert
...
WebGL internals use framebuffers to implement the default
framebuffer. This means that we can't just return the result from
glGetIntegerv(GL_READ_BUFFER, ...)
2015-06-11 12:26:30 +10:00
Dan Glastonbury
a3ffedd018
Bug 1170855 - Part A: Don't error on MAX_ELEMENT_INDEX. r=jgilbert
...
MAX_ELEMENT_INDEX appears in GL 4.3 or via ES3_compatibility. Work
around on OSX 10.10 where max is GL 4.1.
2015-06-11 12:26:30 +10:00
Dan Glastonbury
d6a4796499
Bug 1170855 - Part 9: MAX_VARYING_COMPONENTS workaround. r=jgilbert
...
Turns of querying MAX_VARYING_COMPONENTS on OS X 10.10 is buggy. Always
returns 1. The spec says that the value is 4 times MAX_VARYING_VECTORS
so work around using that method.
2015-06-11 12:26:29 +10:00
Dan Glastonbury
842a1433cf
Bug 1170855 - Part 8: MAX_SERVER_WAIT_TIMEOUT is unsigned. r=jgilbert
2015-06-11 12:26:28 +10:00
Dan Glastonbury
c9b5232f92
Bug 1170855 - Part 7: Implement MAX_CLIENT_WAIT_TIMEOUT_WEBGL. r=jgilbert, r=smaug
...
This is a special addition for WebGL 2. I've updated webidl to match the
spec.
I've set the value to be 0 to match Chrome. If I query the underlying
GL, I get -1 back. (On OSX). We can discuss what a better value would
be.
2015-06-11 12:26:28 +10:00
Dan Glastonbury
04f3c9ba4f
Bug 1170855 - Part 6: Implement Sampler binding tracking. r=jgilbert
2015-06-11 12:26:27 +10:00
Dan Glastonbury
c9a74d69d3
Bug 1170855 - Part 4: Pour in the WebGL 2 pnames. r=jgilbert
2015-06-11 12:26:25 +10:00
Dan Glastonbury
bacdca56cf
Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert
2015-06-11 12:26:23 +10:00