Commit Graph

12 Commits

Author SHA1 Message Date
Dzmitry Malyshau
3d97c29cf1 Bug 1575008 - WebGPU implementation basis r=webidl,baku
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.

Current status:
  - [x] Architecture
    - [x] figure out the IPC story
    - [ ] move wgpu crates into a dedicated folder (let's follow up with this)
  - [x] Review
    - [x] WebIDL changes by DOM peers
  - [x] Linux
    - [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
  - [x] macOS
    - [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
    - [x] need the dependency update
    - [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
    - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148
    - [x] undefined Metal symbols
    - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558
  - [x] Windows
    - [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
    - [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
    - [x] undefined symbol: `D3D12CreateDevice`
    - [x] d3d12.dll is not found, dxgi1_4 doesn't present
    - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
    - [x] libbacktrace fails to link on win32 mingw
    - [x] cc mislinking C++ standard library - https://github.com/alexcrichton/cc-rs/pull/455
  - [x] Android
    - [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193

Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.

Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .

Update-3:
InstanceProvider is also removed.

Update-4:
All set, the try is green, waiting for dependent changes to go in.

Differential Revision: https://phabricator.services.mozilla.com/D49458
2019-11-05 19:51:15 +00:00
Noemi Erli
1c12fbfe17 Backed out changeset ef59d327a1a4 (bug 1575008) for causing build bustages CLOSED TREE 2019-11-05 08:19:10 +02:00
Dzmitry Malyshau
83f9191f07 Bug 1575008 - WebGPU implementation basis r=webidl,baku
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.

Current status:
  - [x] Architecture
    - [x] figure out the IPC story
    - [ ] move wgpu crates into a dedicated folder (let's follow up with this)
  - [x] Review
    - [x] WebIDL changes by DOM peers
  - [x] Linux
    - [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
  - [x] macOS
    - [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
    - [x] need the dependency update
    - [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
    - [x] unexpected SSL header collision - https://bugzilla.mozilla.org/show_bug.cgi?id=1592398
    - [x] undefined Metal symbols
  - [x] Windows
    - [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
    - [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
    - [x] undefined symbol: `D3D12CreateDevice`
    - [x] d3d12.dll is not found, dxgi1_4 doesn't present
    - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
    - [x] libbacktrace fails to link on win32 mingw
  - [x] Android
    - [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193

Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.

Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .

Update-3:
InstanceProvider is also removed.

Update-4:
All set, the try is green, waiting for dependent changes to go in.

Differential Revision: https://phabricator.services.mozilla.com/D49458
2019-11-05 05:08:13 +00:00
Csoregi Natalia
efc16a25a7 Backed out changeset 9c05fa3c0fcc (bug 1575008) for bustages on WebrtcIPCTraits.h. CLOSED TREE 2019-11-05 06:44:15 +02:00
Dzmitry Malyshau
e6a9a2fd37 Bug 1575008 - WebGPU implementation basis r=webidl,baku
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.

Current status:
  - [x] Architecture
    - [x] figure out the IPC story
    - [ ] move wgpu crates into a dedicated folder (let's follow up with this)
  - [x] Review
    - [x] WebIDL changes by DOM peers
  - [x] Linux
    - [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
  - [x] macOS
    - [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
    - [x] need the dependency update
    - [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
    - [x] unexpected SSL header collision - https://bugzilla.mozilla.org/show_bug.cgi?id=1592398
    - [x] undefined Metal symbols
  - [x] Windows
    - [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
    - [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
    - [x] undefined symbol: `D3D12CreateDevice`
    - [x] d3d12.dll is not found, dxgi1_4 doesn't present
    - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
    - [x] libbacktrace fails to link on win32 mingw
  - [x] Android
    - [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193

Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.

Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .

Update-3:
InstanceProvider is also removed.

Update-4:
All set, the try is green, waiting for dependent changes to go in.

Differential Revision: https://phabricator.services.mozilla.com/D49458
2019-11-05 04:09:23 +00:00
Dzmitry Malyshau
fc2a18d9dc Bug 1581710 - Update WebGPU IDL bindings r=jgilbert,bzbarsky
This mostly updates the bindings to the current state.
No actual logic backing them yet.

*Note*: the IDL does *not* need to be checked for matching the upstream spec precisely at this stage. The upstream is evolving, we just need to update in order to start integrating the implementation. What needs to be checked is - how C++ represents the IDL, esp with regards to derived classes, events, and hierarchies.

The trickiest points, arguably, are:
  - WebGPU -> GPU prefix change
  - the goop for interfaces that are not final

Differential Revision: https://phabricator.services.mozilla.com/D46166
2019-10-02 16:46:03 +00:00
Brindusan Cristian
b881db6bb7 Backed out changeset 1ca9b7056c58 (bug 1581710) for mochitest failures at test_enabled.html. CLOSED TREE 2019-10-02 06:04:25 +03:00
Dzmitry Malyshau
312a9f7330 Bug 1581710 - Update WebGPU IDL bindings r=jgilbert,bzbarsky
This mostly updates the bindings to the current state.
No actual logic backing them yet.

*Note*: the IDL does *not* need to be checked for matching the upstream spec precisely at this stage. The upstream is evolving, we just need to update in order to start integrating the implementation. What needs to be checked is - how C++ represents the IDL, esp with regards to derived classes, events, and hierarchies.

The trickiest points, arguably, are:
  - WebGPU -> GPU prefix change
  - the goop for interfaces that are not final

Differential Revision: https://phabricator.services.mozilla.com/D46166
2019-10-02 01:42:07 +00:00
Ryan Hunt
ad7b7dbb30 Bug 1523969 part 6 - Move method definition inline comments to new line in 'dom/'. r=nika
Differential Revision: https://phabricator.services.mozilla.com/D21106
2019-02-25 16:05:29 -06:00
Tooru Fujisawa
5ef6d9cc06 Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp 2018-12-01 04:52:05 +09:00
Sylvestre Ledru
e5a134f73a Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset
2018-11-30 11:46:48 +01:00
Jeff Gilbert
d7732c4820 Bug 1469376 - Initial stubs for WebGPU sketch API. - r=kvark,qdot
MozReview-Commit-ID: 3MZLQDNpHBk
2018-06-13 10:43:48 -07:00