(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
We will use this type later in this patch series in nsSMILCSSProperty so this
patch moves it to a separate file so it can be re-used.
MozReview-Commit-ID: 4Z7YbsQ9xz4
We also need to update the interpolation code based on ServoAnimationValue in
ElementPropertyTransition::UpdateStartValueFromReplacedTransition().
Therefore, ElementPropertyTransition can be used by both Gecko and Servo.
MozReview-Commit-ID: BrIpvRR3te8
GetTransitionKeyframes is a simple helper function, which is only used by
ConsiderInitiatingTransition, so let's make it static to reduce the time
to revise the header.
MozReview-Commit-ID: HlztPxz8sMJ
We will need to remove animation from timeline before calling Animation::UpdateTiming() in order to fire the cancel event.
In bug 1264125, we request one more tick after calling Animation::Cancel(), however we won't need to call this request if we apply this changeset.
MozReview-Commit-ID: h0dxUdtgkl
In Web Animations specification, if the animation effect is in none of the any phase, it define as 'Idle' phase. [1]
But, in the gecko, it defined as 'Null' phase.
So we will need to use 'Idle' phase for consistency.
[1] https://w3c.github.io/web-animations/#idle-phase
MozReview-Commit-ID: FlPpYOqdM4X
Use SetEffectNoUpdate() for the procedure of setting effect, and let SetEffect()
also calls PostUpdate(), so we can use SetEffectNoUpdate() if we don't want to
call RequestRestyle(RestyleType::layer).
MozReview-Commit-ID: CaWA34UebpH
This is a pre-patch for part 5, which is trying to make our code closer to the
spec. Some methods in KeyframeEffectReadOnly belong to AnimationEffectReadOnly,
so first, use AsKeyframeEffect() to access those keyframe-related methods, and
then add virtual methods for timing-related methods to AnimationEffectReadOnly.
MozReview-Commit-ID: 1srA1f8JYeN
Add mTransitionProperty and mTransitionToValue into CSSTransition, so we can
retrieve the original property and ToValue after setting a different effect.
MozReview-Commit-ID: 6sBGHkPAhGX
The previous patch in this series renamed nsCSSProperty to nsCSSPropertyID.
This patch renames nsCSSPropertySet to nsCSSPropertyIDSet accordingly.
This patch is generated by the following commands (note: if you're running
using OS X's sed, which accepts slightly different flags, you'll have to
specify an actual backup suffix in -i, or use gsed from Homebrew):
hg stat -c \
| cut -c 3- \
| tr '\n' '\0' \
| xargs -0 -P 8 gsed --follow-symlinks 's/\bnsCSSPropertySet\b/nsCSSPropertyIDSet/g' -i''
Then:
hg mv layout/style/nsCSSPropertySet.h layout/style/nsCSSPropertyIDSet.h
... and finally, manually renaming nsCSSPropertySet in the include guard in
nsCSSPropertyIDSet.h.
(NOTE: Re-landing this patch on a CLOSED TREE to correctly-address the merge bustage that closed the tree.)
MozReview-Commit-ID: ASUNs7FWbKP
This patch is generated by the following commands (note: if you're running
using OS X's sed, which accepts slightly different flags, you'll have to
specify an actual backup suffix in -i, or use gsed from Homebrew):
hg stat -c \
| cut -c 3- \
| tr '\n' '\0' \
| xargs -0 -P 8 gsed --follow-symlinks 's/\bnsCSSProperty\b/nsCSSPropertyID/g' -i''
Then:
hg mv layout/style/nsCSSProperty.h layout/style/nsCSSPropertyID.h
... and finally, manually renaming nsCSSProperty in the include guard in
nsCSSProperty.h.
MozReview-Commit-ID: ZV6jyvmLfA
The merge from inbound to central conflicted with the merge from
autoland to central, it appears. Per tree rules, the commit from the
autoland repo wins and the inbound commit gets backed out.
CLOSED TREE
The previous patch in this series renamed nsCSSProperty to nsCSSPropertyID.
This patch renames nsCSSPropertySet to nsCSSPropertyIDSet accordingly.
This patch is generated by the following commands (note: if you're running
using OS X's sed, which accepts slightly different flags, you'll have to
specify an actual backup suffix in -i, or use gsed from Homebrew):
hg stat -c \
| cut -c 3- \
| tr '\n' '\0' \
| xargs -0 -P 8 gsed --follow-symlinks 's/\bnsCSSPropertySet\b/nsCSSPropertyIDSet/g' -i''
Then:
hg mv layout/style/nsCSSPropertySet.h layout/style/nsCSSPropertyIDSet.h
... and finally, manually renaming nsCSSPropertySet in the include guard in
nsCSSPropertyIDSet.h.
MozReview-Commit-ID: ASUNs7FWbKP
This patch is generated by the following commands (note: if you're running
using OS X's sed, which accepts slightly different flags, you'll have to
specify an actual backup suffix in -i, or use gsed from Homebrew):
hg stat -c \
| cut -c 3- \
| tr '\n' '\0' \
| xargs -0 -P 8 gsed --follow-symlinks 's/\bnsCSSProperty\b/nsCSSPropertyID/g' -i''
Then:
hg mv layout/style/nsCSSProperty.h layout/style/nsCSSPropertyID.h
... and finally, manually renaming nsCSSProperty in the include guard in
nsCSSProperty.h.
MozReview-Commit-ID: ZV6jyvmLfA
Add a new file, KeyframeEffectParams.h, and define the basic data
members nsString for the spacing mode.
Also, add one more argument, const KeyframeEffectParams&, to the
constructors of KeyframeEffect(ReadOnly).
MozReview-Commit-ID: I7LYlnv6LLb
Transitions on the compositor sometimes go further ahead while the
main-thread is busy. When the transition on the compositor is replaced by a
new one, until now we calculate the current position of the old one with the
most recent refresh time. But if the replace is done on a busy frame, the
calculated position will be far from the real position on the compositor.
As a result, we can see jumping transitions after busy frames.
To mitigate this issue, we should calculate a plausible current position of
the old one with the current time just before sending the new transition to
the compositor, i.e., after all JS callback works have done.
The plausible value is stored into KeyframeEffectReadOnly::mProperties, not
into mKeyframes. If we store the value into keyframes,
KeyframeEffectReadOnly::GetKeyframes() will return a different values after
busy frames.
Note that with this patch getComputedStyle() does not return the plausible
value because this patch does not affect styling process. getComputedStyle
issue will be fixed in bug 1273834.
MozReview-Commit-ID: B85kIx6qeyy
Add a new API in nsTransitionManager, so we can cancel transitions for a
specific element easily. The purpose of this API is for cancelling transitions
without dispatching the event.
Although we know that the animation properties will always be filled in for
a transition in the cases where we need to query them (going forward we will
have a situation where an animation may only have frames, not properties, but
that will only happen when the animation isn't attached to an element or the
element is not attached to a document, but we don't run animations in that case
and cancel existing ones when we enter that state so although they *can* enter
that state, we'll never run these methods on them when they do), we still want
to move towards making frames the primary unit for interacting with animation
values since frames always exist and represent the public interface.
Ultimately it would be good to make the properties array on
a KeyframeEffect(ReadOnly) an encapsulated detail so that we can freely change
their structure (e.g. segments might not be the best setup, it might be better
to just have arrays of free-standing values to avoid the duplication of
values when segments are continuous).
This patch removes or encapsulates a few references to properties and
simplifies the code at the same time.
MozReview-Commit-ID: 3II36SYVoRE
By moving GetAnimationCollection to AnimationCollection itself, we can remove
a bunch of virtual methods on the animation managers, simplify call sites,
and provide better type safety by ensuring a correspondence between element
property names and concrete animation types.
One change in behavior, however, is that in doing this we can no longer
add any newly-created AnimationCollection to the corresponding manager's linked
list of collections inside GetAnimationCollection. Instead we take a bool
outparam to indicate if a new collection was created and leave managing the
linked list to the manager. This is just a temporary measure, however, since
by the end of this patch series will will eliminate this linked list altogether
along with this flag.
MozReview-Commit-ID: 1jsc4QcmVDg
This patch templatizes the type of Animation stored in an AnimationCollection.
This allows us to remove a number AsCSSAnimation() calls in nsAnimationManager.
This patch also removes the AnimationPtrArray typedef. In its place we
introduce OwningCSSAnimationPtrArray and OwningCSSTransitionPtrArray but we
don't use these as widely. There was some comment previously that the typedefs
in animation code make it hard to read, particularly when these typedefs don't
make it clear if the data type is an owning reference or not.
In doing this we need to templatize CommonAnimationManager as well and move the
implementation of its (few) methods to the header file. We may be able to
remove the need for templatizing CommonAnimationManager later in this patch
series depending on how we ultimately decide to handle the lifetime of
AnimationCollection objects.
CommonAnimationManager::GetAnimationCollection is a bit messy but this will be
significantly tidied up in subsequent patches in this series.
MozReview-Commit-ID: 3ywatY53pRR
In this bug we will trim off unnecessary functionality from the animation
managers and make AnimationCollection into an independent data type
so in this patch we separate it into its own file.
It is also generally easier to navigate the source code and eliminate
cyclic dependencies between header files when there is a rough
correspondance between class names and file names (e.g. rather than having
#include "AnimationCommon.h" // For mozilla::AnimationCollection).
This patch also makes a few simplifications to include dependencies since
they're a bit of a mess (making it hard to move code around). The changes to
IncrementalClearCOMRuleArray.cpp are due to the changes to the unified build
introduced by adding AnimationCollection.cpp exposing a missing include from
that file.
We store the original value of duration in AnimationTiming, and add
computed duration in ComputedTiming, so both the Timing model and
AnimationEffectTimingReadOnly can get what they want.
By the way, replace mIterationDuration with mDuration.