(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
We currently use the aFlags argument of ContentRemoved for two purposes:
(1) To determine when a frame is being removed due to its element being removed
from the DOM, so we reframe its now-possibly-no-longer-suppressed
whitespace siblings as needed.
In other cases, our ContentRemoved call will be followed by a
ContentInserted call, which will end up doing AddTextItemIfNeeded() to
generate the relevant textframes if they're necessary.
Since we only need to tell apart the "DOM removal" and "anything else"
cases, we don't need to thread the aFlags argument through all the ways
ContentRemoved can call itself (on an ancestor).
All those cases should just be treated as "not DOM removal". In particular,
even if the original call _was_ for a DOM removal, if we convert it to an
ancestor reframe, which will call ContentInserted on the ancestor as well,
we don't need to do anything with text siblings of the ancestor.
(2) To save the frame tree state from DestroyFramesFor, but the frame tree
state is unconditionally captured on RecreateFramesForContent, so we only
need to care about it in the original ContentRemoved call.
Because of that, we can move that to the callsite, patch incoming for that.
MozReview-Commit-ID: Gy5IhUysBlz
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
There's only one case of sync frame construction from ContentRemoved now, and
it's not on the element being removed, but on the whitespace siblings if needed,
and _only_ when they don't support lazy frame construction.
Basically, this switches all the RecreateFramesForContent calls to use
`aAsyncInsert` (which I changed to an enum class for readability), except when
we're already reframing.
Also, it switches ReframeTextIfNeeded to opt-in into lazy frame construction,
since it's used only when aFlags == CONTENT_REMOVED.
This allows to simplify the DestroyFramesFor API (which I'm happy to rename to
something more meaningful, since now it's something like
DestroyFramesForAndRecreateThemAsync), and do some other consistency cleanups.
A bunch of the ContentRemoved callsites were pretty random at passing
aAsyncInsert, and that was some kind of a mess. This patch ensures consistency,
and makes it impossible to do O(n^2) work when removing DOM nodes, which is
nice.
The underlying reason for this is explained in the description of bug 1377848,
and basically allows us to remove a bunch of Servo hacks on the longer term (a
few of them are going away already, yay!).
MozReview-Commit-ID: 2DrUTxGV8RX
This patch changes UpdateAnimationOnlyStyles to only flush animation styles if
there are throttled animation styles that could affect hit-testing and renames
the function to UpdateAnimationStylesForHitTesting at the same time.
For GeckoRestyleManager, the original UpdateAnimationOnlyStyles which flushes
animation styles if there are any pending animation styles, is renamed to
UpdateAnimationStyles for consistency.
MozReview-Commit-ID: 89UleXjI2OE
This removes the two calls to `FlushPendingLinkUpdates` in nsCSSFrameConstructor
and GeckoRestyleManager, which appear to have no effect.
Looking through what the pending link code is attempting to do:
* When a new anchor is bound in `BindToTree` we do:
1. Link::ResetLinkState(false, Link::ElementHasHref());
* Set link's mLinkState to default (either unvisited or not link)
* Set element's link mState bits to default (either unvisited or not link)
2. doc->RegisterPendingLinkUpdate(this);
* Schedules idle dispatch to run `FlushPendingLinkUpdates` within 1 sec
* In `FlushPendingLinkUpdates`:
* For each pending link, call element->UpdateLinkState(link->LinkState());
1. Register link for async history update to get potential future visited
state
2. mLinkState is still unvisited / not link until we hear from history, so
element state is unchanged
Thus, there seems to be no need to call `FlushPendingLinkUpdates` outside of
`BindToTree`, since visited state is always applied async anyway (so it doesn't
work as an optimization to avoid restyling if visited, since that will trigger
later).
MozReview-Commit-ID: KbFuKve1KUi
This patch makes the following changes to the macros.
- Removes PROFILER_LABEL_FUNC. It's only suitable for use in functions outside
classes, due to PROFILER_FUNCTION_NAME not getting class names, and it was
mostly misused.
- Removes PROFILER_FUNCTION_NAME. It's no longer used, and __func__ is
universally available now anyway.
- Combines the first two string literal arguments of PROFILER_LABEL and
PROFILER_LABEL_DYNAMIC into a single argument. There was no good reason for
them to be separate, and it forced a '::' in the label, which isn't always
appropriate. Also, the meaning of the "name_space" argument was interpreted
in an interesting variety of ways.
- Adds an "AUTO_" prefix to PROFILER_LABEL and PROFILER_LABEL_DYNAMIC, to make
it clearer they construct RAII objects rather than just being function calls.
(I myself have screwed up the scoping because of this in the past.)
- Fills in the 'js::ProfileEntry::Category::' qualifier within the macro, so
the caller doesn't need to. This makes a *lot* more of the uses fit onto a
single line.
The patch also makes the following changes to the macro uses (beyond those
required by the changes described above).
- Fixes a bunch of labels that had gotten out of sync with the name of the
class and/or function that encloses them.
- Removes a useless PROFILER_LABEL use within a trivial scope in
EventStateManager::DispatchMouseOrPointerEvent(). It clearly wasn't serving
any useful purpose. It also serves as extra evidence that the AUTO_ prefix is
a good idea.
- Tweaks DecodePool::SyncRunIf{Preferred,Possible} so that the labelling is
done within them, instead of at their callsites, because that's a more
standard way of doing things.
As I've said before, as module owner I prefer that MOZ_ASSERT_IF not be
used in the module because I consider it to be unreadable. However, a
few uses have crept in, and this patch removes them.
I consider it to be unreadable because the name looks like a name that
uses smalltalk-ish naming conventions, i.e., with a part of the name
corresponding to each parameter, in order. However, the parameters are
in the order opposite the name.
This was written primarily with the vim commands:
:%s/MOZ_ASSERT_IF(\([^,]*\),/MOZ_ASSERT(!\1 ||/
:wn
followed by manual cleanup for indentation and removal of !!.
MozReview-Commit-ID: G6rLbOn7k8d
Some changes to animations don't affect the computed style and yet still
require the layer to be updated. Therefore, we also need to call
AddLayerChangesForAnimation in ServoRestyleManager. In this patch, we
factor out this function from GeckoRestyleManager, so we can reuse it.
MozReview-Commit-ID: LL7D1oGS65l
This only has overhead if the profiler is running, but it means that it has
the potential to skew restyle times in profiles.
We haven't measured the overhead of this, but it's probably non-zero, and at
the moment our profiling efforts are more focused on getting accurate times
than on getting useful information about restyling cost sources.
MozReview-Commit-ID: 3KmiiyGrxZH
Instead of copying and concatenating strings into an mDest buffer in
SamplerStackFramePrintfRAII, require callers to keep the string buffer alive
for the duration of the current scope, and store the pointer to the annotation
string in the ProfileEntry. During stackwalking, concatenate the label and the
annotation (separated by a space) and store the resulting string in the
profile buffer.
MozReview-Commit-ID: GEjcLrhhdvb
nsStyleContext::CalcDifference had an optimization where, when we knew
that the old and new style context have the same rule node, we knew that
the only change hints that would need to be handled are those in the
"not handled for descendants" category, generated due to explicit
'inherit' values on reset properties. This was because any changes due
to differences in inherited properties should only have generated
"handled for descendants" change hints (and thus would already have been
handled on an ancestor).
Before bug 931668, this let us avoid calling CalcDifference on structs
that only would have generated hints that we knew we already would have
handled. However, after bug 931668, we compare all structs anyway so
that we can set the aEqualStructs outparam, so we don't gain anything
from this optimization. We can still return these change hints we know
will not need to be handled, and rely on ElementRestyler::CaptureChange
to filter them out.
MozReview-Commit-ID: Ld1s2Js0i6r