Commit Graph

68 Commits

Author SHA1 Message Date
Timothy Nikkel
5be006ceff Bug 926048. Part 4. Update the current animation frame time if we hit the end of decoded frames before all frames are decoded. r=edwin
Before the previous patch we would (wrongly) loop through the decoded frames even though we didn't have all of the frames of the animation. This had the beneficial side effect of advancing mCurrentAnimationFrameTime to aTime (the current time). With the previous patch we stop at the last decoded frame and don't advance mCurrentAnimationFrameTime, so it can lag behind. The problem with this is that when we have finished decoding we will then try to catch mCurrentAnimationFrameTime up, and this will jump us to a random point in the animation. So we need to advance mCurrentAnimationFrameTime ourselves.

If we were blocked on network/decoding then displaying the last available decoded frame is the correct frame to be displaying. So we are up to date. So we advance mCurrentAnimationFrameTime to the current time.
2016-03-01 22:34:40 -06:00
Timothy Nikkel
6143b4ab8f Bug 926048. Part 3. Correctly check if we are at the end of an animated image. r=edwin
mImage->GetNumFrames() is the current number of decoded frames (that the RasterImage knows about), so it only represents the last frame of the animation if we are done decoding.

If we are not fully decoded, and we are on the last decoded frame, just stay on the last decoded frame. When more frames get decoded (or we determine that we are the last frame of the animation) we will advance.

One might expect that if |nextFrameIndex == mImage->GetNumFrames()| then |GetRawFrame(nextFrameIndex)| would return a null surface. But that is not the case because the decoding thread can insert frames into the surface cache that the RasterImage hasn't acknowledged yet (because it has to do so on the main thread, which we are currently running on).

This is why moving animated images to the surface cache is likely the cause of this bug.

This introduces an issue that is explained in, and fixed by the next patch.
2016-03-01 22:34:40 -06:00
Timothy Nikkel
ada91af5a3 Bug 926048. Part 2. Remove useless GetRawFrame call. r=edwin
|nextFrameIndex| is either |currentFrameIndex + 1| or 0, as can be seen from reading the code above this.

Also fix the whitespace on DoBlend call.
2016-03-01 22:34:39 -06:00
Timothy Nikkel
642aefdc33 Bug 926048. Part 1. Simplify FrameAnimator::AdvanceFrame slightly. We don't need a |timeout| variable, we only check it once. r=edwin 2016-03-01 22:34:39 -06:00
Chris Peterson
eb658cbc11 Bug 1235297 - Annotate intentional switch fallthroughs to suppress -Wimplicit-fallthrough warnings in image/decoders/. r=tn
image/FrameAnimator.cpp:442:5: warning: unannotated fall-through between switch labels [-Wimplicit-fallthrough]
image/FrameAnimator.cpp:576:7: warning: unannotated fall-through between switch labels [-Wimplicit-fallthrough]

image/decoders/nsGIFDecoder2.cpp:1110:5 [-Wimplicit-fallthrough] unannotated fall-through between switch labels

image/decoders/nsJPEGDecoder.cpp:418:3 [-Wimplicit-fallthrough] unannotated fall-through between switch labels
image/decoders/nsJPEGDecoder.cpp:444:3 [-Wimplicit-fallthrough] unannotated fall-through between switch labels
image/decoders/nsJPEGDecoder.cpp:465:3 [-Wimplicit-fallthrough] unannotated fall-through between switch labels
image/decoders/nsJPEGDecoder.cpp:537:3 [-Wimplicit-fallthrough] unannotated fall-through between switch labels
2015-12-24 23:50:32 -07:00
David Rajchenbach-Teller
323ccee44c Bug 1224374 - Profiler labels for the top 26-100 chrome hangs;r=BenWa 2016-01-15 11:38:03 +01:00
Sebastian Hengst
2e241e7e5e Backed out 2 changesets (bug 1224374) for Windows bustage. r=bustage on a CLOSED TREE
Backed out changeset 5f458e6e4997 (bug 1224374)
Backed out changeset 0dc02cb0b604 (bug 1224374)
2016-01-19 21:30:41 +01:00
David Rajchenbach-Teller
f7045cd073 Bug 1224374 - Profiler labels for the top 26-100 chrome hangs;r=BenWa 2016-01-15 11:38:03 +01:00
Nathan Froyd
4e6d8f6705 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00
Seth Fowler
a15f73c8c3 Bug 1185800 - Add DecoderFlags and SurfaceFlags enum classes and use them instead of imgIContainer flags in all decoder-related code. r=tn 2015-08-14 17:56:44 -07:00
Seth Fowler
4508b595bb Bug 1194059 (Part 2) - Always detect IS_ANIMATED during the metadata decode. r=tn 2015-08-14 00:37:13 -07:00
Nicholas Nethercote
2c760d14c8 Bug 1188705 (part 3) - Simplify imgFrame::SizeOfExcludingThis(). r=seth.
imgFrame::SizeOfExcludingThis() measures heap and non-heap memory in a very
complex way. This patch simplifies it and removes gfxMemoryLocation in the
process. (gfxMemoryLocation::OUT_OF_PROCESS was unused.)
2015-07-28 21:02:45 -07:00
Seth Fowler
0a67248205 Bug 1176124 (Part 1) - Add a MatchType enum to LookupResult to let Lookup*() return more detailed information. r=dholbert 2015-07-19 18:39:40 -07:00
Mihai Volmer
ee78f07abc Bug 1126330 - Remove the check for non-looping animations. r=seth 2015-07-13 19:53:27 -07:00
Seth Fowler
da090d709a Bug 1139641 - Return more information from SurfaceCache::Lookup and SurfaceCache::LookupBestMatch. r=dholbert 2015-06-30 18:57:03 -07:00
Carsten "Tomcat" Book
86a15400bf Backed out changeset dd25b4d148af (bug 1139641) for bustage on a CLOSED TREE 2015-06-03 08:51:36 +02:00
Seth Fowler
4257286fa8 Bug 1139641 - Return more information from SurfaceCache::Lookup and SurfaceCache::LookupBestMatch. r=dholbert 2015-06-02 23:30:14 -07:00
Birunthan Mohanathas
30b80956a3 Bug 1038536 - Flatten image/src/ directory. r=seth 2015-05-14 20:52:05 -07:00