Mechanical change from Matcher::match(...) to Matcher::operator()(...).
This will now permit the use of generic lambdas, and facilitate the
implementation of multi-lambda match.
Differential Revision: https://phabricator.services.mozilla.com/D24889
We want to publish a multi-architecture AAR for GeckoView which includes
a single omni.ja, but we archicture-specific changes in greprefs.js that
prevent this from working. This patch causes us to try to read an
architecture-specific greprefs.js first, which will be provided by the
packaging process for the fat AAR.
Differential Revision: https://phabricator.services.mozilla.com/D22526
This will be used by GeckoView to set initial pref values that would
normally come from prefs.js or similar on desktop and Fennec.
Differential Revision: https://phabricator.services.mozilla.com/D9820
Everything that goes in a PLDHashtable (and its derivatives, like
nsTHashtable) needs to inherit from PLDHashEntryHdr. But through a lack
of enforcement, copy constructors for these derived classes didn't
explicitly invoke the copy constructor for PLDHashEntryHdr (and the
compiler didn't invoke the copy constructor for us). Instead,
PLDHashTable explicitly copied around the bits that the copy constructor
would have.
The current setup has two problems:
1) Derived classes should be using move construction, not copy
construction, since anything that's shuffling hash table keys/entries
around will be using move construction.
2) Derived classes should take responsibility for transferring bits of
superclass state around, and not rely on something else to handle that.
The second point is not a huge problem for PLDHashTable (PLDHashTable
only has to copy PLDHashEntryHdr's bits in a single place), but future
hash table implementations that might move entries around more
aggressively would have to insert compensation code all over the
place. Additionally, if moving entries is implemented via memcpy (which
is quite common), PLDHashTable copying around bits *again* is
inefficient.
Let's fix all these problems in one go, by:
1) Explicitly declaring the set of constructors that PLDHashEntryHdr
implements (and does not implement). In particular, the copy
constructor is deleted, so any derived classes that attempt to make
themselves copyable will be detected at compile time: the compiler
will complain that the superclass type is not copyable.
This change on its own will result in many compiler errors, so...
2) Change any derived classes to implement move constructors instead of
copy constructors. Note that some of these move constructors are,
strictly speaking, unnecessary, since the relevant classes are moved
via memcpy in nsTHashtable and its derivatives.
In order to avoid the overhead of doing a full pref lookup for every static
var cache at content process startup, we currently assume that the default
value of any static varcache pref will always match the default value of its
database entry (as long as the pref isn't locked). This lets us only perform
lookups for preferences which have a user value, or are locked.
If the default values of those preferences are changed in a bundled preference
file, though, the varcache value will be correct in the parent process, but
not in child processes. Since this is an easy mistake to make, we should
assert that it doesn't happen.
Note: This change only affects applications which use e10s. Applications like
Thunderbird can still override default values of any static pref with
impunity. Repacks and distributors can only do so by changing user values or
locking the preference after the change (which is the standard practice for
enterprise deployments).
MozReview-Commit-ID: JMHQBrp9HN
In order to avoid the overhead of doing a full pref lookup for every static
var cache at content process startup, we currently assume that the default
value of any static varcache pref will always match the default value of its
database entry (as long as the pref isn't locked). This lets us only perform
lookups for preferences which have a user value, or are locked.
If the default values of those preferences are changed in a bundled preference
file, though, the varcache value will be correct in the parent process, but
not in child processes. Since this is an easy mistake to make, we should
assert that it doesn't happen.
Note: This change only affects applications which use e10s. Applications like
Thunderbird can still override default values of any static pref with
impunity. Repacks and distributors can only do so by changing user values or
locking the preference after the change (which is the standard practice for
enterprise deployments).
MozReview-Commit-ID: JMHQBrp9HN
Preference callbacks consume a non-trivial amount of memory, which adds up
fast given the number of callbacks we register.
Many of our consumers, however, register a large number of callbacks with the
same function and closure object, but different preference names or prefixes.
Since our callback matching is nothing more complicated than iteration over
all of our registered callbacks, there's nothing that prevents us from
combining all of these into a single callback, with an array of preferences
rather than a single string.
And since we already allocate an extra 8 bytes for each callback object, we
can add a variant tag without increasing our allocation size.
MozReview-Commit-ID: I497lWfMUp3
The preference storage in the shared memory snapshot is much more compact than
the dynamic hashtable, and is already mapped in memory, so there's no need to
keep the full hashtable in memory in the parent process after the snapshot is
created.
This patch empties the hashtable and the name string arena after the snapshot.
It also removes the accounting for preferences which have changed after init,
since those are, by definition, exactly the set of entries in the dynamic
hashtable.
MozReview-Commit-ID: L6VGq2z4foH
With the parent sending a snapshot of its preference state at content process
startup, we're guaranteed to have the full set of built-in preferences in the
shared map at initialization time, so there's no need to load them again.
This also applies to static preference default values, so we skip setting
those, as well.
However, we do need to make sure that we update static preference cache
entries whose default values don't match the value in the shared map, since
they may have been changed by user preference files. In order to deal with
that, we iterate over all preferences in the map, and dispatch callbacks for
any that have user values.
MozReview-Commit-ID: DlRUbg7Qor3
This patch changes our preference look-up behavior to first check the dynamic
hashtable, and then fall back to the shared map.
In order for this to work, we need to make several other changes as well:
- Attempts to modify a preference that only exists in the shared table
requires that we copy it to the dynamic table, and change the value of the
new entry.
- Attempts to clear a user preference with no default value, but which also
exists in the shared map, requires that we keep an entry in the dynamic
table to mask the shared entry. To make this work, we change the type of
these entries to None, and ignore them during look-ups and iteration.
- Iteration needs to take both hashtables into consideration. The
serialization iterator for changed preferences only needs to care about
dynamic values, so it remains unchanged. Most of the others need to use
PrefsIter() instead.
MozReview-Commit-ID: 9PWmSZxoC9Z
Since lookups in the snapshotted hashtable are currently O(log n) rather than
O(1), they're expected to be slightly more expensive than the previous
purely-dynamic lookups.
In general, I expect this not to be a major issue. The main concern is pref
cache lookups while initializing the database. Initialization in the parent
process will still always use only a dynamic hashtable, so the performance
characteristics there won't change.
In the child process, though, we'll still need to notify observers of
preferences in the snapshot when they have user values, which could require
any number of lookups at startup (though in practice probably will not).
This patch solves that problem by caching the wrapper for the current known
preference value when dispatching callbacks, and optimizing lookups for that
value when it is present.
MozReview-Commit-ID: 2CAn0rM0bE9
For memory efficiency in content processes, we need to be able to store
changed preferences in a separate dynamic hashtable when their values don't
match the snapshot values.
That makes iteration over the full set of preferences somewhat more
complicated, since not only do we need to iterate over two tables, but we also
need to ignore preferences in the snapshot table if they also exist in the
dynamic hashtable.
This patch solves that problem by adding an iterator helper which iterates
over values in both tables, and skips values in the static table if they also
exist in the dynamic table.
In order to support completely deleting preferences that exist in the base
table, it also ignores all dynamic entries with the None type, so that they
can completely mask deleted base table values.
MozReview-Commit-ID: LCIwyPJMByj
The in-memory format of shared-memory preferences is significantly different
from the format used by dynamic preferences, which means that we need
different classes to access their properties.
Virtual classes would be a potential solution to this problem, but I don't
think the performance characteristics would be acceptable for preferences
code. And since the wrapper classes used for static prefs are temporary, they
would add the additional snag of figuring out how to keep a valid pointer
alive.
So, instead, this patch adds a wrapper class that can access either type of
preference, based on known type flags in a Variant. It also moves some of the
logic for deciding which preference value to return to the wrapper, so that it
doesn't need to be duplicated for each representation.
MozReview-Commit-ID: LameIIbYcD3
This is based on the SharedStringMap that's currently used for shared memory
string bundles.
When the parent process is ready to launch its first content process, it
creates a snapshot of the current state of the preference database, maps that
as read-only, and shares it with each content process. Look-ups in the
snapshotted map are done entirely using data in the shared memory region. It
doesn't require any additional per-process state data.
MozReview-Commit-ID: BdTUhak7dmS
Once the majority of preferences are stored in a read-only shared map, it
won't be possible to modify the access counts in their entries. Which means we
need a separate map for the access counts.
Fortunately, this code is only active in debug builds, so it shouldn't affect
release users. And the net impact on memory usage of this patchset will still
be decidedly downward.
MozReview-Commit-ID: EuLXlMQJP1M
The preference storage in the shared memory snapshot is much more compact than
the dynamic hashtable, and is already mapped in memory, so there's no need to
keep the full hashtable in memory in the parent process after the snapshot is
created.
This patch empties the hashtable and the name string arena after the snapshot.
It also removes the accounting for preferences which have changed after init,
since those are, by definition, exactly the set of entries in the dynamic
hashtable.
MozReview-Commit-ID: L6VGq2z4foH
With the parent sending a snapshot of its preference state at content process
startup, we're guaranteed to have the full set of built-in preferences in the
shared map at initialization time, so there's no need to load them again.
This also applies to static preference default values, so we skip setting
those, as well.
However, we do need to make sure that we update static preference cache
entries whose default values don't match the value in the shared map, since
they may have been changed by user preference files. In order to deal with
that, we iterate over all preferences in the map, and dispatch callbacks for
any that have user values.
MozReview-Commit-ID: DlRUbg7Qor3
This patch changes our preference look-up behavior to first check the dynamic
hashtable, and then fall back to the shared map.
In order for this to work, we need to make several other changes as well:
- Attempts to modify a preference that only exists in the shared table
requires that we copy it to the dynamic table, and change the value of the
new entry.
- Attempts to clear a user preference with no default value, but which also
exists in the shared map, requires that we keep an entry in the dynamic
table to mask the shared entry. To make this work, we change the type of
these entries to None, and ignore them during look-ups and iteration.
- Iteration needs to take both hashtables into consideration. The
serialization iterator for changed preferences only needs to care about
dynamic values, so it remains unchanged. Most of the others need to use
PrefsIter() instead.
MozReview-Commit-ID: 9PWmSZxoC9Z
Since lookups in the snapshotted hashtable are currently O(log n) rather than
O(1), they're expected to be slightly more expensive than the previous
purely-dynamic lookups.
In general, I expect this not to be a major issue. The main concern is pref
cache lookups while initializing the database. Initialization in the parent
process will still always use only a dynamic hashtable, so the performance
characteristics there won't change.
In the child process, though, we'll still need to notify observers of
preferences in the snapshot when they have user values, which could require
any number of lookups at startup (though in practice probably will not).
This patch solves that problem by caching the wrapper for the current known
preference value when dispatching callbacks, and optimizing lookups for that
value when it is present.
MozReview-Commit-ID: 2CAn0rM0bE9
For memory efficiency in content processes, we need to be able to store
changed preferences in a separate dynamic hashtable when their values don't
match the snapshot values.
That makes iteration over the full set of preferences somewhat more
complicated, since not only do we need to iterate over two tables, but we also
need to ignore preferences in the snapshot table if they also exist in the
dynamic hashtable.
This patch solves that problem by adding an iterator helper which iterates
over values in both tables, and skips values in the static table if they also
exist in the dynamic table.
In order to support completely deleting preferences that exist in the base
table, it also ignores all dynamic entries with the None type, so that they
can completely mask deleted base table values.
MozReview-Commit-ID: LCIwyPJMByj
The in-memory format of shared-memory preferences is significantly different
from the format used by dynamic preferences, which means that we need
different classes to access their properties.
Virtual classes would be a potential solution to this problem, but I don't
think the performance characteristics would be acceptable for preferences
code. And since the wrapper classes used for static prefs are temporary, they
would add the additional snag of figuring out how to keep a valid pointer
alive.
So, instead, this patch adds a wrapper class that can access either type of
preference, based on known type flags in a Variant. It also moves some of the
logic for deciding which preference value to return to the wrapper, so that it
doesn't need to be duplicated for each representation.
MozReview-Commit-ID: LameIIbYcD3
This is based on the SharedStringMap that's currently used for shared memory
string bundles.
When the parent process is ready to launch its first content process, it
creates a snapshot of the current state of the preference database, maps that
as read-only, and shares it with each content process. Look-ups in the
snapshotted map are done entirely using data in the shared memory region. It
doesn't require any additional per-process state data.
MozReview-Commit-ID: BdTUhak7dmS
Once the majority of preferences are stored in a read-only shared map, it
won't be possible to modify the access counts in their entries. Which means we
need a separate map for the access counts.
Fortunately, this code is only active in debug builds, so it shouldn't affect
release users. And the net impact on memory usage of this patchset will still
be decidedly downward.
MozReview-Commit-ID: EuLXlMQJP1M
The preference storage in the shared memory snapshot is much more compact than
the dynamic hashtable, and is already mapped in memory, so there's no need to
keep the full hashtable in memory in the parent process after the snapshot is
created.
This patch empties the hashtable and the name string arena after the snapshot.
It also removes the accounting for preferences which have changed after init,
since those are, by definition, exactly the set of entries in the dynamic
hashtable.
MozReview-Commit-ID: L6VGq2z4foH
With the parent sending a snapshot of its preference state at content process
startup, we're guaranteed to have the full set of built-in preferences in the
shared map at initialization time, so there's no need to load them again.
This also applies to static preference default values, so we skip setting
those, as well.
However, we do need to make sure that we update static preference cache
entries whose default values don't match the value in the shared map, since
they may have been changed by user preference files. In order to deal with
that, we iterate over all preferences in the map, and dispatch callbacks for
any that have user values.
MozReview-Commit-ID: DlRUbg7Qor3