Sotaro Ikeda
88543b81f5
Bug 1082986 - Use RefPtr to hold Compositor r=nical
2014-10-16 06:48:29 -07:00
Chris Lord
d97c2034f7
Bug 1006797 - Only apply the window render offset when actually rendering to the window. r=nical
2014-10-03 13:22:32 +13:00
Jeff Muizelaar
4f3610dd6b
Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
...
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.
Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.
2014-09-10 15:59:00 -04:00
Michael Comella
ea27988781
Bug 1046017 - Backed out changesets 1c213218173f & 8588817f7f86 (bugs 1017427 & 1006797)
2014-09-04 18:07:59 -07:00
Jeff Muizelaar
46a8420ee3
Bug 1016539. Add support for accelerated a11y filters. r=mwoodrow
...
This adds the ability to render to a temporary surface and use that
to apply a filter effect to all of the content.
2014-08-07 17:44:08 -04:00
Chris Lord
0a8423e79a
Bug 1006797 - Fix application of OGL compositor screen render offset. r=nical
2014-05-27 13:31:01 +01:00
Jonathan Watt
55c20bd03b
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
2014-04-16 01:41:40 +01:00
David Zbarsky
c8159d0d05
Bug 952977: Convert CompositingRenderTargetOGL to gfx::Matrix4x4 r=nical
2014-01-27 15:25:21 -05:00
Benoit Jacob
f634d4797a
Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
...
Specifically:
r=Bas for manual changes
f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Andreas Pehrson
1cde164801
Bug 877115 - Remove GetTexImage from GLContext helper. r=nical
2014-01-08 09:37:58 +01:00
Matt Woodrow
3e540d9552
Bug 935380 - Part 3: Make CompositingRenderTarget store it's origin. r=nrc
2013-11-07 22:53:08 +13:00
Nicholas Cameron
99f4158d80
Don't include mozilla-config.h in gfx.layers. No bug. r=me
2013-09-09 08:55:48 +12:00
Benoit Jacob
8b1ffe319e
Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
2013-09-04 08:14:52 -04:00
Nicholas Cameron
6ff5d55180
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Nicolas Silva
86064316f3
Bug 858914 - Various TextureClient/Host cleanups. r=nrc.
2013-08-08 14:53:12 +02:00
Phil Ringnalda
06a2cbfa32
Back out d393cfeb5dbf:9f82224bb8a3 (bug 903816) for Android reftest failures
...
CLOSED TREE
2013-08-11 19:21:17 -07:00
Nicholas Cameron
b2b3fa4f0b
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Nicolas Silva
c039b2a50f
Bug 858914 - New texture classes + OGL backend (preffed off). r=bas, nrc
2013-07-30 11:59:51 +02:00
Matt Woodrow
3928d446c5
Bug 886667 - Just assert rather than aborting when our framebuffer is invalid. r=jrmuizel
2013-07-16 15:56:10 -04:00
Andreas Gal
cc4fcded13
Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes.
2013-07-04 13:25:50 -04:00
Ehsan Akhgari
5c293abae0
Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
...
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
0b9f23e900
Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe
2013-06-24 13:05:13 -04:00
Matt Woodrow
376d7ac524
Bug 756601 - Setup our OpenGL surface before compositing. r=mstange
2013-05-10 09:02:49 +12:00
Bas Schouten
b439abe1f3
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com >, Nicolas Silva <nsilva@mozilla.com > or Nicholas Cameron <ncameron@mozilla.com > with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00