Benoit Jacob
dfa0c8fdbd
Bug 719164 - Silence glxtest to get rid of spurious messages from the GL - r=glandium
2012-02-08 21:55:34 -05:00
Benoit Jacob
36b20c5f30
Bug 718629 - intermittent waitpid failure causes OpenGL features to be blacklisted on X11 - r=karlt
2012-01-31 15:32:05 -05:00
Nicholas Miell
d62f0c02ff
Bug 715952 - glxtest incorrectly creates the backing pixmap and causes X errors - r=bjacob
...
Was always using 32bit depth, disregarding the actual depth of the FBConfig. This was causing a X error on Mesa sofware renderers.
2012-01-07 18:45:48 -05:00
Landry Breuil
b9b71a765b
Bug 687320 - On OpenBSD, libGL.so.1 doesn't exist - r=bjacob
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Opening libGL.so will work regardless of the version, which changes over time.
2011-10-25 08:48:39 -04:00
Benoit Jacob
6a4b1e765b
Bug 683500 - glxtest should use glXGetProcAddress, not dlsym - r=mattwoodrow
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As discussed on https://bugs.freedesktop.org/show_bug.cgi?id=40423
2011-09-07 17:17:45 -04:00
Phil Ringnalda
409f208c61
Back out d333f4021aaf, 5e90688c720e and bdb0bff93ce8 for Windows build redness
2011-09-07 15:20:26 -07:00
Benoit Jacob
42f04417d4
Bug 683500 - glxtest should use glXGetProcAddress, not dlsym - r=mattwoodrow
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As discussed on https://bugs.freedesktop.org/show_bug.cgi?id=40423
2011-09-07 17:17:45 -04:00
Ginn Chen
0d0bd84b1f
Bug 674468 glxtest.cpp fails to compile with Solaris Studio r=karlt
2011-08-30 13:27:19 +08:00
Benoit Jacob
21e45c0e32
Bug 659932 - GLXtest process should check for GLX >= 1.3 before calling glXCreatePixmap - r=dbaron
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This gives cleaner error messages when trying to use GLX features on old GLXs.
2011-08-19 11:39:00 -04:00
Matt Woodrow
bb735f42b1
Bug 671259 - Disable OpenGL layers on linux when we don't have texture_from_pixmap. r=bjacob
2011-08-05 13:13:25 +12:00
Benoit Jacob
c0eb0f9664
Bug 659842 comment 86 - accidentally removed a glXDestroyContext call + fix a warning in opt build - r=trivial-fix
2011-06-17 21:42:31 -04:00
Benoit Jacob
ba5dc3cd72
Bug 659842 - [topcrash] release the GL context before calling glXDestroyContext - r=karlt
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See the glXDestroyContext man page:
If GLX rendering context ctx is not current to any thread,
glXDestroyContext destroys it immediately. Otherwise, ctx is destroyed
when it becomes not current to any thread. In either case, the resource ID
referenced by ctx is freed immediately.
In other words, if we want glXDestroyContext to have the well-defined semantics
of destroying the context before future X commands take effect, we must first
release the GL context before calling it. We were failing to do that, but we
were destroying the drawable immediately after that call, and as a result, the
context was outliving its underlying drawable. This eventually resulted in
X_GLXMakeCurrent: GLXBadContextTag X errors on subsequent glXMakeCurrent calls.
2011-06-17 11:49:27 -04:00
Benoit Jacob
631eac511a
Bug 658840 - let glxtest process return from XRE_main rather than calling exit() - r=bsmedberg
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Calling exit() resulted in two strings being considered leaked by valgrind. Returning from XRE_main() should fix that.
2011-06-10 15:07:54 -04:00
Benoit Jacob
73d5747276
Bug 660466 - segfault in glxtest - check if a visual was found - r=karlt
2011-06-10 15:05:10 -04:00
Benoit Jacob
7684145e27
Bug 660466 - segfault in glxtest - check if any fbconfig was found - r=karlt
2011-06-10 15:04:20 -04:00
Benoit Jacob
049a300dfd
Bug 639842 - implement glxtest probe running as separate process - r=bsmedberg,joe
2011-05-03 16:07:17 -04:00