The core of this change is in gfxContext.*:
- change gfxContext::CurrentMatrix() and gfxContext::SetMatrix() to
return and take a Matrix respectively, instead of converting to
and from a gfxMatrix (which uses doubles). These functions therefore
will now match the native representation of the transform in gfxContext.
- add two new functions CurrentMatrixDouble() and SetMatrixDouble() that
do what the old CurrentMatrix() and SetMatrix() used to do, i.e.
convert between the float matrix and the double matrix.
The rest of the change is just updating the call sites to avoid round-
tripping between floats and doubles where possible. Call sites that are
hard to fix are migrated to the new XXXDouble functions which preserves
the existing behaviour.
MozReview-Commit-ID: 5sbBpLUus3U
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
The DrawResult return was not in fact anything to do with the success or
failure of that method, but was actually passing out a very specific piece of information
about the success or failure of any imagelib drawing that may not have occurred
under the various PaintSVG calls.
The signature of PaintSVG is changed from
DrawResult PaintSVG(...., uint32 flags);
to
void PaintSVG(...., imgDrawingParams& aPackage);
imgDrawingParams wraps DrawResult and imgIContainer::FLAG_* as a pack, pass through
PaintSVG to imagelib draw calls under beneath.
MozReview-Commit-ID: IOq2evUAOQF
Add one paramater to nsSVGDisplayableFrame::PaintSVG, so that we can pass
sync-decode flag from nsXXXXDisplayItem::Paint function to SVG paint call.
MozReview-Commit-ID: 6VZbxnFaoUj
According to bug 1345853 comment 5, tn said:
You probably want to return whatever was drawn there regardless of the
DrawResult. SVGMaskFrame has the same problem. Keep in mind that DrawResult is
only reporting on how drawing of any images went, not the drawing of anything
else. Also looking over the patches from bug 1258510 I see a couple places where
BAD_ARGS is returned if the transform matrix is singular. We would want to
return SUCCESS in that case I think, because we drew what we were instructed to
draw.
MozReview-Commit-ID: 5XcDuKQwXTJ
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
According to bug 1345853 comment 5, tn said:
You probably want to return whatever was drawn there regardless of the
DrawResult. SVGMaskFrame has the same problem. Keep in mind that DrawResult is
only reporting on how drawing of any images went, not the drawing of anything
else. Also looking over the patches from bug 1258510 I see a couple places where
BAD_ARGS is returned if the transform matrix is singular. We would want to
return SUCCESS in that case I think, because we drew what we were instructed to
draw.
MozReview-Commit-ID: 5XcDuKQwXTJ
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
Specifically:
- SVGGeometryFrame.cpp has several uses the type SVGGeometryElement which is
really mozilla::dom::SVGGeometryElement. So I'm adding a 'using' decl for
the 'mozilla::dom' namespace (and I'm dropping a now-unnecessary explicit
dom:: prefix from another type there).
- SVGImageContext.cpp calls several functions on nsIFrame (PresContext() &
StyleSVG() at least). So I'm adding an #include for nsIFrame.h.
- nsSVGMarkerFrame.cpp uses the type SVGGeometryFrame, which is really
mozilla::SVGGeometryFrame. So I'm adding a 'using' decl for
the 'mozilla' namespace.
MozReview-Commit-ID: AlCrocHhPtr
To use GetCSSPxToDevPxMatrix in nsFilterInstance, pull this untility function down
to nsSVGUtils; Otherwise, we have to include nsSVGIntegrationUtils header in
nsFilterIntance, which is ok but not good I think.
MozReview-Commit-ID: 6SGtwj4EE1S
To use GetCSSPxToDevPxMatrix in nsFilterInstance, pull this untility function down
to nsSVGUtils; Otherwise, we have to include nsSVGIntegrationUtils header in
nsFilterIntance, which is ok but not good I think.
MozReview-Commit-ID: 6SGtwj4EE1S
For an SVG container element(such as g/svg etc) used in mask, we apply
transform of it twice:
1. The first time is in nsSVGMaskFrame::GetMaskForMaskedFrame. We apply
transform by eAllTransforms(= eUserSpaceToParent + eChildToUserSpace)
2. The second time is in nsSVGDisplayContainerFrame::PaintSVG. We apply
transform by eChildToUserSpace
So, totally we apply 1 * eUserSpaceToParent + 2 * eChildToUserSpace. This
patch is trying to remove this one extra eChildToUserSpace.
MozReview-Commit-ID: 2pQCsrCIPNA