Commit Graph

5 Commits

Author SHA1 Message Date
Martin Robinson
7b0a6b5e35 servo: Merge #17694 - Upgrade to the latest version of WebRender (from glennw:webrender-update); r=glennw
Source-Repo: https://github.com/servo/servo
Source-Revision: 173181a491f18a292ea80acbc25dd561e6e678d8
2017-07-12 21:52:27 -07:00
Simon Sapin
3727d5f818 servo: Merge #17390 - Untry (from servo:untry); r=nox
Source-Repo: https://github.com/servo/servo
Source-Revision: 568ab550053fddf346806ed6cc2d3bfe37f3e1d0
2017-06-18 05:55:11 -07:00
Imanol Fernandez
b0a2e00a30 servo: Merge #16893 - Implement WebGL extensions (from MortimerGoro:webgl_extensions); r=emilio
<!-- Please describe your changes on the following line: -->

This PR provides the base for implementing WebGL extensions. It comes with the following ones already implemented and passing all related WebGL conformance tests:

- OES_texture_float
- OES_texture_float_linear
- OES_texture_half_float
- OES_texture_half_float_linear
- OES_vertex_array_object

I'll submit other extensions like compressed textures in a separate PR to ease the review process. I included the 5 extensions in this PR because it's easier to show/review how the WebGL extension base works.

To pass all OES_texture_float_xxx tests I had to add some missing format conversions in WebGLRenderingContext.rs

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [x] There are tests for these changes OR
- [ ] These changes do not require tests because _____

<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

Source-Repo: https://github.com/servo/servo
Source-Revision: b0976566fb9c79f7dc67b2ac808eb50ef4ad653f
2017-05-19 01:09:48 -05:00
Eric Anholt
679466bc75 servo: Merge #13898 - webgl: texture size validation fixes (from anholt:webgl-texture-fixes); r=emilio
<!-- Please describe your changes on the following line: -->
This pull request fixes the errors in texture-size-limit.html.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [X] There are tests for these changes OR
- [ ] These changes do not require tests because _____

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

Source-Repo: https://github.com/servo/servo
Source-Revision: f3973a0d3b2d12c96d0f21624fd0d6d925f34abb
2016-10-24 00:52:57 -05:00
Emilio Cobos Álvarez
d941c40eaf servo: Merge #11724 - webgl: Refactor texture validations to take advantage of rust type system (from emilio:webgl-refactor); r=jdm
<!-- Please describe your changes on the following line: -->

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors

<!-- Either: -->
- [x] These changes do not require tests because refactoring.

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

This commit introduces the `WebGLValidator` trait, and uses it for multiple
validations in the texture-related WebGL code, to move that logic out of the
already bloated `webglrenderingcontext.rs` file.

It also creates a type-safe wrapper for some WebGL types, removing all the
`unreachable!`s there, and introduces a macro for generating them conveniently.

This partially addresses #10693, pending refactor more code to use this
infrastructure, and (possibly?) introducing an `AsGLError` trait for the errors
to make the error handling happen in `WebGLContext`.

r? @jdm

Source-Repo: https://github.com/servo/servo
Source-Revision: 80680764562bd4a46bd72a426b8157d59f6a6fd0
2016-06-25 15:16:48 -05:00