This implements the spec change in 21de090dac
The spec change refers to a binary 'animation direction' flag. Instead of that,
however, we just pass the playback rate along and use it inside
GetComputedTimingAt since this seems simpler.
Also, this patch moves the implementation of
KeyframeEffectReadOnly::GetComputedTiming from the header file into the .cpp
file. This is because with this change, GetComputedTiming needs to call
mAnimation->PlaybackRate() and so mozilla::dom::Animation needs to be a complete
type. However, simply including Animation.h doesn't work because of a cyclic
dependency between KeyframeEffect.h and Animation.h. We might be able to fix
this later but since yet-to-land bug 1049975 moves this code around a lot, I'd
rather not touch it too much just now.
MozReview-Commit-ID: 1h6XRh4xmfI
This implements the spec change in 21de090dac
The spec change refers to a binary 'animation direction' flag. Instead of that,
however, we just pass the playback rate along and use it inside
GetComputedTimingAt since this seems simpler.
Also, this patch moves the implementation of
KeyframeEffectReadOnly::GetComputedTiming from the header file into the .cpp
file. This is because with this change, GetComputedTiming needs to call
mAnimation->PlaybackRate() and so mozilla::dom::Animation needs to be a complete
type. However, simply including Animation.h doesn't work because of a cyclic
dependency between KeyframeEffect.h and Animation.h. We might be able to fix
this later but since yet-to-land bug 1049975 moves this code around a lot, I'd
rather not touch it too much just now.
MozReview-Commit-ID: 1h6XRh4xmfI
Create an Iterator type with classes ForwardIterator and ReverseIterator,
having GetFirstChild/GetNextSibling and GetLastChild/GetPrevSibling
methods, respectively. Specify the iterator type for each call to
ForEachNode. With this, we can support trees with forward and reverse
sibling structures.
Additionally, apply these algorithms to all Layer recursive traversals,
where applicable. Update tests to ensure both directions yield expected
results.
MozReview-Commit-ID: iYpX22XHTa
The call site is responsible for indicating whether or not the APZC should respect
the force-disable flag in the APZCs. This is because we only want to respect that
flag when doing visual transforms (similar to how scrollinfo layers work) and not
when doing transforms on input events.
MozReview-Commit-ID: Dqgz6fqJGXG
Now we produce computed timing progress outside [0,1] range.
We use the last segment to calculate animation values if the value is greater than 1.
We use the first segment to calculate animation values if the value is lesser than 0.
This is also for compositor side.
we need a new class to share the function which converts TimingFunction
to ComputedTimingFunction for either keyframe's timing function or keyframe
effect's timing function.
We store the original value of duration in AnimationTiming, and add
computed duration in ComputedTiming, so both the Timing model and
AnimationEffectTimingReadOnly can get what they want.
By the way, replace mIterationDuration with mDuration.
FillMode could be 'auto', and we should treat it as 'none' in the timing model.
However, AnimationEffectTimingReadOnly should get its original value.
By the way, replace mFillMode with mFill.
We want to store the original value from KeyframeEffectOptions whose
iterations is unrestricted double. Therefore, we can get the original value
of iterations by AnimationEffectTimingReadOnly.
By the way, replace mIterationCount with mIterations.
It's only used to represent async transforms, and making this clear
allows us to replace (in a subsequent change) its conversion operator
to Matrix4x4 with a conversion operator to a specific typed matrix.