and `for foo in bar.iter_mut(), and for foo in bar.into_iter()
(continuation of #7197)
Source-Repo: https://github.com/servo/servo
Source-Revision: 0d6d6a05009606dfbbfc9765d7dc2c745c18f6a5
Expands on the work by @wilmoz and cleans up the existing errors. Closes#7180. Closes#7111.
Source-Repo: https://github.com/servo/servo
Source-Revision: e74825f9fde8e222f4ba9bb24b2c2a3864c73e5f
This change makes Servo use serialized messages over IPC channels for resource loading. The goal is to make it easier to make Servo multiprocess in the future. This patch does not make Servo multiprocess now; there are many other channels that need to be changed to IPC before that can happen. It does introduce a dependency on https://github.com/serde-rs/serde and https://github.com/pcwalton/ipc-channel for the first time.
At the moment, `ipc-channel` uses JSON for serialization. This is because serde does not yet have official support for bincode. When serde gains support for bincode, I'll switch to that. For now, however, the JSON encoding and decoding will constitute a significant performance regression in resource loading.
To avoid having to send boxed `AsyncResponseTarget` trait objects across process boundaries, this series of commits changes `AsyncResponseTarget` to wrap a sender only. It is then the client's responsibility to spawn a thread to proxy calls from that sender to the consumer of the resource data. This only had to be done in a few places. In the future, we may want to collapse those threads into one per process to reduce overhead. (It is impossible to continue to use `AsyncResponseTarget` as a boxed trait object across processes, regardless of how much work is done on `ipc-channel`. Vtables are fundamentally incompatible with IPC across mutually untrusting processes.)
In general, I was pretty pleased with how this turned out. The main changes are adding serialization functionality to various objects that `serde` does not know how to serialize natively—the most complicated being Hyper objects—and reworking `AsyncResponseTarget`. The overall structure of the code is unchanged, and other than `AsyncResponseTarget` no functionality was lost in moving to serialization and IPC.
r? @jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 2eb122f394651232abd683fc576a5c4288bf277f
It's not quite done but can probably be reviewed anyway.
I still need to finish up a few of the ToCss impls, I just got lazy and wanted to make sure things worked.
The computation of the used values is definitely not right, I'm going to investigate that.
Source-Repo: https://github.com/servo/servo
Source-Revision: acbca7b3aaf18866f7a1a79d9684149897bf4305
This virtual method mimics the behaviour of mutation observers and make it more viable than the older child_inserted(), which didn't cover removed nodes and was called as many times as there were inserted nodes.
A few other shortcomings where remove_child() was called directly instead of Node::remove() were also fixed while at it.
Source-Repo: https://github.com/servo/servo
Source-Revision: 705c95dedbbaa60ffd08e70579915e228d5b6ee0
To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.
r? @jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 1764267379a00b96a1df89f3917299a0c6fd325c
- Use SmallVec<[T; N]>
- Make find_iframe a free function
- Make ProgressEvent use enums for bubbles and cancelable
- Change README, as `rust-snapshot-hash` is just a text file
Source-Repo: https://github.com/servo/servo
Source-Revision: aafc3dfa963b466303d5f241d69036f211aaad00
SpiderMonkey provides an extremely fine-grained breakdown of memory
usage, but for Servo we aggregate the measurements into a small number
of coarse buckets, which seems appropriate for the current level of
detail provided by Servo's memory profiler. Sample output:
```
| 17.41 MiB -- url(file:///home/njn/moz/servo/../servo-static-suite/wikipedia/Guardians%20of%20the%20Galaxy%20(film)%20-%20Wikipedia,%20the%20free%20encyclopedia.html)
| 7.32 MiB -- js
| 3.07 MiB -- malloc-heap
| 3.00 MiB -- gc-heap
| 2.48 MiB -- used
| 0.34 MiB -- decommitted
| 0.09 MiB -- unused
| 0.09 MiB -- admin
| 1.25 MiB -- non-heap
```
Most of the changes are plumbing to get the script task communicating
with the memory profiler task.
Source-Repo: https://github.com/servo/servo
Source-Revision: 2b0bdbe1c195f2f6dd7671981999d622c505fbc5
This improves the encapsulation and consistency in our WebGL
implementation.
Also allows to implement new methods such as `getShaderSource()`.
It will also allow us to use `delete()` in the destructors of them (note
that we will probably want to keep track of them from the context before).
Some concerns:
**Trait method repetition**:
I'm aware that the traits `WebGL{Buffer,Renderbuffer,Framebuffer,Texture}Helpers` are basically the same, but `delete()` and `id()` methods are everywhere. I've thought something like:
```rust
pub trait WebGLIdentifiable {
type WebGLId; // id is sometimes i32 (see WebGLUniformLocation)
fn id(&self) -> Self::WebGLId;
}
pub trait WebGLBindable {
fn bind(&self);
}
pub trait WebGLDeletable {
fn delete(&self);
}
```
But I'd want to know your opinion first.
**`renderer` repetition**:
Thought of moving the field: `renderer: Sender<CanvasMsg>` to `WebGLObject`, but I think it makes it way more complicated to read, and also a bit unnecessary, at least IMO (`WebGLObject` will never interact with the field directly). It would also mean that all `WebGLObject`s should have one, which is true at this moment, but maybe not with WebGL 2, for example.
Source-Repo: https://github.com/servo/servo
Source-Revision: 0f8095b950dd144497919cfea65a1f154ed3ae9a
fixes#6524. I had to make an additional change not mentioned in the ticket - adding the `#[feature]` to enable deriving custom traits but I assume that's expected at this time.
Source-Repo: https://github.com/servo/servo
Source-Revision: bbb39082e0f640400546d2084a450a8675820a82
> Here it is.
>
> ~~There's two major things that are unfinished here:~~
> - ~~Dealing with the unroot_must_root lint. I'm not sure about the value of this lint with the new rooting API.~~ Done.
> - ~~Updating the Cargo.locks to point to the new SM and SM binding.~~ Done.
>
> I also included my fixes for the rust update, but these will disappear in a rebase. A rust update is necessary to support calling `Drop` on `Heap<T>` correctly when `Heap<T>` is inside a `Rc<T>`. Otherwise `&self` points to the wrong location.
>
> Incremental GC is disabled here. I'm not sure how to deal with the incremental barriers so that's left for later.
>
> Generational GC works. SM doesn't work without it.
>
> The biggest change here is to the rooting API. `Root` was made movable, and `Temporary` and `JSRef` was removed. Movable `Root`s means there's no need for `Temporary`, and `JSRef`s aren't needed generally since it can be assumed that being able to obtain a reference to a dom object means it's already rooted. References have their lifetime bound to the Roots that provided them. DOM objects that haven't passed through `reflect_dom_object` don't need to be rooted, and DOM objects that have passed through `reflect_dom_object` can't be obtained without being rooted through `native_from_reflector_jsmanaged` or `JS::<T>::root()`.
>
> Support for `Heap<T>` ended up messier than I expected. It's split into two commits, but only because it's a bit difficult to fold them together. Supporting `Heap<T>` properly requires that that `Heap::<T>::set()` be called on something that won't move. I removed the Copy and Clone trait from `Heap<T>` so `Cell` can't hold `Heap<T>` - only `UnsafeCell` can hold it.
>
> `CallbackObject` is a bit tricky - I moved all callbacks into `Rc<T>` in order to make sure that the pointer inside to a `*mut JSObject` doesn't move. This is necessary for supporting `Heap<T>`.
>
> `RootedCollectionSet` is very general purpose now. Anything with `JSTraceable` can be rooted by `RootedCollectionSet`/`RootedTraceable`. Right now, `RootedTraceable` is only used to hold down dom objects before they're fully attached to their reflector. I had to make a custom mechanism to dispatch the trace call - couldn't figure out how to get trait objects working for this case.
>
> This has been tested with the following zeal settings:
>
> GC after every allocation
> JS_GC_ZEAL=2,1
>
> GC after every 100 allocations (important for catching use-after-free bugs)
> JS_GC_ZEAL=2,100
>
> Verify pre barriers
> JS_GC_ZEAL=4,1
>
> Verify post barriers
> JS_GC_ZEAL=11,1
Source-Repo: https://github.com/servo/servo
Source-Revision: e7808c526c348fea5e3b48af70b7f1a066652097
Sorry for not doing it yesterday, I couldn't.
cc @metajack @SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: 4ebb95ccd8e034007eacb447a054919ef4af2bf7
The util component specified fnv and smallvec as dependencies and publicly
reexported both of them. Several other components utilized these reexports,
presumably because fnv and smallvec used to live in the tree so reexporting
made the transition easier.
These indirect dependencies through the util component are unnecessary.
This commit removes the fnv & smallvec crate reexports in the util component.
It exchange, it adds fnv & smallvec as dependencies to non-util components
wherever needed. Finally, it removes the fnv dependency from util as it is not
utilized anywhere in the util component.
Source-Repo: https://github.com/servo/servo
Source-Revision: 35000a9b854dc0989cc473aaec0ea8c082521c66
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.
I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).
I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.
It's mergeable and doesn't break any tests :P
Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?
cc @jdm @pcwalton
Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36
fixes#5724, #5737
uses https://github.com/Manishearth/rust-tenacious (can be moved in-tree if needed)
I can make it `Deny` by default too (I'll add a cargo feature to tenacious), though we might want it on
`Warn` until we get some mileage on it.
Source-Repo: https://github.com/servo/servo
Source-Revision: d7987e43c944eb9b156bf3244c08fce4cb570db4
* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
Source-Repo: https://github.com/servo/servo
Source-Revision: ac0645c2363b5a6ea3930b0857b3a27f1b6d033f
This implements a framework for opting in to receiving network events asynchronously. It also converts XMLHttpRequest to use them, and paves the way for better support for synchronous XHR using on-demand, targeted event loops instead of spinning the global event loop. This gives us complete feature parity with the existing XHR implementation, using fewer threads than before in the async case.
Source-Repo: https://github.com/servo/servo
Source-Revision: 3151497d498b001b4a783dce0595615c6fc40936
This patch adds support for setting the line cap and join. However, it seems there's a problem on the azure-side, as the line cap setting doesn't work. Changing either the default values or using the new function has no effect. Line join works fine though.
Source-Repo: https://github.com/servo/servo
Source-Revision: fe81ce942a36b08ece8ef6d58de72624a961eeaa
Available markers only:
Reflow
DOMEvent
Also need to implement:
Style marker
Paint marker
Javascript marker
frames reply, depends on getting javascript stack
I decided to make pull request before implemented another markers for getting feedback.
mb it would be better to create separated tasks.
Notices:
Marker doesn't fill stack and stackEnd
MemoryActor sends fake data because there is no memory profiler per tab
FramerateActor sends empty Vec, need implement http://mxr.mozilla.org/mozilla-central/source/dom/base/nsGlobalWindow.cpp#5240
Source-Repo: https://github.com/servo/servo
Source-Revision: 74c847a17fb560dd4cd62069778776f6f06df19f
Partially fixes#5504.
Props to @ehegnes and @jdm for the help!
Source-Repo: https://github.com/servo/servo
Source-Revision: 184d214e260213bafc5801af33f3031289da9361
This is for #4704. I'm not sure if this is the best approach, so I'm open to suggestions.
Source-Repo: https://github.com/servo/servo
Source-Revision: 439e3150d74453b86abbcc7934b7e5152f102940
@jdm This initial version has a few outstanding issues that I wanted to invite input on. Specifically:
1. I had some difficulty finding a home for the `StorageType` enum. Structs defined outside of the `script` module don't seem to be able to use the `#[jstraceable]` annotation and the `net` module (where `StorageTask` lives) doesn't have access to `script`. Per Simon Sapin's suggestion, I worked around this temporarily by creating a `TraceableStorageType` stand-in struct that was traceable and which could be translated into a regular `StorageType` when being sent to the `StorageTask`. Unsure of the best way to resolve this hack. Thoughts?
2. Apart from the `Storage` constructor used in `Window::SessionStorage` and the new `Window::LocalStorage`, there's also a method called `Storage::Constructor`. I'm unclear on what (if anything) will actually invoke this, so I'm not sure which variant of `StorageType` to use here. I've temporarily created an `Unknown` variant of `StorageType` as a placeholder.
3. I discovered that the web platform tests directory's localStorage tests. Many of them now pass despite the configured expectation that they fail. However, several do not pass. Is there a good way for me to add debug logging or otherwise get a sense of which assertion failed / what went wrong?
Thanks for your continued help!
Source-Repo: https://github.com/servo/servo
Source-Revision: b8e87ea020879090c931421cf3cec73d8cd1156f