Commit Graph

71 Commits

Author SHA1 Message Date
Bogdan Cuza
a7c587c432 servo: Merge #6648 - Make tidy check for "*" in toml files (from boghison:tidytoml); r=jdm
This checks every .toml file for an asterisk and prints an error if found.

Source-Repo: https://github.com/servo/servo
Source-Revision: 58e9bc6583b6ebbeb27e3b28a6b271ee48cd695a
2015-07-20 14:43:05 -06:00
Martin Robinson
2b8865b89f servo: Merge #6591 - Upgrade to rustc 1.3.0-dev (fddfd089b 2015-07-10) (from servo:rustup_2015-07-10); r=larsbergstrom
Depends on https://github.com/jgraham/webdriver-rust/pull/12.

Fixes #6020.

Source-Repo: https://github.com/servo/servo
Source-Revision: 9af229b83095f2f8cfe7b61003b85ddf781f4ea7
2015-07-14 13:40:22 -06:00
ecoal95
2ba7c1afed servo: Merge #6380 - Refactor WebGL implementation to move logic inside the DOM interfaces (from emilio:webgl-refactoring); r=jdm
This improves the encapsulation and consistency in our WebGL
implementation.

Also allows to implement new methods such as `getShaderSource()`.

It will also allow us to use `delete()` in the destructors of them (note
that we will probably want to keep track of them from the context before).

Some concerns:

**Trait method repetition**:
I'm aware that the traits `WebGL{Buffer,Renderbuffer,Framebuffer,Texture}Helpers` are basically the same, but `delete()` and `id()` methods are everywhere. I've thought something like:

```rust
pub trait WebGLIdentifiable {
    type WebGLId; // id is sometimes i32 (see WebGLUniformLocation)
    fn id(&self) -> Self::WebGLId;
}

pub trait WebGLBindable {
    fn bind(&self);
}

pub trait WebGLDeletable {
    fn delete(&self);
}
```

But I'd want to know your opinion first.

**`renderer` repetition**:
Thought of moving the field: `renderer: Sender<CanvasMsg>` to `WebGLObject`, but I think it makes it way more complicated to read, and also a bit unnecessary, at least IMO (`WebGLObject` will never interact with the field directly). It would also mean that all `WebGLObject`s should have one, which is true at this moment, but maybe not with WebGL 2, for example.

Source-Repo: https://github.com/servo/servo
Source-Revision: 0f8095b950dd144497919cfea65a1f154ed3ae9a
2015-07-06 09:12:59 -06:00
Ms2ger
ba32727574 servo: Merge #6459 - Update to rustc 2d0cbf3e3e25e092bd9e4c94d08e446b680869f0 (from servo:rustup_20150625); r=SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: 21b48fc44d0b32627918b4778fed16203eecdba5
2015-06-25 12:03:15 -06:00
ecoal95
87b4c78bcf servo: Merge #6423 - Use euclid from crates.io (from emilio:euclid); r=glennw
Sorry for not doing it yesterday, I couldn't.

cc @metajack @SimonSapin

Source-Repo: https://github.com/servo/servo
Source-Revision: 4ebb95ccd8e034007eacb447a054919ef4af2bf7
2015-06-18 20:50:22 -06:00
Hyowon Kim
4d72e239e0 servo: Merge #6402 - Fill and stroke for all pattern types and check the zero size gradient (from hyowon:canvas_fill_stroke); r=pcwalton
Depends on servo/rust-azure#170 which has been already merged.
So this patch contains the update of rust-azure.
r? @nox
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: e1b28d893e54601bf497d0d5b83d77658ca16bac
2015-06-17 13:32:25 -06:00
Hyowon Kim
2412f11cde servo: Merge #6355 - Implement drawing shadows in canvas (from hyowon:drawing_shadows); r=nox
https://html.spec.whatwg.org/multipage/#when-shadows-are-drawn
r? @nox
cc @mmatyas @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: 48e1d45bffaf7679d1f9487038a104f373a90e5a
2015-06-16 05:30:20 -06:00
Simon Sapin
e820aff38e servo: Merge #6395 - Use cgl and gleam from crates.io (from SimonSapin:crates.io-cgl-gleam); r=metajack
r? @metajack

Source-Repo: https://github.com/servo/servo
Source-Revision: 5d89235c5696a65bcf93a5da5244093294eb4fbe
2015-06-15 15:08:43 -06:00
ecoal95
b22942fcaa servo: Merge #6357 - Add missing WebGL interfaces, and a few gl calls (from emilio:more-webgl); r=pcwalton
See the commit descriptions for more details.

Blocked on https://github.com/servo/gleam/pull/24

Source-Repo: https://github.com/servo/servo
Source-Revision: ceaca2e2885be89d47553090a45cf9048812e3b4
2015-06-13 15:05:08 -06:00
Corey Farwell
06b50698fa servo: Merge #6349 - rust-geom API changes (from frewsxcv:geom-api-changes); r=pcwalton
Shouldn't be merged until these have merged:

https://github.com/servo/rust-geom/pull/81

https://github.com/ecoal95/rust-offscreen-rendering-context/pull/13

https://github.com/servo/rust-layers/pull/178

~~I'll also need to update the Cargo lock files once they merge~~

Source-Repo: https://github.com/servo/servo
Source-Revision: cfcd8589d06935f83b903f76477ea03e4d4652d0
2015-06-13 13:52:07 -06:00
Hyowon Kim
8d57bfce14 servo: Merge #6157 - Implement pattern fill style for canvas (from hyowon:canvas_pattern_fill); r=nox
Issue #6056
Depends on servo/rust-azure#160

Source-Repo: https://github.com/servo/servo
Source-Revision: 9474e62d38f61f2b3a385ca32d64cab975b014ce
2015-06-13 01:49:50 -06:00
Mátyás Mustoha
117b71291c servo: Merge #6354 - Remove gfx_traits from the dependencies of [script] (from mmatyas:canvas_remdep); r=Ms2ger
It seems @hyowon uploaded her canvas shadow patch faster than me; I've handled the color dependency a bit different, this way `gfx_traits` is not required by the script module.

Source-Repo: https://github.com/servo/servo
Source-Revision: c8c7bd900dde73d4fddafea8239f44440f1c863b
2015-06-12 10:22:54 -06:00
Hyowon Kim
e973844b89 servo: Merge #6337 - Add attributes for canvas shadows (from hyowon:shadow_attrs); r=nox
The first step of the implementation for shadows in canvas.
r? @nox @jdm
cc @yichoi

Source-Repo: https://github.com/servo/servo
Source-Revision: f163f2bf0d32861ea20470d405bb517ed5b09e84
2015-06-12 03:27:07 -06:00
ecoal95
7340c8c14f servo: Merge #6293 - Implement new WebGL interfaces and methods (from emilio:webgl-objects); r=nox
This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture

And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}

Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.

Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this

Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.

Blocked on https://github.com/servo/gleam/pull/22

A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.

Source-Repo: https://github.com/servo/servo
Source-Revision: e09c555a41b0803388e54013ac8885fb789a0fa6
2015-06-09 10:06:37 -05:00
Eduard Burtescu
97ee3c496c servo: Merge #6301 - Use the correct log crate and setup env_logger in main (from eddyb:fix-logging-2); r=larsbergstrom
Fixes #6103.

Source-Repo: https://github.com/servo/servo
Source-Revision: 1587d8a301983b881b038c7e443ba6d1deb1f72f
2015-06-06 15:49:56 -05:00
ecoal95
90d4952450 servo: Merge #6240 - WebGLRenderingContext getters and getParameter (from emilio:webgl-context-enhancements); r=nox
This implements the `canvas`, `drawingBufferHeight` and `drawingBufferWidth` getters to `WebGLRenderingContext`, and an initial version of `getParameter`.

r? @jdm or @nox?

Source-Repo: https://github.com/servo/servo
Source-Revision: 042737793b1995ad93dc093ea12ec986b99e64b8
2015-06-01 10:20:14 -05:00
ecoal95
c3cd10fde7 servo: Merge #6183 - Add WebGLContextAttributes support (from emilio:webglcontextattributes); r=nox
r? @jdm

I couldn't add the `getContextAttributes` method since `CodegenRust`
doesn't know how to return a dictionary value, I'll take a look at it ASAP.

I think the helper functions can return directly the renderer, since they're used just for that, but I wanted to hear your opinions about this.

By the way I'm interested in adding more serious tests for WebGL, and I think the [khronos conformance suit](https://github.com/KhronosGroup/WebGL/tree/master/conformance-suites/1.0.3) should be the best option.

Should I try to integrate it in wpt, or making a `tests/webgl` directory (or similar) inside the servo tree? (Maybe this question should be for @Ms2ger)

Source-Repo: https://github.com/servo/servo
Source-Revision: 0de09b936e5e37c15b7865157a98ad78b1077659
2015-06-01 08:37:48 -05:00
Mátyás Mustoha
5c241b2fac servo: Merge #6065 - Enable antialiasing for the canvas (from mmatyas:canvas_antialias); r=jdm
This patch turns on antialiasing for the canvas, and updates the painting code to use the updated Azure DrawOptions defined in servo/rust-azure#158.

Source-Repo: https://github.com/servo/servo
Source-Revision: c97c0a9f94208828c617cbd99efd8e3e410c69ee
2015-05-28 14:59:36 -05:00
Corey Farwell
3d43073796 servo: Merge #6174 - Reduce max line length from 150 to 120 characters (from frewsxcv:cleanup-long-lines); r=SimonSapin
Part of https://github.com/servo/servo/issues/6041

Source-Repo: https://github.com/servo/servo
Source-Revision: 542519ebfd073662bc9421ac5fa0aa01ebc0d6fe
2015-05-24 18:27:26 -05:00
ecoal95
0656a2b904 servo: Merge #6083 - First steps to layerize canvas (from emilio:layerize-canvas); r=pcwalton
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.

I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).

I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.

It's mergeable and doesn't break any tests :P

Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?

cc @jdm @pcwalton

Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36
2015-05-20 15:42:06 -05:00
Ms2ger
30431efd3c servo: Merge #6044 - Various cleanup (from Ms2ger:cleanup); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 7bda431e61d06113306c3f12d9f4240a58a7d34d
2015-05-14 07:16:42 -05:00
ecoal95
fd26c5d521 servo: Merge #5957 - Remove Glutin dependency for WebGL (from emilio:glcontext-mac-support); r=jdm
Now we have mac support, and since android build is broken, we can
drop glutin from WebGL code.

Went back to upstream repo, see:
https://github.com/servo/rust-offscreen-rendering-context/pull/1#issuecomment-99234534

Source-Repo: https://github.com/servo/servo
Source-Revision: c7608f7691f892e985991d85e80f547dac1e9e8f
2015-05-07 07:51:04 -05:00
Simon Sapin
b72bb5e7d5 servo: Merge #5935 - Upgrade Rust (from servo:rustup_2015-04-25); r=Ms2ger
r? everybody

Source-Repo: https://github.com/servo/servo
Source-Revision: 49aed6555dbc008c1a378c5cbb303f5467232b6b
2015-05-05 09:11:30 -05:00
Diego Marcos
e7427500b0 servo: Merge #5820 - Implements enough WebGL spec to draw a triangle (from dmarcos:firstTriangle); r=jdm
This is WIP. still have to clean up the code a little bit but I wanted to show the progress. I got really excited when I saw my first triangle on screen ```./mach run tests/ref/webgl-context/triangle.html```

![firsttriangle](https://cloud.githubusercontent.com/assets/39342/7313736/e3fdb41e-ea11-11e4-8c63-78523cd9dcc7.png)

Source-Repo: https://github.com/servo/servo
Source-Revision: b43a2ed80714131db4c92a51c0046245aa43da11
2015-05-02 21:22:28 -05:00
Ms2ger
622e167a6a servo: Merge #5888 - Prepare for the rustup (from Ms2ger:prepare-rustup); r=SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: ab2d07db1fabd7ad9590aa7296038bbc91806c3f
2015-04-28 17:52:49 -05:00
ecoal95
eabccfe7ae servo: Merge #5863 - Refactor WebGL implementation (reopens #5769) (from emilio:webgl-refactor); r=jdm
GitHub doesn't allow me to reopen #5769, so I created this.

Sorry about the merge fail, my bad :/

cc/ @jdm @dmarcos

---

This PR uses customized GL context creation code, right now only working under Linux, so I expect the clearcolor test to fail on other platforms.

It addresses some other problems:

* Propagates context creation error to the top, returning null if not found.
* Uses GLContextAttributes, which will allow us to write WebGLContextAttributes easily.
* Doesn't allow a 2d context and a WebGL context coexist.
* Panics when resizing the context to larger dimensions (to be fixed soon, but better than blindly allowing it).
    Removes some unused dependencies

Source-Repo: https://github.com/servo/servo
Source-Revision: 9f2ad9376eaf598898387ea2c26f48c3ceb0330d
2015-04-26 21:28:35 -05:00
Ms2ger
c7955e722b servo: Merge #5847 - Avoid as_slice() / at_mut_slice() (from Ms2ger:slice); r=SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: 1389be37823fccf4108f4e79d0a3a793f0bbe93e
2015-04-26 05:30:28 -05:00
Mátyás Mustoha
3ceb9c7bf4 servo: Merge #5757 - Canvas: implement global composition and blending (from mmatyas:canvas_globalcomposite); r=jdm
Implements https://html.spec.whatwg.org/multipage/scripting.html#dom-context-2d-globalcompositeoperation.

Source-Repo: https://github.com/servo/servo
Source-Revision: e278e5b9a27738bdca7a151b4295628e1f179e29
2015-04-22 14:15:28 -05:00
Mátyás Mustoha
8953c2461c servo: Merge #5773 - Canvas: add clipping path support (from mmatyas:canvas_clip); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: c4b7979450a3b884ed727e0c1d306897d255aef9
2015-04-22 10:40:10 -05:00
Mátyás Mustoha
5201431aa6 servo: Merge #5770 - Canvas: implement rectangle drawing (from mmatyas:canvas_rect); r=jdm
A simple little patch.

Source-Repo: https://github.com/servo/servo
Source-Revision: 1d66b090a2b25203f751455d9f0f4985a77ccd64
2015-04-21 08:43:47 -05:00
Diego Marcos
00f99e2944 servo: Merge #5652 - Kicking off a WebGL implementation (from dmarcos:webgl); r=jdm
@jdm @ecoal95 I'm working on making VR happen in the Browser and I want to bring to Servo the [webVR APIs](https://github.com/MozVR/webvr-spec/blob/master/webvr.idl) we already have in Gecko. Before anything happens we need a working implementation of WebGL (and also the [fullscreen API](https://fullscreen.spec.whatwg.org/)). My implementation is very basic and probably naive (I just recently started to contribute to Servo). My patch is just a starting point:

- It only implements ```clearColor``` and ```clear``` methods of the [WebGL spec](https://www.khronos.org/registry/webgl/specs/latest/).
- It uses the readback strategy that ```canvasRenderingContext2D``` is using (The webgl task paints stuff independently on it's own buffer and the compositor task request the pixels back to the webgl task when it needs them) I'm sure there are much better ways to handle this. Latency and FPS are critical in VR so we have to figure out the fastest way to push pixels to the screen. I've read something about layerizing the canvas but I'm still not sure what that even means :)
- There's an included test you can try ```./mach run tests/ref/webgl-context/clearcolor.html```

@ecoal95 I know you'll be working on this for the next three months. With a foundation in place we will be able to make quick progress in parallel. This is exciting!

Source-Repo: https://github.com/servo/servo
Source-Revision: e4b620ea54c94e03095e4108bce94ec750416bba
2015-04-20 19:29:02 -05:00
Mátyás Mustoha
958c5b446c servo: Merge #5731 - Canvas: implement context state save/restore (from mmatyas:canvas_saverestore); r=jdm
This patch enables the use of `save()` and `restore()` for the canvas context, which is used by *a lot* of sites and scripts.

Depends on servo/rust-azure#153.

Source-Repo: https://github.com/servo/servo
Source-Revision: 9c7c289acae3ea012338a5b25bc50a10e7f7074d
2015-04-19 17:40:33 -05:00
Corey Farwell
7a0c4a962f servo: Merge #5729 - Don't link to specific WHATWG multipage page (from frewsxcv:whatwg-multipage-redirects); r=Manishearth
"Links to the multipage version of the specification are unfortunately
likely to break over time."
-- https://html.spec.whatwg.org/multipage/asefij.html

This commit removes all references to the specific pages when viewing
WHATWG using multipage mode. I went through all these links and they
redirect fine.

Regex used to generate this commit:

`s_whatwg.org/multipage/.*#_whatwg.org/multipage/#_g`

Source-Repo: https://github.com/servo/servo
Source-Revision: d90fe2b0889dee4eb27693aca7670969d5253424
2015-04-17 08:57:33 -05:00
Mátyás Mustoha
bccbfe6a0d servo: Merge #5635 - Canvas: added lineCap and lineJoin support (from mmatyas:canvas_linecapjoin); r=jdm
This patch adds support for setting the line cap and join. However, it seems there's a problem on the azure-side, as the line cap setting doesn't work. Changing either the default values or using the new function has no effect. Line join works fine though.

Source-Repo: https://github.com/servo/servo
Source-Revision: fe81ce942a36b08ece8ef6d58de72624a961eeaa
2015-04-14 12:57:48 -05:00
Mátyás Mustoha
f08601be8b servo: Merge #5613 - Canvas: added miterLimit support (from mmatyas:canvas_miterlimit); r=jdm
This exposes some other canvas tests which were marked as PASS before. Two strokeRect related tests are fixed by #5612, and lineCap/lineJoin will have an implementation soon.

Source-Repo: https://github.com/servo/servo
Source-Revision: 325899bfad2f87e2c46b96bc542110d8f0cada48
2015-04-09 09:37:44 -05:00
Mátyás Mustoha
52704f349c servo: Merge #5563 - Canvas: added support for the globalAlpha attribute (from mmatyas:canvas_globalalpha); r=jdm
A patch somewhat similar to #5562

Source-Repo: https://github.com/servo/servo
Source-Revision: ee7d76221345362c069a6946e01b9ec7d4b42ce3
2015-04-08 11:58:04 -05:00
Mátyás Mustoha
29bba355f3 servo: Merge #5562 - Canvas: added lineWidth support (from mmatyas:canvas_linewidth); r=jdm
Rebase of #5488

Source-Repo: https://github.com/servo/servo
Source-Revision: f57b487e4d53c60d8afe704ab0fd92f6158d63da
2015-04-08 00:56:37 -05:00
Diego Marcos
a288345776 servo: Merge #5433 - Implements drawImage for html image as ImageSource (from dmarcos:issue5290); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 58637a1174f94cb1ebbb394d3ba3c8c8f2d70639
2015-04-07 18:38:34 -05:00
Mátyás Mustoha
b81c3ff0b9 servo: Merge #5414 - Canvas: added arcTo() support (from mmatyas:canvas_arcto); r=jdm
Based on the implementation in Firefox.

After comparing how `arcTo` works in different browsers, I've found the code in Firefox the cleanest implentation. It also performed better on some test, for example the one on [this site](http://flashcanvas.net/examples/dl.dropbox.com/u/1865210/mindcat/arcto.html). In (Linux) Firefox 36, it looks like [this](http://i59.tinypic.com/2ch5b2d.png), while in Chromium 41, [some features are missing](http://i58.tinypic.com/30u5w8z.png).

Source-Repo: https://github.com/servo/servo
Source-Revision: ae31d9d9e86eb90a1fe2858f10ca5e6e2e722c67
2015-04-01 15:00:43 -06:00
Mátyás Mustoha
73453b6e86 servo: Merge #5302 - Canvas: Added stroke support (from mmatyas:canvas_stroke); r=jdm
This is the servo side patch of servo/rust-azure#149.

Source-Repo: https://github.com/servo/servo
Source-Revision: f29ea4e4ef633c023a43f47f7fc8c6b46e51b8df
2015-03-25 07:54:50 -06:00
Ms2ger
47e3f6a99f servo: Merge #5354 - Cleanup canvas_paint_task.rs (from Ms2ger:canvas); r=saneyuki
Source-Repo: https://github.com/servo/servo
Source-Revision: 004e12c89deb2c30ac634e3ce2e2c63ac9da5dee
2015-03-25 03:45:48 -06:00
Diego Marcos
70420c0960 servo: Merge #5231 - Implementing canvas drawImage API for HTML Canvas elements as image sour (from dmarcos:issue4784); r=jdm
...ce

Source-Repo: https://github.com/servo/servo
Source-Revision: 2ab1ece765a50e26c2908bcbe5463ff1fda0b085
2015-03-24 14:01:06 -06:00
Ms2ger
761d1d93b7 servo: Merge #5303 - Update some code that's feature-gated under core (from Ms2ger:core); r=jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 43f3f6c897916aea75773f74060ec84a338834d0
2015-03-21 12:57:46 -06:00
Mátyás Mustoha
2acb95ac2e servo: Merge #5251 - Canvas: implement quadraticCurveTo() (from mmatyas:canvas_quadratic); r=jdm
Yet another small canvas patch.

Source-Repo: https://github.com/servo/servo
Source-Revision: 2c85c1d312405c586f05244c221b65750cf09981
2015-03-20 04:27:47 -06:00
Mátyás Mustoha
beac897eb1 servo: Merge #4891 - Implement canvas gradient (from mmatyas:canvas_gradient); r=jdm
Based on [ebalint](https://github.com/ebalint)'s original patch, this commit implements the linear and radial gradients for the canvas. The PR also includes test cases.
Depends on #4623 and servo/rust-azure#136.

Source-Repo: https://github.com/servo/servo
Source-Revision: dea36f981650f027902b4f71f0cdabd2da69fe21
2015-03-20 03:12:47 -06:00
Ms2ger
f4ea3a3dd0 servo: Merge #5256 - Upgrade rustc to d3c49d2140fc65e8bb7d7cf25bfe74dda6ce5ecf/rustc-1.0.0-de (from servo:rustup_20150311); r=jdm
...v.

Relies on:
* https://github.com/servo/rust-geom/pull/72
* https://github.com/servo/rust-glx/pull/10
* https://github.com/servo/gleam/pull/15
* https://github.com/servo/rust-mozjs/pull/137
* https://github.com/servo/rust-core-text/pull/35
* https://github.com/servo/rust-io-surface/pull/28

Source-Repo: https://github.com/servo/servo
Source-Revision: 99cf9dbfc107bacb84dfe5afa9539a0ede3beac2
2015-03-18 11:25:00 -06:00
Mátyás Mustoha
4f3961c85c servo: Merge #5185 - Canvas: added arc() support (from mmatyas:canvas_arc); r=pcwalton
This patch enables the use of `arc()` on the canvas.
I couldn't add reftest this time, as it involves some antialiasing issues, and so the reference doesn't match.

Source-Repo: https://github.com/servo/servo
Source-Revision: e8f1a046c6c704915419cb75181f6e0bc402ef98
2015-03-10 09:45:49 -06:00
Mátyás Mustoha
0e7b910b7a servo: Merge #5089 - Canvas: added lineTo support (from mmatyas:canvas_lineto); r=jdm
This patch enables the use of `lineTo()` on the canvas.

Source-Repo: https://github.com/servo/servo
Source-Revision: 9eaa48b793de78b713e6c3a3c79c4060084d5fbe
2015-03-02 13:33:55 -07:00
Patrick Walton
caba5137e0 servo: Merge #5016 - script: Implement enough 2D canvas support to render basic SVGs such as (from jdm:canvas-for-svg); r=jdm
the tiger.

Rebased from #4623.

Source-Repo: https://github.com/servo/servo
Source-Revision: 2e1adb3fa670504fb0fedaa517f312ba233bf67b
2015-02-22 20:33:45 -07:00
Edit Balint
652d187f26 servo: Merge #5020 - Implement Canvas pixel manipulation (from jdm:canvas); r=jdm
Rebase of #4639.

Source-Repo: https://github.com/servo/servo
Source-Revision: 287f390c4a56dd8c5960df699d45653227b25d6f
2015-02-22 11:48:46 -07:00