Since we now have a store of notifications that is global across
all windows, it no longer makes sense to consume the API from
within browser.js. This patch moves the browser.js logic out into
a jsm file that is wired up through nsBrowserGlue, such that it
will be lazily instantiated on the first update event it would
receive[1].
We decided to move this into toolkit, as this piece of the
system is fairly generic and shouldn't differ between
applications.
[1]: There is a change to nsBrowserGlue to use "global[module]"
instead of this[module]. This mirrors the code for all the other
types of notifications, and I suspect it was just a latent bug,
since the original diff that includes this line makes no use of
it.
MozReview-Commit-ID: 8EQdM9BOpgl
Right now, app menu doorhangers/badges have their state managed
directly inside panelUI.js. This is problematic because these
doorhangers and badges usually have to do with Firefox itself,
and not the specific window that's showing them. Accordingly, the
simplest solution was to move panelUI.js's notification state out
into a jsm file, which will fire notifications that all panelUI
instances can listen to.
MozReview-Commit-ID: 7b8w1WsQ29p
This also improves the styling of checkbox buttons inside the menu and improves
support for adopting panelviews into the app menu from another area properly.
MozReview-Commit-ID: 1I9CeBx3zrz
Right now notifications displayed in non-focused windows are causing that window to be focused. This is annoying. We could work to make the doorhangers not focus the other windows, but a simpler solution is to just not show the doorhanger until the window is focused. This has the added benefit of ensuring that the doorhangers entry animation is seen by the user, increasing the likelihood that they will notice it.
Additionally, some existing tests involving extra windows were refactored. I stripped the old tests of their extra windows and created new tests specifically to test the behavior of background windows. These tests were modeled off of the background window tests of PopupNotifications.jsm, which create a new window knowing that this will cause the existing window to be the background, rather than explicitly manipulating the focus of the two windows.
This also disables the menu button and overflow button correctly in
customize mode, and fixes an issues where the overflow button state
would stay 'open' when closing the panel by clicking the button
a second time.
MozReview-Commit-ID: BNTkE6zvv9Q
This is unfortunate, but in order to keep automated tests working when we flip the pref,
it would be nice to be able to flip the pref at runtime and have things Just Work. This
tries to make that happen. We can remove most of this code post-Photon.
MozReview-Commit-ID: 8zbgCGJautO
Right now notifications displayed in non-focused windows are
causing that window to be focused. This is annoying. We could work
to make the doorhangers not focus the other windows, but a simpler
solution is to just not show the doorhanger until the window is
focused. This has the added benefit of ensuring that the doorhangers
entry animation is seen by the user, increasing the likelihood that
they will notice it.
Additionally, some existing tests involving extra windows were
refactored. I stripped the old tests of their extra windows and
created new tests specifically to test the behavior of background
windows. These tests were modeled off of the background window
tests of PopupNotifications.jsm, which create a new window knowing
that this will cause the existing window to be the background,
rather than explicitly manipulating the focus of the two windows.
MozReview-Commit-ID: 1fjrDOhEKCw
Previously we were showing a doorhanger when the user moused to the
top of the screen while in fullscreen mode. However, the doorhanger
would disappear before the user had a chance to interact with it.
We decided it's best anyway to simply display a badge when the user
is in fullscreen, and to reshow the doorhanger when the user exits
fullscreen.
MozReview-Commit-ID: ENRtXC4wqvZ
Previously we were showing a doorhanger when the user moused to the
top of the screen while in fullscreen mode. However, the doorhanger
would disappear before the user had a chance to interact with it.
We decided it's best anyway to simply display a badge when the user
is in fullscreen, and to reshow the doorhanger when the user exits
fullscreen.
MozReview-Commit-ID: ENRtXC4wqvZ
There's quite a few changes in here. At a high level, all we're trying to do
is to replace the old update popup with a less intrusive and more modern
doorhanger (set of doorhangers) for various update failure conditions.
MozReview-Commit-ID: 24sESMTosNX
In cases, where the caller is looking for the locale to be used for JS Intl API,
we can now replace it with `undefined` which causes JS Intl API to use the default
locale which since bug 1346674 is resolved to the app locale.
This allows us to remove a lot of calls for the app locale.
The remaining ones are split between `AsBCP47` and `AsLangTag`.
Here, the `AsLangTag` is used, as described in the API docs, for cases where
the language string is used for localization purposes, such as language negotaition
matching to our language resources etc.
`AsBCP47` is used when the returned value is handed over to ICU API.
MozReview-Commit-ID: DzmFEUvMq3N
In cases, where the caller is looking for the locale to be used for JS Intl API,
we can now replace it with `undefined` which causes JS Intl API to use the default
locale which since bug 1346674 is resolved to the app locale.
This allows us to remove a lot of calls for the app locale.
The remaining ones are split between `AsBCP47` and `AsLangTag`.
Here, the `AsLangTag` is used, as described in the API docs, for cases where
the language string is used for localization purposes, such as language negotaition
matching to our language resources etc.
`AsBCP47` is used when the returned value is handed over to ICU API.
MozReview-Commit-ID: DzmFEUvMq3N