Jeff Gilbert (:jgilbert)
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d0027ac1fa
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Bug 1305190 - Fix vertex attrib elem size calculations. - r=ethlin
MozReview-Commit-ID: KXpLbIu8pRr
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2016-09-29 13:49:25 -07:00 |
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Jeff Gilbert
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0a8b592fa5
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Bug 1300946 - Implement transform feedback. - r=jrmuizel
MozReview-Commit-ID: 1xrEX4Srij1
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2016-09-22 19:13:21 -07:00 |
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Jeff Gilbert
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8ae926a91c
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Bug 1303879 - Validate attachments inside ScopedResolveTextures. - r=mtseng
MozReview-Commit-ID: 7HLiUV9QcY4
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2016-09-22 19:13:17 -07:00 |
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Jeff Gilbert
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6b692ad1c2
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Bug 1303879 - Refactor framebuffer funcs and completeness caching. - r=mtseng
MozReview-Commit-ID: Hi3uEwpmWF4
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2016-09-22 19:13:17 -07:00 |
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Jeff Gilbert
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7ab8973840
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Bug 1289655 - Use UINT32_MAX for drawArrays because of OSX. - r=mtseng
MozReview-Commit-ID: 8bB4DHGQRnB
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2016-08-01 01:20:12 -07:00 |
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Jeff Gilbert
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0d8495ab52
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Bug 1289655 - Add primitive restart for WebGL 2. - r=mtseng
MozReview-Commit-ID: 6SfI8yfROGI
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2016-08-01 01:20:12 -07:00 |
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Morris Tseng
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5964ac4c1c
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Bug 1247977 - Handle FakeBlackTexture creation fail. r=jgilbert
MozReview-Commit-ID: GiwoIcFsv2k
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2016-07-27 09:42:09 +08:00 |
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Jeff Gilbert
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344346e300
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Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
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2016-07-25 14:46:20 -07:00 |
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Jeff Gilbert
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b4e4478e05
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Bug 1136494 - Validate mActiveProgramLinkInfo in ScopedResolveTexturesForDraw, since it's run first. - r=mtseng
MozReview-Commit-ID: Dq8C5OnwjRM
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2016-07-18 00:19:19 -07:00 |
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Jeff Gilbert
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bbb8770315
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Bug 1136494 - Add WebGLTexture::IsFeedback. - r=mtseng
MozReview-Commit-ID: 9kyomMFgDmS
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2016-07-18 00:19:19 -07:00 |
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Jeff Gilbert
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39a76a3dc0
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Bug 1136410 - Build fix.
MozReview-Commit-ID: DQuWFTgsFLf
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2016-07-11 13:18:36 -07:00 |
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Jeff Gilbert
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6bc89bc2e3
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Bug 1136410 - Forbid attrib aliasing. - r=mtseng'
MozReview-Commit-ID: 6shjIyJQQ6V
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2016-07-11 13:18:36 -07:00 |
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Morris Tseng
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019b5f9314
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Bug 1247977 - Log detailed error message when FakeBlackTexture creation fail. r=jgilbert
MozReview-Commit-ID: EqmsZfIE1be
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2016-06-28 10:37:38 +08:00 |
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eyim
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e2c2b0b56c
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Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
MozReview-Commit-ID: FjLA9xNH3zD
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2016-06-06 11:17:23 -04:00 |
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Jeff Gilbert
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6d4a92f9df
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Bug 1263018 - Only update active prog info if linking active prog. - r=jrmuizel
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2016-04-20 12:02:07 -07:00 |
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Milan Sreckovic
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ca6393c603
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Bug 1247977: More information when we hit the OpenGL error in FakeBlackTexture. r=jgilbert
MozReview-Commit-ID: I9RvZ9HD7NE
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2016-04-01 10:13:25 -04:00 |
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Milan Sreckovic
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35bda014b1
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Bug 1228687: ScopedResolveTexturesForDraw needs the context to be current, so make those calls earlier. r=jgilbert
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2016-03-17 23:00:34 -07:00 |
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Jeff Gilbert
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e3c5b1ebd3
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Bug 1232346 - Clarify ResolveForDraw's failure checking. - r=kamidphish
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2015-12-14 17:38:33 -08:00 |
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Jeff Gilbert
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03bb68b53b
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Bug 1229944 - Add glClear for zeroing texture data. - r=kamidphish
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2015-12-14 16:14:03 -08:00 |
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Jeff Gilbert
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1add00c8b3
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Bug 1229585 - Add helpful error text for fb incompleteness. - r=kamidphish
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2015-12-14 16:11:59 -08:00 |
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Jeff Gilbert
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d658f53faf
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Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
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2015-11-24 20:15:29 -08:00 |
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Phil Ringnalda
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80310b6e5c
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Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures
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2015-11-23 21:55:59 -08:00 |
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Jeff Gilbert
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8e72348cfc
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Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
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2015-11-23 19:27:13 -08:00 |
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Nathan Froyd
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ceab0f404d
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Bug 1216611 - add mozilla::MakeUniqueFallible and convert uses throughout the tree; r=Waldo
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2015-11-05 16:24:24 -05:00 |
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Dan Glastonbury
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e734dd526f
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Bug 1170845 - Remove WebGL2() exclusion on instanced draw divisor check. r=jgilbert
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2015-08-04 10:28:13 +10:00 |
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Carsten "Tomcat" Book
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42a6da6165
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Backed out changeset 835f428cd0a1 (bug 1170845) for webgl test failures on a CLOSED TREE
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2015-07-31 09:54:10 +02:00 |
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Dan Glastonbury
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4d69194b2e
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Bug 1170845 - Remove WebGL2() exclusion on instanced draw divisor check. r=jgilbert
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2015-07-31 16:24:00 +10:00 |
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Jeff Gilbert
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b1f1e1a811
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Bug 1182371 - Misc WebGL cleanup. - r=kamidphish
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2015-07-14 17:37:28 -07:00 |
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Dan Glastonbury
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3ccd781715
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Bug 1167504 - Part 7: Remove BindableName - Buffer. r=jgilbert
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2015-06-10 13:52:07 +10:00 |
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Dan Glastonbury
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c8fe1f498a
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Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert
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2015-06-10 13:24:18 +10:00 |
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Jeff Gilbert
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824a1e26e7
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Bug 1009734 - Wait until draw to warn about texture completeness. - r=kamidphish
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2015-04-06 19:05:11 -07:00 |
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Mike Hommey
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715db83e04
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Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
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2015-02-02 09:56:13 +09:00 |
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Jeff Gilbert
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ff27d5e387
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Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
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2015-01-15 15:40:39 -08:00 |
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Carsten "Tomcat" Book
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2e0fe7d467
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Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
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2015-01-13 09:07:26 +01:00 |
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Jeff Gilbert
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ec409b7f23
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Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
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2015-01-12 19:51:20 -08:00 |
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Jeff Gilbert
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60dca4eae2
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Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
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2015-01-12 15:05:21 -08:00 |
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Wes Kocher
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af03b0b770
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Backout ca411b1cf001 (bug 1109945) for shader editor failures
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2015-01-09 21:03:54 -08:00 |
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Wes Kocher
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b5565eae8f
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Backed out changeset 88cf7f2fe48f for build bustage
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2015-01-09 19:15:54 -08:00 |
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Jeff Gilbert
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72bc59c2fd
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Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
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2015-01-09 18:51:20 -08:00 |
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Jeff Gilbert
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a28e4f5f24
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Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
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2015-01-09 18:40:56 -08:00 |
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Dan Glastonbury
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222307a25f
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Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
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2014-06-24 10:56:21 +10:00 |
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Jeff Gilbert
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d9b9968e9c
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Bug 1099427 - Reformat WebGL. - r=kamidphish
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2014-11-13 20:03:50 -08:00 |
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Jeff Gilbert
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9564f8da60
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Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish
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2014-10-15 20:11:30 -07:00 |
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Benoit Jacob
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68bf45ea3d
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Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
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2014-10-07 19:52:58 -04:00 |
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Dan Glastonbury
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841f96bceb
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Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob
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2014-09-30 13:50:00 +10:00 |
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Dan Glastonbury
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4faa9cd653
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Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
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2014-07-15 09:55:33 +10:00 |
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Jeff Gilbert
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63215bf07a
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Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish
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2014-10-01 17:05:34 -07:00 |
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Walter Litwinczyk
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fd49f3f717
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Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
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2014-09-26 13:11:51 -07:00 |
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Birunthan Mohanathas
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3ae7697323
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Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
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2014-07-25 14:15:35 -07:00 |
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