Commit Graph

49 Commits

Author SHA1 Message Date
Jeff Gilbert (:jgilbert)
d0027ac1fa Bug 1305190 - Fix vertex attrib elem size calculations. - r=ethlin
MozReview-Commit-ID: KXpLbIu8pRr
2016-09-29 13:49:25 -07:00
Jeff Gilbert
0a8b592fa5 Bug 1300946 - Implement transform feedback. - r=jrmuizel
MozReview-Commit-ID: 1xrEX4Srij1
2016-09-22 19:13:21 -07:00
Jeff Gilbert
8ae926a91c Bug 1303879 - Validate attachments inside ScopedResolveTextures. - r=mtseng
MozReview-Commit-ID: 7HLiUV9QcY4
2016-09-22 19:13:17 -07:00
Jeff Gilbert
6b692ad1c2 Bug 1303879 - Refactor framebuffer funcs and completeness caching. - r=mtseng
MozReview-Commit-ID: Hi3uEwpmWF4
2016-09-22 19:13:17 -07:00
Jeff Gilbert
7ab8973840 Bug 1289655 - Use UINT32_MAX for drawArrays because of OSX. - r=mtseng
MozReview-Commit-ID: 8bB4DHGQRnB
2016-08-01 01:20:12 -07:00
Jeff Gilbert
0d8495ab52 Bug 1289655 - Add primitive restart for WebGL 2. - r=mtseng
MozReview-Commit-ID: 6SfI8yfROGI
2016-08-01 01:20:12 -07:00
Morris Tseng
5964ac4c1c Bug 1247977 - Handle FakeBlackTexture creation fail. r=jgilbert
MozReview-Commit-ID: GiwoIcFsv2k
2016-07-27 09:42:09 +08:00
Jeff Gilbert
344346e300 Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Jeff Gilbert
b4e4478e05 Bug 1136494 - Validate mActiveProgramLinkInfo in ScopedResolveTexturesForDraw, since it's run first. - r=mtseng
MozReview-Commit-ID: Dq8C5OnwjRM
2016-07-18 00:19:19 -07:00
Jeff Gilbert
bbb8770315 Bug 1136494 - Add WebGLTexture::IsFeedback. - r=mtseng
MozReview-Commit-ID: 9kyomMFgDmS
2016-07-18 00:19:19 -07:00
Jeff Gilbert
39a76a3dc0 Bug 1136410 - Build fix.
MozReview-Commit-ID: DQuWFTgsFLf
2016-07-11 13:18:36 -07:00
Jeff Gilbert
6bc89bc2e3 Bug 1136410 - Forbid attrib aliasing. - r=mtseng'
MozReview-Commit-ID: 6shjIyJQQ6V
2016-07-11 13:18:36 -07:00
Morris Tseng
019b5f9314 Bug 1247977 - Log detailed error message when FakeBlackTexture creation fail. r=jgilbert
MozReview-Commit-ID: EqmsZfIE1be
2016-06-28 10:37:38 +08:00
eyim
e2c2b0b56c Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
MozReview-Commit-ID: FjLA9xNH3zD
2016-06-06 11:17:23 -04:00
Jeff Gilbert
6d4a92f9df Bug 1263018 - Only update active prog info if linking active prog. - r=jrmuizel 2016-04-20 12:02:07 -07:00
Milan Sreckovic
ca6393c603 Bug 1247977: More information when we hit the OpenGL error in FakeBlackTexture. r=jgilbert
MozReview-Commit-ID: I9RvZ9HD7NE
2016-04-01 10:13:25 -04:00
Milan Sreckovic
35bda014b1 Bug 1228687: ScopedResolveTexturesForDraw needs the context to be current, so make those calls earlier. r=jgilbert 2016-03-17 23:00:34 -07:00
Jeff Gilbert
e3c5b1ebd3 Bug 1232346 - Clarify ResolveForDraw's failure checking. - r=kamidphish 2015-12-14 17:38:33 -08:00
Jeff Gilbert
03bb68b53b Bug 1229944 - Add glClear for zeroing texture data. - r=kamidphish 2015-12-14 16:14:03 -08:00
Jeff Gilbert
1add00c8b3 Bug 1229585 - Add helpful error text for fb incompleteness. - r=kamidphish 2015-12-14 16:11:59 -08:00
Jeff Gilbert
d658f53faf Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
80310b6e5c Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
8e72348cfc Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Nathan Froyd
ceab0f404d Bug 1216611 - add mozilla::MakeUniqueFallible and convert uses throughout the tree; r=Waldo 2015-11-05 16:24:24 -05:00
Dan Glastonbury
e734dd526f Bug 1170845 - Remove WebGL2() exclusion on instanced draw divisor check. r=jgilbert 2015-08-04 10:28:13 +10:00
Carsten "Tomcat" Book
42a6da6165 Backed out changeset 835f428cd0a1 (bug 1170845) for webgl test failures on a CLOSED TREE 2015-07-31 09:54:10 +02:00
Dan Glastonbury
4d69194b2e Bug 1170845 - Remove WebGL2() exclusion on instanced draw divisor check. r=jgilbert 2015-07-31 16:24:00 +10:00
Jeff Gilbert
b1f1e1a811 Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Dan Glastonbury
3ccd781715 Bug 1167504 - Part 7: Remove BindableName - Buffer. r=jgilbert 2015-06-10 13:52:07 +10:00
Dan Glastonbury
c8fe1f498a Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert 2015-06-10 13:24:18 +10:00
Jeff Gilbert
824a1e26e7 Bug 1009734 - Wait until draw to warn about texture completeness. - r=kamidphish 2015-04-06 19:05:11 -07:00
Mike Hommey
715db83e04 Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn 2015-02-02 09:56:13 +09:00
Jeff Gilbert
ff27d5e387 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
2e0fe7d467 Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert
ec409b7f23 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Jeff Gilbert
60dca4eae2 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher
af03b0b770 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Wes Kocher
b5565eae8f Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert
72bc59c2fd Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
Jeff Gilbert
a28e4f5f24 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
Dan Glastonbury
222307a25f Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert 2014-06-24 10:56:21 +10:00
Jeff Gilbert
d9b9968e9c Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Jeff Gilbert
9564f8da60 Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish 2014-10-15 20:11:30 -07:00
Benoit Jacob
68bf45ea3d Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert 2014-10-07 19:52:58 -04:00
Dan Glastonbury
841f96bceb Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob 2014-09-30 13:50:00 +10:00
Dan Glastonbury
4faa9cd653 Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob 2014-07-15 09:55:33 +10:00
Jeff Gilbert
63215bf07a Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish 2014-10-01 17:05:34 -07:00
Walter Litwinczyk
fd49f3f717 Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert 2014-09-26 13:11:51 -07:00
Birunthan Mohanathas
3ae7697323 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan 2014-07-25 14:15:35 -07:00