Commit Graph

26 Commits

Author SHA1 Message Date
Jeff Gilbert
6b692ad1c2 Bug 1303879 - Refactor framebuffer funcs and completeness caching. - r=mtseng
MozReview-Commit-ID: Hi3uEwpmWF4
2016-09-22 19:13:17 -07:00
eyim
e2c2b0b56c Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
MozReview-Commit-ID: FjLA9xNH3zD
2016-06-06 11:17:23 -04:00
Ethan Lin
c6c688f778 Bug 1259696 - Check read buffer mode when doing CopyTexImage. r=jgilbert
MozReview-Commit-ID: FYMiMaiRhii
2016-03-31 23:06:33 -07:00
Jeff Gilbert
00b17e492f Bug 1094458 - Implement RenderbufferStorageMultisample. - r=jrmuizel 2016-02-12 19:31:58 -08:00
Morris Tseng
9363726c88 Bug 1240662 - Add max level check for framebufferTextureLayer. r=jgilbert 2016-01-21 14:47:33 +08:00
Jeff Muizelaar
71fc8b50b1 Bug 1236091. Move validate checks inside of null checks. r=jgilbert
We trigger this during deqp/functional/gles3/framebufferblit.html
2016-01-11 15:28:59 -05:00
Jeff Gilbert
1add00c8b3 Bug 1229585 - Add helpful error text for fb incompleteness. - r=kamidphish 2015-12-14 16:11:59 -08:00
Jeff Gilbert
d658f53faf Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
80310b6e5c Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
8e72348cfc Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Dan Glastonbury
a1e5d8020e Bug 1193070 - Implement GetFramebufferAttachmentParameter. r=jgilbert 2015-10-20 12:46:28 +10:00
Dan Glastonbury
f1604e10cc Bug 1170842 - Part 4: Implement FramebufferTextureLayer. r=jgilbert 2015-08-12 11:51:34 +10:00
Dan Glastonbury
a4d93f502d Bug 1170842 - Part 3: Implement GetInternalformatParameter. r=jgilbert, r=smaug 2015-08-12 11:51:16 +10:00
Lee Salzman
75247e19c2 Bug 1188195 - always initialize WebGL2 BlitFramebuffer src/dst formats to some value. r=jgilbert 2015-07-29 15:51:14 -04:00
Dan Glastonbury
ea1cebe13d Bug 1185803 - Replace MOZ_CRASH with GenerateWarning. r=jgilbert 2015-07-22 11:23:20 +10:00
Dan Glastonbury
5ec4e97470 Bug 1184786 - Fix ReadBuffer parameter validation. r=jgilbert 2015-07-20 12:24:40 +10:00
Jeff Gilbert
b1f1e1a811 Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Birunthan Mohanathas
956e8c7eca Bug 968520 - Add mozilla::fallible to FallibleTArray::AppendElement calls. r=froydnj 2015-05-28 11:07:44 -07:00
Andrea Marchesini
0b5ae9da6c Bug 1167423 - patch 5 - Handle return values of FallibleTArray functions in WebGL2Context, r=smaug 2015-05-25 12:50:15 +01:00
Jeff Gilbert
d69e6ed2c2 Bug 1143876 - Treat invalidate-framebuffer as optional for WebGL2. - r=kamidphish 2015-03-16 16:29:37 -07:00
Jeff Gilbert
1cb925f4fb Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert
60dca4eae2 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher
b5565eae8f Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert
72bc59c2fd Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
David Anderson
62a5a13d84 WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
Dan Glastonbury
561f8f6462 Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug 2014-09-18 08:08:41 +10:00