Multiprocess mode is enabled with the `-M` switch, and sandboxing is
enabled with the `-S` switch.
Rebase of #6884.
Source-Repo: https://github.com/servo/servo
Source-Revision: 8b39b9afed6ef8a3d7d3e6609fd301a37825d3e1
The patch makes RootCollection a bit safer by making the StackRootTLS hold
it in place.
RootedVec was doing an extremely delicate dance and just hoping nobody
messed it up; switch to a Box to be safe.
CodeGenRust seemed to be using no_move for no particularly good reason.
Source-Repo: https://github.com/servo/servo
Source-Revision: 92f9e58310f1b7c3925882979ae9352967866b66
We have completed the initial steps for "Implement support for missing XMLHttpRequest APIs"
* Implemented overrideMimeType according to XHR specifications
* Updated the test expectations
Source-Repo: https://github.com/servo/servo
Source-Revision: 9fea6d2e46dd917f16a5f1ec0f6484e8164c7a3a
The existing implementation could panic; make sure that doesn't
happen by requiring that the contents of a RefCell are trivially
traceable (i.e. the value don't contain any traceable objects).
I'm not sure whether the TriviallyJSTraceable trait is actually
worthwhile; maybe we should just never use RefCell in the DOM.
Source-Repo: https://github.com/servo/servo
Source-Revision: 4f51710ed387baa1ad0a6e4cdb0fc5eee44093d5
This is a WIP, but I wanted to get eyes on it already.
Source-Repo: https://github.com/servo/servo
Source-Revision: 88f501c412ddf73bce8c585c324f45b0d97d48aa
Including proper support for async and deferred scripts.
r? @jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 704c5ef25a846ac4321cd136d9747dee9513f98b
This is an rough solution to the issue described in #3396. XHRs still do their own thing and an overall clean up is in order. Before I do that, though, I'd really like someone to sign off on the overall idea.
There's one major difference to what jdm layed out #3396: The timers remain with the window/worker and only the earliest expiring one is coordinated with the dedicated timer thread.
That means both the timer thread and the window/worker have to keep track of which timer expires next, which feels a bit wonky. However, the upshot is that there's no need for communication with the timer thread when a pipeline is frozen, thawed or dropped.
Most relvant parts are
- the [`TimerScheduler`](6f5f661958 (diff-74137a6f50ab38e7a1e4d16920a66ce7R73)), which is the new per-constellation timer task and
- the [`ActiveTimers`](6f5f661958 (diff-86707d952414a2860b78bcf6c1db8e2eR34)) which is what's left on the window/worker side.
Source-Repo: https://github.com/servo/servo
Source-Revision: 2de5407cdabef67ed03b2ad4edf4a22541d77875
This is a direct extract from my abandoned PR for a lint (#7546), along with some rather clumsy modifications (only on `components/script/dom/mod.rs` and `components/style/lib.rs`), because I had to sort some of the files again to make peace with tidy, which hasn't been educated about sorting yet!
Source-Repo: https://github.com/servo/servo
Source-Revision: a7208869f2903e36f9b2f540b55b50283d7df466
The script crate had its own built-in profiling which was basically doing the same thing as the profile crate. This wraps the internal profiling around the main profile functionality. Script-related tasks are now added to the ProfilerCategory enum.
Source-Repo: https://github.com/servo/servo
Source-Revision: ca36779a7e8298918b21ae243a43a71b1520119b
and `for foo in bar.iter_mut(), and for foo in bar.into_iter()
(continuation of #7197)
Source-Repo: https://github.com/servo/servo
Source-Revision: 0d6d6a05009606dfbbfc9765d7dc2c745c18f6a5
Expands on the work by @wilmoz and cleans up the existing errors. Closes#7180. Closes#7111.
Source-Repo: https://github.com/servo/servo
Source-Revision: e74825f9fde8e222f4ba9bb24b2c2a3864c73e5f
This change makes Servo use serialized messages over IPC channels for resource loading. The goal is to make it easier to make Servo multiprocess in the future. This patch does not make Servo multiprocess now; there are many other channels that need to be changed to IPC before that can happen. It does introduce a dependency on https://github.com/serde-rs/serde and https://github.com/pcwalton/ipc-channel for the first time.
At the moment, `ipc-channel` uses JSON for serialization. This is because serde does not yet have official support for bincode. When serde gains support for bincode, I'll switch to that. For now, however, the JSON encoding and decoding will constitute a significant performance regression in resource loading.
To avoid having to send boxed `AsyncResponseTarget` trait objects across process boundaries, this series of commits changes `AsyncResponseTarget` to wrap a sender only. It is then the client's responsibility to spawn a thread to proxy calls from that sender to the consumer of the resource data. This only had to be done in a few places. In the future, we may want to collapse those threads into one per process to reduce overhead. (It is impossible to continue to use `AsyncResponseTarget` as a boxed trait object across processes, regardless of how much work is done on `ipc-channel`. Vtables are fundamentally incompatible with IPC across mutually untrusting processes.)
In general, I was pretty pleased with how this turned out. The main changes are adding serialization functionality to various objects that `serde` does not know how to serialize natively—the most complicated being Hyper objects—and reworking `AsyncResponseTarget`. The overall structure of the code is unchanged, and other than `AsyncResponseTarget` no functionality was lost in moving to serialization and IPC.
r? @jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 2eb122f394651232abd683fc576a5c4288bf277f
It's not quite done but can probably be reviewed anyway.
I still need to finish up a few of the ToCss impls, I just got lazy and wanted to make sure things worked.
The computation of the used values is definitely not right, I'm going to investigate that.
Source-Repo: https://github.com/servo/servo
Source-Revision: acbca7b3aaf18866f7a1a79d9684149897bf4305
This virtual method mimics the behaviour of mutation observers and make it more viable than the older child_inserted(), which didn't cover removed nodes and was called as many times as there were inserted nodes.
A few other shortcomings where remove_child() was called directly instead of Node::remove() were also fixed while at it.
Source-Repo: https://github.com/servo/servo
Source-Revision: 705c95dedbbaa60ffd08e70579915e228d5b6ee0
To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.
r? @jdm
Source-Repo: https://github.com/servo/servo
Source-Revision: 1764267379a00b96a1df89f3917299a0c6fd325c
- Use SmallVec<[T; N]>
- Make find_iframe a free function
- Make ProgressEvent use enums for bubbles and cancelable
- Change README, as `rust-snapshot-hash` is just a text file
Source-Repo: https://github.com/servo/servo
Source-Revision: aafc3dfa963b466303d5f241d69036f211aaad00
SpiderMonkey provides an extremely fine-grained breakdown of memory
usage, but for Servo we aggregate the measurements into a small number
of coarse buckets, which seems appropriate for the current level of
detail provided by Servo's memory profiler. Sample output:
```
| 17.41 MiB -- url(file:///home/njn/moz/servo/../servo-static-suite/wikipedia/Guardians%20of%20the%20Galaxy%20(film)%20-%20Wikipedia,%20the%20free%20encyclopedia.html)
| 7.32 MiB -- js
| 3.07 MiB -- malloc-heap
| 3.00 MiB -- gc-heap
| 2.48 MiB -- used
| 0.34 MiB -- decommitted
| 0.09 MiB -- unused
| 0.09 MiB -- admin
| 1.25 MiB -- non-heap
```
Most of the changes are plumbing to get the script task communicating
with the memory profiler task.
Source-Repo: https://github.com/servo/servo
Source-Revision: 2b0bdbe1c195f2f6dd7671981999d622c505fbc5
This improves the encapsulation and consistency in our WebGL
implementation.
Also allows to implement new methods such as `getShaderSource()`.
It will also allow us to use `delete()` in the destructors of them (note
that we will probably want to keep track of them from the context before).
Some concerns:
**Trait method repetition**:
I'm aware that the traits `WebGL{Buffer,Renderbuffer,Framebuffer,Texture}Helpers` are basically the same, but `delete()` and `id()` methods are everywhere. I've thought something like:
```rust
pub trait WebGLIdentifiable {
type WebGLId; // id is sometimes i32 (see WebGLUniformLocation)
fn id(&self) -> Self::WebGLId;
}
pub trait WebGLBindable {
fn bind(&self);
}
pub trait WebGLDeletable {
fn delete(&self);
}
```
But I'd want to know your opinion first.
**`renderer` repetition**:
Thought of moving the field: `renderer: Sender<CanvasMsg>` to `WebGLObject`, but I think it makes it way more complicated to read, and also a bit unnecessary, at least IMO (`WebGLObject` will never interact with the field directly). It would also mean that all `WebGLObject`s should have one, which is true at this moment, but maybe not with WebGL 2, for example.
Source-Repo: https://github.com/servo/servo
Source-Revision: 0f8095b950dd144497919cfea65a1f154ed3ae9a
fixes#6524. I had to make an additional change not mentioned in the ticket - adding the `#[feature]` to enable deriving custom traits but I assume that's expected at this time.
Source-Repo: https://github.com/servo/servo
Source-Revision: bbb39082e0f640400546d2084a450a8675820a82
> Here it is.
>
> ~~There's two major things that are unfinished here:~~
> - ~~Dealing with the unroot_must_root lint. I'm not sure about the value of this lint with the new rooting API.~~ Done.
> - ~~Updating the Cargo.locks to point to the new SM and SM binding.~~ Done.
>
> I also included my fixes for the rust update, but these will disappear in a rebase. A rust update is necessary to support calling `Drop` on `Heap<T>` correctly when `Heap<T>` is inside a `Rc<T>`. Otherwise `&self` points to the wrong location.
>
> Incremental GC is disabled here. I'm not sure how to deal with the incremental barriers so that's left for later.
>
> Generational GC works. SM doesn't work without it.
>
> The biggest change here is to the rooting API. `Root` was made movable, and `Temporary` and `JSRef` was removed. Movable `Root`s means there's no need for `Temporary`, and `JSRef`s aren't needed generally since it can be assumed that being able to obtain a reference to a dom object means it's already rooted. References have their lifetime bound to the Roots that provided them. DOM objects that haven't passed through `reflect_dom_object` don't need to be rooted, and DOM objects that have passed through `reflect_dom_object` can't be obtained without being rooted through `native_from_reflector_jsmanaged` or `JS::<T>::root()`.
>
> Support for `Heap<T>` ended up messier than I expected. It's split into two commits, but only because it's a bit difficult to fold them together. Supporting `Heap<T>` properly requires that that `Heap::<T>::set()` be called on something that won't move. I removed the Copy and Clone trait from `Heap<T>` so `Cell` can't hold `Heap<T>` - only `UnsafeCell` can hold it.
>
> `CallbackObject` is a bit tricky - I moved all callbacks into `Rc<T>` in order to make sure that the pointer inside to a `*mut JSObject` doesn't move. This is necessary for supporting `Heap<T>`.
>
> `RootedCollectionSet` is very general purpose now. Anything with `JSTraceable` can be rooted by `RootedCollectionSet`/`RootedTraceable`. Right now, `RootedTraceable` is only used to hold down dom objects before they're fully attached to their reflector. I had to make a custom mechanism to dispatch the trace call - couldn't figure out how to get trait objects working for this case.
>
> This has been tested with the following zeal settings:
>
> GC after every allocation
> JS_GC_ZEAL=2,1
>
> GC after every 100 allocations (important for catching use-after-free bugs)
> JS_GC_ZEAL=2,100
>
> Verify pre barriers
> JS_GC_ZEAL=4,1
>
> Verify post barriers
> JS_GC_ZEAL=11,1
Source-Repo: https://github.com/servo/servo
Source-Revision: e7808c526c348fea5e3b48af70b7f1a066652097
Sorry for not doing it yesterday, I couldn't.
cc @metajack @SimonSapin
Source-Repo: https://github.com/servo/servo
Source-Revision: 4ebb95ccd8e034007eacb447a054919ef4af2bf7
The util component specified fnv and smallvec as dependencies and publicly
reexported both of them. Several other components utilized these reexports,
presumably because fnv and smallvec used to live in the tree so reexporting
made the transition easier.
These indirect dependencies through the util component are unnecessary.
This commit removes the fnv & smallvec crate reexports in the util component.
It exchange, it adds fnv & smallvec as dependencies to non-util components
wherever needed. Finally, it removes the fnv dependency from util as it is not
utilized anywhere in the util component.
Source-Repo: https://github.com/servo/servo
Source-Revision: 35000a9b854dc0989cc473aaec0ea8c082521c66
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.
I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).
I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.
It's mergeable and doesn't break any tests :P
Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?
cc @jdm @pcwalton
Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36