Phil Ringnalda
06a2cbfa32
Back out d393cfeb5dbf:9f82224bb8a3 (bug 903816) for Android reftest failures
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CLOSED TREE
2013-08-11 19:21:17 -07:00
Nicholas Cameron
b2b3fa4f0b
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Matt Woodrow
db97b97ed1
Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
2013-07-09 10:11:00 -04:00
Markus Stange
dafae722ed
Bug 888289 - Reland the part from bug 822115 that was accidentally backed out in the layers refactoring. r=mattwoodrow
2013-07-03 14:00:40 +02:00
Matt Woodrow
021593347d
Bug 867474 - Split BasicShadowableLayerManager into a separate ClientLayerManager. r=nrc
2013-05-01 17:03:25 +12:00
Matt Woodrow
c16f4c4e13
Bug 865104 - Implement a BasicCompositor. r=nrc
2013-05-01 12:42:05 +12:00
Nicolas Silva
76c25a1b0a
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-25 18:25:33 -04:00
Ryan VanderMeulen
6c68f704b3
Backed out changeset 4b7de1f2b4a0 (bug 856079) for various test failures.
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CLOSED TREE
2013-04-24 11:28:05 -04:00
Nicolas Silva
f653739991
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-24 15:40:26 -04:00
Nicolas Silva
ee77840a7b
Bug 863324 - Rename PLayers into PLayerTransaction, r=jrmuizel
2013-04-24 14:42:40 -04:00
Ehsan Akhgari
b7e0633240
Backed out changeset fdaa0659fe13 (bug 863324) because of build bustage on a CLOSED TREE
2013-04-22 18:12:15 -04:00
Ehsan Akhgari
521fbb33d7
Backed out changeset 86959499a5b8 (bug 856079) because of build bustage
2013-04-22 17:44:12 -04:00
Nicolas Silva
6f9262c760
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-22 18:41:29 -04:00
Nicolas Silva
3f75168098
Bug 863324 - Rename PLayers into PLayerTransaction, r=jrmuizel
2013-04-22 22:51:11 -04:00
Ryan VanderMeulen
04530ac9bf
Backed out changeset ddf944cc292d (bug 863324) for Android bustage on a CLOSED TREE.
2013-04-22 14:47:16 -04:00
Nicolas Silva
6a5165b110
Bug 863324 - Rename PLayers into PLayerTransaction, r=jrmuizel
2013-04-22 18:07:48 -04:00
Matt Woodrow
6c3239aea4
Bug 809273 - Make mUseIntermediateSurface and mSupportsComponentAlpha on BasicShadowableContainerLayers match the compositor. r=roc
2013-04-22 14:40:52 +12:00
Matt Woodrow
c93aad99cd
Bug 862556 - Make nsChildView.mm::DrawWindowOverlay thread safe. r=nrc
2013-04-22 14:40:51 +12:00
Nicholas Cameron
777d942480
Bug 844928, remove PTexture. r=nical
2013-04-12 19:28:55 +12:00
Bas Schouten
b439abe1f3
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com >, Nicolas Silva <nsilva@mozilla.com > or Nicholas Cameron <ncameron@mozilla.com > with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Benoit Girard
dd031819a7
Bug 851611 - Part 4: Split out GeckoProfilerFunc.h & PseudoStack.h. r=jrmuizel
2013-03-15 20:48:56 -04:00
Benoit Girard
f4b3710284
Bug 851611 - Part 3: Rename headers. r=jrmuizel
2013-03-18 15:25:50 +01:00
Benoit Girard
4146042cfd
Bug 851611 - Part 2: Update profiler calls. r=jrmuizel
2013-03-16 00:47:02 -04:00
James Willcox
56bc03898f
Bug 829747 - Update WebGL canvases asynchronously r=bgirard,jgilbert
2013-03-22 15:22:20 -04:00
Ed Morley
4aa6d699c5
Backed out changeset b43bbab312e7 (bug 829747) for ABORTs on Android 2.2; CLOSED TREE
2013-03-22 19:10:24 +00:00
James Willcox
2e81183593
Bug 829747 - Update WebGL canvases asynchronously r=bgirard,jgilbert
2013-03-22 12:13:21 -04:00
Robert O'Callahan
9414ae62b6
Bug 843618. When reading back the results of clayer ompositing to draw them to a non-deefault rendering context, don't depend on the size of the rendering context's target surface --- it could be anything. r=jrmuizel
2013-03-21 00:22:58 +13:00
Ed Morley
90c9bf415e
Backed out changeset c75481a07302 (bug 851611)
2013-03-18 14:10:35 +00:00
Ed Morley
627fcd7895
Backed out changeset d195190adc48 (bug 851611)
2013-03-18 14:10:30 +00:00
Benoit Girard
0b880319f3
Bug 851611 - Part 3: Rename headers. r=jrmuizel
2013-03-18 14:41:02 +01:00
Benoit Girard
6d0dfa5b89
Bug 851611 - Part 2: Update profiler calls. r=jrmuizel
2013-03-16 00:47:02 -04:00
Nicholas Cameron
f53ab2ab2a
Bug 836058; remove UseTiledThebes; r=BenWa
2013-01-29 14:38:46 +13:00
Oleg Romashin
9434a1c6e6
Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard
2013-01-14 20:21:02 -08:00
Ms2ger
655041e278
Bug 805939 followup: include Hal.h correctly.
2012-12-23 14:48:07 +01:00
Chiajung Hung
edb84bc3d3
Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones
2012-11-22 10:40:57 +08:00
Mark Hammond
7a6ea0f95b
Backout cf585138ff25 (bug 805939) for Windows build bustage on a CLOSED TREE
2012-12-21 15:30:02 +11:00
Chiajung Hung
728ef86c1a
Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones
2012-11-22 10:40:57 +08:00
Oleg Romashin
21aa64c94b
Bug 822115 - nglayout.debug.widget_update_flashing pref cache is not thread safe. r=mattwoodrow
2012-12-16 11:25:04 -08:00
Matt Woodrow
27bdf4c1cd
Bug 810302 - Don't try to draw layers with a singular transform on BasicLayers. r=roc
2012-11-30 11:11:04 +13:00
Chris Lord
b93a4eb638
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
210b7eda59
Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
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If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari
1f225691bd
Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
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Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
b826ead679
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord
183d26900a
Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
...
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 19:16:51 +00:00
Chris Jones
a868506921
Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc
2012-11-07 19:51:55 -08:00
Matt Woodrow
bfae0e49ea
Bug 807408 - Cache the temporary surface used when drawing ThebesLayers with BasicLayers. r=jrmuizel
2012-11-07 11:39:35 +13:00
Chris Lord
7ade72d32d
Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
...
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.
This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Chris Lord
21206f0dbd
Bug 749063 - Replace shouldAbort with generic callback for progressive updates. r=bgirard
...
Replace ShouldAbortProgressiveUpdate with ProgressiveUpdateCallback, that
provides more contextual information about how the update will get used.
2012-10-15 09:33:34 +01:00
Jeff Muizelaar
088252edc2
Bug 800031. Include paint time int tab switch telemetry. r=ehsan,dao,bjcaob
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This adds a new FX_TAB_SWITCH_TOTAL_MS that should more accurately represent
the user experience of tab switch time than FX_TAB_SWITCH_UPDATE_MS.
FX_TAB_SWITCH_UPDATE_MS is being kept because it gives a good indication of how
much time is being spent in the front end parts vs the painting parts.
This works by measuring the time between beginTabSwitch() and the first call to
LayerManager::PostPresent().
2012-10-11 13:54:27 -04:00
Chris Lord
4831ec5cb7
Bug 794130 - Abort drawing if appropriate when using progressive tile updates. r=bgirard,blassey
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Add a function to BasicLayerManager to check if it's appropriate to abort an
ongoing progressive update, and add an Android-specific implementation in
mobile/android/base/gfx/GeckoLayerClient.java.
2012-10-04 14:45:16 -04:00