Changes Element::get_attributes to use a `&mut Rooted<JS<Attr>>` param instead of returning a `Vec<Temporary<Attr>>`, fixes #5684.
Source-Repo: https://github.com/servo/servo
Source-Revision: 8ecb9d681c385995b082d67874fdfa7f1e929e1f
Fixes#5300, which it is a rebase of.
Known issues:
* Collapsed borders do not correctly affect the border-box of the table
itself.
* The content widths of all cells in a column and the content height of
all cells in a row is the same in this patch, but not in Gecko and
WebKit.
* Corners are not painted well. The spec does not say what to do here.
* Column spans are not handled well. The spec does not say what to do
here either.
Source-Repo: https://github.com/servo/servo
Source-Revision: 8a4555cc53bc1bbb21a08eb6f010cb1215034419
This is useful for union types, in cases where we need MutNullableHeap<NodeOrString>.
Source-Repo: https://github.com/servo/servo
Source-Revision: b0ddd8149b04db6bceba0c0b8de852acc1086838
GitHub doesn't allow me to reopen#5769, so I created this.
Sorry about the merge fail, my bad :/
cc/ @jdm @dmarcos
---
This PR uses customized GL context creation code, right now only working under Linux, so I expect the clearcolor test to fail on other platforms.
It addresses some other problems:
* Propagates context creation error to the top, returning null if not found.
* Uses GLContextAttributes, which will allow us to write WebGLContextAttributes easily.
* Doesn't allow a 2d context and a WebGL context coexist.
* Panics when resizing the context to larger dimensions (to be fixed soon, but better than blindly allowing it).
Removes some unused dependencies
Source-Repo: https://github.com/servo/servo
Source-Revision: 9f2ad9376eaf598898387ea2c26f48c3ceb0330d
* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
Source-Repo: https://github.com/servo/servo
Source-Revision: ac0645c2363b5a6ea3930b0857b3a27f1b6d033f
Manual re-opening of #5479 (since it seems that GitHub disables re-opening with the same number after a rebase).
Source-Repo: https://github.com/servo/servo
Source-Revision: 9974ebb2f969d2de8959fe74844b7410a5acd54e
@jdm @ecoal95 I'm working on making VR happen in the Browser and I want to bring to Servo the [webVR APIs](https://github.com/MozVR/webvr-spec/blob/master/webvr.idl) we already have in Gecko. Before anything happens we need a working implementation of WebGL (and also the [fullscreen API](https://fullscreen.spec.whatwg.org/)). My implementation is very basic and probably naive (I just recently started to contribute to Servo). My patch is just a starting point:
- It only implements ```clearColor``` and ```clear``` methods of the [WebGL spec](https://www.khronos.org/registry/webgl/specs/latest/).
- It uses the readback strategy that ```canvasRenderingContext2D``` is using (The webgl task paints stuff independently on it's own buffer and the compositor task request the pixels back to the webgl task when it needs them) I'm sure there are much better ways to handle this. Latency and FPS are critical in VR so we have to figure out the fastest way to push pixels to the screen. I've read something about layerizing the canvas but I'm still not sure what that even means :)
- There's an included test you can try ```./mach run tests/ref/webgl-context/clearcolor.html```
@ecoal95 I know you'll be working on this for the next three months. With a foundation in place we will be able to make quick progress in parallel. This is exciting!
Source-Repo: https://github.com/servo/servo
Source-Revision: e4b620ea54c94e03095e4108bce94ec750416bba
Since we drop the ScriptTask almost immediately after clearing the field,
there's little reason to do it manually.
Source-Repo: https://github.com/servo/servo
Source-Revision: ccc77caa79344a45003f1efb7184cec5b882edae
This exposes another bug: "-0" failed to parse with str.parse(), and is now
successfully parsed into 0. However, input.size and textarea.{rows, cols} are
supposed to be "limited to only non-negative numbers greater than zero", so 0
is not actually supposed to be accepted.
Source-Repo: https://github.com/servo/servo
Source-Revision: b2585bee4d483f8a9ae93f3a017e97c0277421d1
This patch enables the use of `save()` and `restore()` for the canvas context, which is used by *a lot* of sites and scripts.
Depends on servo/rust-azure#153.
Source-Repo: https://github.com/servo/servo
Source-Revision: 9c7c289acae3ea012338a5b25bc50a10e7f7074d
"Links to the multipage version of the specification are unfortunately
likely to break over time."
-- https://html.spec.whatwg.org/multipage/asefij.html
This commit removes all references to the specific pages when viewing
WHATWG using multipage mode. I went through all these links and they
redirect fine.
Regex used to generate this commit:
`s_whatwg.org/multipage/.*#_whatwg.org/multipage/#_g`
Source-Repo: https://github.com/servo/servo
Source-Revision: d90fe2b0889dee4eb27693aca7670969d5253424
Tracking issue #1826 - implemented one of the three methods.
This is follow up of #5402. Rebased and squashed and made the method iterative.
Source-Repo: https://github.com/servo/servo
Source-Revision: e3756f9e3fe8c042f5e6a02b9d4d6a2310aeda04
This implements a framework for opting in to receiving network events asynchronously. It also converts XMLHttpRequest to use them, and paves the way for better support for synchronous XHR using on-demand, targeted event loops instead of spinning the global event loop. This gives us complete feature parity with the existing XHR implementation, using fewer threads than before in the async case.
Source-Repo: https://github.com/servo/servo
Source-Revision: 3151497d498b001b4a783dce0595615c6fc40936
Extracted out of #5649
* add more hyperlinks to associated specification for structs/methods
* follow redirects and update links
* replace broken links
* removal of WHATWG multipage page name since the page name is not
guaranteed to be stable
Source-Repo: https://github.com/servo/servo
Source-Revision: 3dc25af9e121db010e4385efb3863ba45b0e0bcf