Bug 1041225 - Generating a screenshot is very slow when the content canvas has obnoxious dimensions, r=rcampbell
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@@ -207,8 +207,8 @@ let SnapshotsListView = Heritage.extend(WidgetMethods, {
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let thumbnail = document.createElementNS(HTML_NS, "canvas");
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thumbnail.className = "snapshot-item-thumbnail";
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thumbnail.width = CanvasFront.THUMBNAIL_HEIGHT;
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thumbnail.height = CanvasFront.THUMBNAIL_HEIGHT;
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thumbnail.width = CanvasFront.THUMBNAIL_SIZE;
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thumbnail.height = CanvasFront.THUMBNAIL_SIZE;
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let title = document.createElement("label");
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title.className = "plain snapshot-item-title";
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@@ -712,14 +712,16 @@ let CallsListView = Heritage.extend(WidgetMethods, {
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* A single "snapshot-image" instance received from the backend.
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*/
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showScreenshot: function(screenshot) {
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let { index, width, height, flipped, pixels } = screenshot;
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let { index, width, height, scaling, flipped, pixels } = screenshot;
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let screenshotNode = $("#screenshot-image");
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screenshotNode.setAttribute("flipped", flipped);
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drawBackground("screenshot-rendering", width, height, pixels);
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let dimensionsNode = $("#screenshot-dimensions");
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dimensionsNode.setAttribute("value", ~~width + " x " + ~~height);
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let actualWidth = (width / scaling) | 0;
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let actualHeight = (height / scaling) | 0;
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dimensionsNode.setAttribute("value", actualWidth + " x " + actualHeight);
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window.emit(EVENTS.CALL_SCREENSHOT_DISPLAYED);
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},
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@@ -754,8 +756,8 @@ let CallsListView = Heritage.extend(WidgetMethods, {
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let thumbnailNode = document.createElementNS(HTML_NS, "canvas");
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thumbnailNode.setAttribute("flipped", flipped);
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thumbnailNode.width = Math.max(CanvasFront.THUMBNAIL_HEIGHT, width);
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thumbnailNode.height = Math.max(CanvasFront.THUMBNAIL_HEIGHT, height);
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thumbnailNode.width = Math.max(CanvasFront.THUMBNAIL_SIZE, width);
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thumbnailNode.height = Math.max(CanvasFront.THUMBNAIL_SIZE, height);
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drawImage(thumbnailNode, width, height, pixels, { centered: true });
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thumbnailNode.className = "filmstrip-thumbnail";
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