bug 737624 - memory-only encoding/decoding of scripts and functions. r=:luke
The patch shrinks the API presented in jsxdrapi.h down to 4 functions to encode/decode scripts and interpreted functions to/from the memory. The newly introduced implementation header vm/Xdr.h replaces the former JSXDRState with the template class XDRState parametrized by the enum type with two constants, XDR_ENCODE and XDR_DECODE. This way a compiler can fully eliminate the former runtime checks for the decoding/encoding mode. As a drawback this required to explicitly instantiate the xdr implementation as I do not want to put all the xdr code to header files. The memory-only XDR allows to avoid coping filename and to-be-atomized chars to a temporary buffer as the code can just access the buffer directly. Another change is that new XDRScript takes as a parameter its parent script. This allowed to avoid keeping filename in XDRState and simplify the filename management. Another change is the removal of JS_HAS_HDR. As CloneScript uses XDR to copy a script, JS_HAS_XDR cannot be disabled.
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@@ -85,7 +85,6 @@
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#define JS_HAS_OBJ_PROTO_PROP 0 /* has o.__proto__ etc. */
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#endif
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#define JS_HAS_OBJ_WATCHPOINT 0 /* has o.watch and o.unwatch */
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#define JS_HAS_XDR 0 /* has XDR API and internal support */
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#define JS_HAS_TOSOURCE 0 /* has Object/Array toSource method */
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#define JS_HAS_CATCH_GUARD 0 /* has exception handling catch guard */
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#define JS_HAS_UNEVAL 0 /* has uneval() top-level function */
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@@ -108,7 +107,6 @@
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#define JS_HAS_STR_HTML_HELPERS 1 /* has str.anchor, str.bold, etc. */
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#define JS_HAS_OBJ_PROTO_PROP 1 /* has o.__proto__ etc. */
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#define JS_HAS_OBJ_WATCHPOINT 1 /* has o.watch and o.unwatch */
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#define JS_HAS_XDR 1 /* has XDR API and internal support */
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#define JS_HAS_TOSOURCE 1 /* has Object/Array toSource method */
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#define JS_HAS_CATCH_GUARD 1 /* has exception handling catch guard */
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#define JS_HAS_UNEVAL 1 /* has uneval() top-level function */
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@@ -127,7 +125,6 @@
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#define JS_HAS_STR_HTML_HELPERS 1 /* has str.anchor, str.bold, etc. */
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#define JS_HAS_OBJ_PROTO_PROP 1 /* has o.__proto__ etc. */
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#define JS_HAS_OBJ_WATCHPOINT 1 /* has o.watch and o.unwatch */
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#define JS_HAS_XDR 1 /* has XDR API and internal support */
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#define JS_HAS_TOSOURCE 1 /* has Object/Array toSource method */
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#define JS_HAS_CATCH_GUARD 1 /* has exception handling catch guard */
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#define JS_HAS_UNEVAL 1 /* has uneval() top-level function */
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@@ -146,7 +143,6 @@
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#define JS_HAS_STR_HTML_HELPERS 1 /* has str.anchor, str.bold, etc. */
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#define JS_HAS_OBJ_PROTO_PROP 1 /* has o.__proto__ etc. */
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#define JS_HAS_OBJ_WATCHPOINT 1 /* has o.watch and o.unwatch */
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#define JS_HAS_XDR 1 /* has XDR API and internal support */
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#define JS_HAS_TOSOURCE 1 /* has Object/Array toSource method */
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#define JS_HAS_CATCH_GUARD 1 /* has exception handling catch guard */
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#define JS_HAS_UNEVAL 1 /* has uneval() top-level function */
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@@ -165,7 +161,6 @@
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#define JS_HAS_STR_HTML_HELPERS 1 /* has str.anchor, str.bold, etc. */
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#define JS_HAS_OBJ_PROTO_PROP 1 /* has o.__proto__ etc. */
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#define JS_HAS_OBJ_WATCHPOINT 1 /* has o.watch and o.unwatch */
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#define JS_HAS_XDR 1 /* has XDR API and internal support */
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#define JS_HAS_TOSOURCE 1 /* has Object/Array toSource method */
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#define JS_HAS_CATCH_GUARD 1 /* has exception handling catch guard */
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#define JS_HAS_UNEVAL 1 /* has uneval() top-level function */
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