Bug 959380 - 1/5 - Make gfxBreakPriority a typed enum - r=jrmuizel

This commit is contained in:
Benoit Jacob
2014-01-23 13:26:39 -05:00
parent cac3fa0552
commit facb072eef
6 changed files with 17 additions and 14 deletions

View File

@@ -3346,7 +3346,7 @@ nsBlockFrame::ReflowInlineFrames(nsBlockReflowState& aState,
bool allowPullUp = true;
nsIContent* forceBreakInContent = nullptr;
int32_t forceBreakOffset = -1;
gfxBreakPriority forceBreakPriority = eNoBreak;
gfxBreakPriority forceBreakPriority = gfxBreakPriority::eNoBreak;
do {
nsFloatManager::SavedState floatManagerState;
aState.mReflowState.mFloatManager->PushState(&floatManagerState);
@@ -3498,7 +3498,7 @@ nsBlockFrame::DoReflowInlineFrames(nsBlockReflowState& aState,
if (aFloatAvailableSpace.mHasFloats) {
// There is a soft break opportunity at the start of the line, because
// we can always move this line down below float(s).
if (aLineLayout.NotifyOptionalBreakPosition(frame->GetContent(), 0, true, eNormalBreak)) {
if (aLineLayout.NotifyOptionalBreakPosition(frame->GetContent(), 0, true, gfxBreakPriority::eNormalBreak)) {
lineReflowStatus = LINE_REFLOW_REDO_NEXT_BAND;
}
}